Dungeon Crawl Stone Soup version 0.31.0-4-g52a2dc7128 (webtiles) character file. Game seed: 17482049610164571732 1348 Rem the Destroyer (level 8, -1/49 (55) HPs) Began as an Octopode Conjurer on Jan 21, 2024. Was a Priest of Zin. Slain by a wight ... wielding a +0 war axe (5 damage) ... on level 6 of the Dungeon. The game lasted 00:20:46 (5690 turns). Rem the Destroyer (Octopode Conjurer) Turns: 5690, Time: 00:20:47 HP: -1/49 (55) AC: 1 Str: 13 XL: 8 Next: 63% MP: 5/12 EV: 13 Int: 22 God: Zin [***...] Gold: 108 SH: 0 Dex: 10 Spells: 10/13 levels left rFire . . . x - +0 dagger (venom) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . y - amulet of regeneration rElec . q - +6 ring of strength rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 1.08/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: no passive effects @: heavily drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Recite, Vitalisation, Imprison, Donate Gold You were on level 6 of the Dungeon. You worshipped Zin. Zin was most pleased with you. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 283 gold pieces. You spent 147 gold pieces at shops. You donated 28 gold pieces to Zin. Inventory: Hand Weapons x - a +0 dagger of venom (weapon) C - a +4 hand axe Jewellery q - a +6 ring of strength (left tentacle) y - an amulet of regeneration (around mantle) Wands r - a wand of digging (8) w - a wand of paralysis (20) Scrolls b - 6 scrolls of identify {unknown} d - 3 scrolls of blinking e - 5 scrolls of teleportation {unknown} f - 2 scrolls of enchant armour {unknown} g - a scroll of butterflies {unknown} h - 2 scrolls of immolation {unknown} i - a scroll of enchant weapon {unknown} j - a scroll of fear {unknown} l - a scroll of noise {unknown} n - a scroll of acquirement {unknown} o - 2 scrolls of revelation {unknown} u - a scroll of vulnerability {unknown} Potions a - 2 potions of magic c - a potion of attraction {unknown} k - 2 potions of berserk rage {unknown} m - a potion of enlightenment {unknown} p - 2 potions of degeneration {unknown} s - 2 potions of curing v - a potion of lignification {unknown} z - a potion of might {unknown} A - a potion of mutation {unknown} B - a potion of brilliance {unknown} Skills: - Level 5.0 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.0 Spellcasting - Level 9.0 Conjurations - Level 3.0 Invocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 84% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 6% N/A 12% 1 Jinxbite Hex 6% N/A 19% 2 Fulminant Prism Conj/Alch 11% 3d9 19% 4 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 19% 4 Alistair's Intoxication Alch 2% N/A 98% 5 Sculpt Simulacrum Ice/Alch 1% N/A 100% 6 Ozocubu's Refrigeration Ice 1% 4d7 100% 7 Polar Vortex Ice 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Wu Jian Zin Shops: D:5 * Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Things that are here: a +3 dire flail; a +0 robe There is a stone staircase leading down here. A wight comes into view. It is wielding a +0 war axe. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +0 war axe and wearing a +0 robe (dormant, 100% to hit) The searing ray hits the wight. The wight is moderately damaged. (Press . to maintain the ray.) The searing ray hits the wight. The wight is heavily damaged. A wight comes into view. It is wielding a +0 falchion. The searing ray hits the wight. The wight is severely damaged. The wight hits you with a +0 war axe! You feel drained. A wight comes into view. It is wielding a +0 halberd. The searing ray hits the wight. The wight is almost destroyed. The searing ray misses the wight. You finish channelling your searing ray. The wight hits you from afar with a +0 halberd! You feel drained. The wight hits you with a +0 war axe! * * * LOW HITPOINT WARNING * * * The wight attacks as it pursues you! The wight misses you. There is a stone staircase leading down here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 war axe and wearing a +0 robe (almost destroyed, 82% to hit) The searing ray misses the wight. x2 The searing ray hits the wight but does no damage. (Press . to maintain the ray.) The wight hits you with a +0 war axe! * * * LOW HITPOINT WARNING * * * You feel drained. You die... ########....##>###. ##.#.##.##.. #.#.##.##.# #.#.##.#... ####.#.##.#..# # #............. +. #.####.<...#.# # #..######.# ####.#.## ### #.zzz@))..# #.### ..# ##.######## #.# #.# # #.# #.# #.# #.# #.. #.# ..# ..# ..# You could see 3 wights. Vanquished Creatures An acid dragon (D:6) A black bear (D:6) 2 ogres (D:5) A centaur (D:5) A phantom (D:3) A scorpion (D:6) 2 wights (D:6) 2 orc priests 3 hounds (D:6) A jelly (D:6) 2 iguanas Jessica (D:2) A sleepcap (D:6) Ijyb (D:4) 5 orc wizards 7 gnolls 7 adders A shadow imp (D:5) An ufetubus (D:6) 4 dart slugs 2 ribbon worms 6 orcs 2 bats 7 endoplasms 6 goblins 9 hobgoblins 2 jackals (D:3) 7 quokkas 3 ball pythons A frilled lizard (D:2) 6 kobolds 12 rats 108 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rem the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 293 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 1063 | D:2 | Noticed Jessica 1067 | D:2 | Killed Jessica 1068 | D:2 | Reached XP level 3. HP: 21/21 MP: 1/7 1132 | D:1 | Learned a level 2 spell: Searing Ray 1187 | D:2 | Reached XP level 4. HP: 27/27 MP: 5/8 1190 | D:2 | Reached skill level 5 in Conjurations 1728 | D:2 | Found a faded altar of an unknown god. 1774 | D:2 | You fall into a shaft and drop 1 floor! 1788 | D:3 | Reached XP level 5. HP: 31/31 MP: 5/9 1907 | D:2 | Prayed at the altar of an unknown god. 1907 | D:2 | Became a worshipper of Zin the Law-Giver 1907 | D:2 | Reached * piety under Zin 2156 | D:3 | Reached ** piety under Zin 2168 | D:3 | Noticed a phantom 2179 | D:3 | Killed a phantom 2180 | D:3 | Reached skill level 6 in Conjurations 2393 | D:3 | Found a glowing silver altar of Zin. 2674 | D:3 | Reached XP level 6. HP: 36/36 MP: 8/10 2997 | D:4 | Reached skill level 7 in Conjurations 3045 | D:4 | Reached *** piety under Zin 3633 | D:4 | Noticed Ijyb 3679 | D:4 | Killed Ijyb 4014 | D:5 | Entered Level 5 of the Dungeon 4091 | D:5 | Reached skill level 8 in Conjurations 4091 | D:5 | Reached XP level 7. HP: 22/41 MP: 1/11 4249 | D:5 | Reached skill level 1 in Fighting 4249 | D:5 | Reached skill level 1 in Invocations 4613 | D:5 | Found Ohifupid's General Store. 4618 | D:5 | Bought a potion of curing for 42 gold pieces 4618 | D:5 | Bought a scroll of blinking for 105 gold pieces 4631 | D:5 | Found an ornate altar of the Wu Jian Council. 5136 | D:6 | Reached XP level 8. HP: 52/52 MP: 7/12 5376 | D:6 | Reached skill level 9 in Conjurations 5396 | D:6 | HP: 1/52 [acid dragon (7)] 5426 | D:6 | HP: 1/54 [water moccasin (8)] 5620 | D:6 | Reached skill level 5 in Fighting 5690 | D:6 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_basic, chequers_serial_rivers_micro_c, minmay_crystal_water D:2: layout_rooms, hellmonk_ecumenical_altar_inner_sanctum, kennysheep_generic_room_7, uniq_jessica D:3: layout_loops_ring, lemuel_doored_altar D:4: layout_basic, uniq_ijyb D:5: layout_gridville, nzn_wu_jian_contemplation, serial_shops, nicolae_shop_rolling_square D:6: cheibrodos_barr_body, layout_loops_ring, temple_green Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 3 | 3.0 Conjurations | 5 6 8 9 | 9.0 Fighting | 3 5 | 5.0 Invocations | 3 | 3.0 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 9 | 24 | || 33 Constrict | 3 | 9 | 3 || 15 Tentacles | 1 | 10 | 3 || 14 Short sword | | 9 | 1 || 10 Dagger | | | 24 || 24 Cast: Magic Dart | 37 | 58 | 19 || 114 Searing Ray | 2 | 23 | 23 || 48 Invoke: Vitalisation | | | 2 || 2 Evoke: Wand | | | 1 || 1 Use: Scroll | | | 1 || 1 Stab: Sleeping | | | 1 || 1 Armour: Skin | 4 | 26 | 37 || 67 Dodge: Dodged | 12 | 39 | 31 || 82