Dungeon Crawl Stone Soup version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 2017315896882780592 2 Rem the Conjurer (level 1, -2/11 HPs) Began as an Octopode Conjurer on Oct 15, 2023. Slain by a kobold ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (151 turns). Rem the Conjurer (Octopode Conjurer) Turns: 151, Time: 00:00:22 Health: -2/11 AC: 1 Str: 6 XL: 1 Next: 30% Magic: 0/3 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic b - a potion of haste {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You open the door. There is an open door here. A kobold comes into view. It is wielding a +0 club. A kobold is nearby! The magic dart hits the kobold but does no damage. The kobold shouts! The magic dart hits the kobold. The kobold is moderately wounded. The magic dart hits the kobold. The kobold is heavily wounded. You are out of magic! You are out of magic! The kobold barely misses you. The kobold hits you with a +0 club. You closely miss the kobold. Your grab misses the kobold. The kobold is heavily wounded. The kobold hits you with a +0 club. You tentacle-slap the kobold but do no damage. Your grab misses the kobold. The kobold is heavily wounded. The kobold barely misses you. You barely miss the kobold. Your grab misses the kobold. Your squeeze misses the kobold. The kobold is heavily wounded. The kobold barely misses you. You tentacle-slap the kobold but do no damage. Your grab misses the kobold. The kobold is moderately wounded. The kobold hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You tentacle-slap the kobold but do no damage. You grab the kobold. The kobold is moderately wounded. You constrict the kobold. The kobold hits you with a +0 club. You die... #####.....# ....#.#.#.# .....#. ###.#.#.#.# ....... .. #.#.#.# ....... #####.#.#.# ....... ......#'#.# ....... ..........# ....... ..........#######....#.. ................@K...... .........###....##...#.. .........# #....# ....# ....)....# #....# .#.# ########## ###### + . You could see a kobold. Vanquished Creatures A quokka (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rem the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 151 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_basic, ebering_ecumenical_altar_box Action || total ---------------------------++------- Melee: Unarmed || 8 Constrict || 2 Cast: Magic Dart || 5 Dodge: Dodged || 5