Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 17028623422859063112 445560 Rem the Devastator (level 23, -5/170 HPs) Began as an Octopode Conjurer on Jan 22, 2024. Was the Champion of Vehumet. Killed from afar by a deep troll earth mage (26 damage) ... with a blast of metal fragments ... on level 5 of the Vaults on Jan 26, 2024. The game lasted 08:53:02 (76099 turns). Rem the Devastator (Octopode Conjurer) Turns: 76099, Time: 08:53:03 Health: -5/170 AC: 17 Str: 8 XL: 23 Next: 86% Magic: 34/49 EV: 21 Int: 42 God: Vehumet [******] Gold: 703 SH: 21 Dex: 15 Spells: 16/48 levels left rFire . . . a - staff of conjuration rCold . . . S - +2 kite shield {AC+3} rNeg . . . y - +2 hat rPois + X - amulet of reflection rElec + f - +5 ring of evasion rCorr . L - ring "Forget-Me-Not" {Fly Will+} SInv . O - +4 ring of protection Will ++... H - +6 ring of intelligence Stlth +++++ d - ring "Etatt" {rElec rPois Dex+5} HPRegen 0.48/turn W - ring of magical power MPRegen 0.31/turn Q - +6 ring of intelligence P - +7 ring of protection %: reflection @: flying, hasted, studying Evocations, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles }: 3/15 runes: decaying, serpentine, abyssal a: Renounce Religion You were on level 5 of the Vaults. You worshipped Vehumet. Vehumet was exalted by your worship. You visited 8 branches of the dungeon, and saw 42 of its levels. You visited the Abyss 1 time. You also visited: Trove and Gauntlet. You collected 6564 gold pieces. You spent 5861 gold pieces at shops. Inventory: Hand Weapons h - the +4 trident "Hexketar" {protect, rPois Will+ Int+2 Dex+3} (You found it on level 1 of the Lair of Beasts) Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). rPois: It protects you from poison Will+: It increases your willpower. Armour y - a +2 hat (worn) F - a +1 kite shield of reflection S - a +2 kite shield of protection (worn) Magical Staves a - a staff of conjuration (weapon) b - a staff of fire Jewellery d - the ring "Etatt" (on tentacle) {rElec rPois Dex+5} (You bought it in a shop on level 2 of the Depths) [ring of dexterity] Dex+5: It affects your dexterity (+5). rElec: It insulates you from electricity. rPois: It protects you from poison f - a +5 ring of evasion (left tentacle) n - the ring of Bowubame {Will+ Slay+4} (You bought it in a shop on level 2 of the Depths) [ring of slaying] Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Will+: It increases your willpower. z - an amulet of magic regeneration A - a ring of protection from cold E - a ring of protection from cold H - a +6 ring of intelligence (on tentacle) K - a ring of see invisible L - the ring "Forget-Me-Not" (right tentacle) {Fly Will+} (You found it on level 3 of the Elven Halls) [ring of flight] Will+: It increases your willpower. Fly: It grants you flight. M - a ring of resist corrosion O - a +4 ring of protection (on tentacle) P - a +7 ring of protection (on tentacle) Q - a +6 ring of intelligence (on tentacle) W - a ring of magical power (on tentacle) X - an amulet of reflection (around mantle) Z - a ring of positive energy Wands c - a wand of digging (30) j - a wand of acid (67) k - a wand of iceblast (36) l - a wand of mindburst (38) w - a wand of flame (89) D - a wand of paralysis (53) R - a wand of polymorph (26) Scrolls e - 6 scrolls of revelation g - 9 scrolls of immolation i - 5 scrolls of teleportation r - 6 scrolls of amnesia u - 4 scrolls of enchant armour v - 9 scrolls of identify x - 3 scrolls of silence G - 3 scrolls of fear U - 3 scrolls of fog V - a scroll of butterflies Potions o - 4 potions of haste p - 18 potions of curing q - 3 potions of heal wounds s - 5 potions of invisibility t - 4 potions of brilliance B - 4 potions of berserk rage C - 7 potions of mutation J - 3 potions of magic N - 7 potions of resistance Miscellaneous I - a lightning rod (4/4) Skills: + Level 17.6 Fighting - Level 12.0 Staves - Level 8.0 Dodging - Level 8.0 Stealth + Level 16.6 Shields - Level 13.0 Spellcasting * Level 20.6 Conjurations - Level 5.0 Hexes - Level 10.0 Summonings * Level 13.5 Fire Magic - Level 8.0 Earth Magic - Level 6.0 Alchemy + Level 12.3 Evocations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 0% 1 b - Fireball Conj/Fire 65% 3d25 1% 5 c - Iskenderun's Battles Conj 100% 2d15 0% 5 d - Stone Arrow Conj/Erth 100% 3d13 0% 3 e - Spellforged Servitor Conj/Summ 62% N/A 1% 7 f - Yara's Violent Unrav Hex/Alch 32% 3d13 1% 5 g - Bombard Conj/Erth 61% 9d10 1% 6 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fire Storm Conj/Fire 65% 8d16 45% 9 Chain Lightning Conj/Air 53% 3d71 100% 9 Polar Vortex Ice 13% 12d1* 100% 9 Foxfire Conj/Fire 100% 2x1d9 0% 1 Sting Conj/Alch 100% 1d9 0% 1 Searing Ray Conj 100% 2d8 0% 2 Freeze Ice 100% 1d10 1% 1 Summon Small Mammal Summ 100% N/A 1% 1 Call Imp Summ 100% N/A 1% 2 Ensorcelled Hibernation Hex/Ice 96% N/A 1% 2 Mercury Vapours Alch/Air 100% N/A 1% 2 Frozen Ramparts Ice 54% 1d9 1% 3 Hailstorm Conj/Ice 100% 3d16 1% 3 Inner Flame Hex/Fire 81% N/A 1% 3 Mephitic Cloud Conj/Alch/Air 100% N/A 1% 3 Summon Ice Beast Ice/Summ 62% N/A 1% 3 Tukima's Dance Hex 62% N/A 1% 3 Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 Brom's Barrelling Bould Conj/Erth 100% 2d11 1% 4 Fulminant Prism Conj/Alch 59% 3d24 1% 4 Ignite Poison Fire/Alch 83% N/A 1% 4 Iskenderun's Mystic Bla Conj/Tloc 100% 2d19 1% 4 Petrify Alch/Erth 72% N/A 1% 4 Sticky Flame Fire/Alch 83% 2d13 1% 4 Arcjolt Conj/Air 53% 1d63 1% 5 Freezing Cloud Conj/Ice/Air 45% 6-21 1% 5 Irradiate Conj/Alch 59% 3d31 1% 5 Conjure Ball Lightning Conj/Air 53% 3x3d18 1% 6 Orb of Destruction Conj 70% 9d16 1% 7 Apportation Tloc 54% N/A 2% 1 Necrotise Necr 100% 1d9 2% 1 Lesser Beckoning Tloc 54% N/A 3% 2 Sublimation of Blood Necr 27% N/A 3% 2 Summon Mana Viper Hex/Summ 74% N/A 3% 5 Fugue of the Fallen Necr 27% N/A 7% 3 Gell's Gravitas Tloc 27% N/A 7% 3 Ozocubu's Armour Ice 27% N/A 7% 3 Teleport Other Tloc 27% N/A 7% 3 Anguish Hex/Necr 24% N/A 9% 4 Dimensional Bullseye Hex/Tloc 24% N/A 9% 4 Eringya's Noxious Bog Alch 33% 4d6 9% 6 Lehudib's Crystal Spear Conj/Erth 61% 10d14 12% 8 Ignition Fire 48% 3d14 16% 8 Manifold Assault Tloc 27% N/A 24% 4 Passage of Golubria Tloc 27% N/A 24% 4 Vhi's Electric Charge Tloc/Air 54% N/A 24% 4 Silence Hex/Air 24% N/A 24% 5 Monstrous Menagerie Summ 42% N/A 32% 7 Summon Hydra Summ 42% N/A 32% 7 Sculpt Simulacrum Ice/Alch 25% N/A 71% 6 Haunt Necr/Summ 31% N/A 95% 7 Malign Gateway Summ/Tloc 31% N/A 95% 7 Summon Horrible Things Summ 42% N/A 95% 8 Dispersal Tloc 13% N/A 98% 6 Borgnjor's Revivificati Necr 13% N/A 100% 8 Maxwell's Capacitive Co Air 13% ∞ 100% 8 Death's Door Necr 13% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:4 Lair (5/5) D:9 Swamp (4/4) Lair:2 Snake (4/4) Lair:2 Slime (0/5) Lair:4 Orc (2/2) D:10 Elf (3/3) Orc:2 Vaults (5/5) D:13 Crypt (0/3) Vaults:2 Depths (4/4) D:15 Zot (0/5) Depths:4 Gauntlet (visited) Altars: Ashenzari Fedhas Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Vehumet Yredelemnul The Shining One Jiyva Lugonu Shops: D:1 ( D:14 [ Orc:2 [:((*[ Elf:1 ? Elf:3 *!:*[ Snake:1 ::= Snake:2 :*! Vaults:1 ? Vaults:2 [ Depths:2 = Depths:3 * Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Abyss: Depths:1 Depths:2 Depths:3 Pandemonium: Depths:1 Depths:2 Depths:3 Depths:4 Ziggurat: Depths:2 Annotations: D:5 Sigmund D:9 Erolcha D:12 Frances D:14 Rupert Lair:2 1 exclusion Swamp:1 Nikola; Roxanne Snake:4 3 runed translucent doors, Xitaol's ghost, adept SpEn Elf:2 3 runed translucent doors Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The frost giant is moderately wounded. The fireball engulfs the vault warden!! The vault warden is almost dead. The fireball engulfs the ettin!! The ettin is moderately wounded. You hear a shout! x5 The stone giant throws a large rock. The large rock hits you!!! A vault warden comes into view. It is wielding a +0 battleaxe and wearing the ring of Thoughtfulness {Will+ rCorr Dex+3}. The frost giant points at you and mumbles some strange words. The bolt of cold misses you. You block the vault warden's attack. You block the deep troll earth mage's attack. x2 The deep troll earth mage misses you. The titan is empowered by the deep elf high priest's aura! You hear a shout! You feel yourself speed up. You block the frost giant's attack. The deep troll earth mage bites you. * * * LOW HITPOINT WARNING * * * You block the deep troll earth mage's attack. x2 The vault warden completely misses you. The vault warden is empowered by the deep elf high priest's aura! The deep elf high priest unwields a +0 shortbow. The deep elf high priest wields a +0 scimitar. The deep elf high priest closely misses you. The ettin closely misses you. You block the ettin's attack. You block the stone giant's attack. The titan waves its arms in wide circles. The air twists around and strikes you!! * * * LOW HITPOINT WARNING * * * The deep troll earth mage attacks as it pursues you! You block the deep troll earth mage's attack. The deep troll earth mage claws you! * * * LOW HITPOINT WARNING * * * The deep troll earth mage misses you. Unknown command. Found 4 stones. The deep elf high priest is no longer giving off an aura. Unknown command. The deep troll earth mage casts a spell next to you. The metal wall shatters! The blast of metal fragments hits you!! You die... ####.........##### .................. ........<