Dungeon Crawl Stone Soup version 0.33-a0-124-g2999c8d83f (webtiles) character file. Game seed: 12325010101811646615 39 Rem the Magician (level 3, -5/25 HPs) Began as a Djinni Fire Elementalist on Sept 22, 2024. Slain by a gnoll ... wielding a +0 flail (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:23 (929 turns). Rem the Magician (Djinni Fire Elementalist) Turns: 929, Time: 00:02:24 Health: -5/25 AC: 2 Str: 7 XL: 3 Next: 70% Gold: 64 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . f - +0 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of teleportation {unknown} d - a scroll of identify {unknown} e - 2 scrolls of blinking {unknown} h - a scroll of fog {unknown} Potions c - a potion of resistance {unknown} g - 3 potions of heal wounds {unknown} Skills: + Level 0.2 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations + Level 4.0 Hexes + Level 4.0 Summonings + Level 4.0 Necromancy + Level 4.0 Translocations + Level 4.0 Fire Magic + Level 4.0 Ice Magic + Level 4.0 Air Magic + Level 4.0 Earth Magic + Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 72% 2x1d7 2% 1 b - Scorch Fire 36% 2d6 4% 2 c - Volatile Blastmotes Fire/Tloc 36% 2d13 9% 3 d - Inner Flame Hex/Fire 18% N/A 9% 3 e - Flame Wave Conj/Fire 18% 2d7 28% 4 f - Soul Splinter Necr 72% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You see here a rat corpse. Things that are here: a +0 club; 3 stones Found 2 stones. A gnoll comes into view. It is wielding a +0 flail. A gnoll is nearby! 2 gnolls come into view. The gnoll shouts! x2 The gnoll barely misses you. The gnoll hits you from afar with a +0 spear. The gnoll shouts! You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll hits you with a +0 flail! The gnoll barely misses you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll barely misses you. You are too injured to fight recklessly! Unknown command. Casting: Foxfire (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Okay, then. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. Your magical contamination has completely faded away. You hit the gnoll but do no damage. The foxfire hits the gnoll. The gnoll is moderately wounded. The foxfire hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail. You die... ..... #........# ## ..... #####.#### # ...... # #..# # ...... .# #.## ## ......###. #########.# ##. ......... #.........# ##.. ........# #.######..# ##... ###.(..####g#####...####.... +........gg.@...........+.... ####....####§###....#.###.<.. ##..## #.# #.##..## ##... ##. #.# #.###.# ##.. #. #.###.###.# ##. #. #.........# ## #. #####.##### # #.######## # #.##.....##### You could see 3 gnolls. Vanquished Creatures 3 dart slugs (D:1) An orc (D:2) A ball python (D:1) 6 endoplasms (D:1) 2 giant cockroaches (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) 4 bats (D:1) A frilled lizard (D:1) 2 kobolds 4 rats 29 creatures vanquished. Vanquished Creatures (others) 86 foxfires 86 creatures vanquished. Grand Total: 115 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rem the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Rem set off with the following spells memorised: Foxfire, | Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 99 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 318 | D:1 | Reached XP level 3. HP: 13/25 MP: 0/0 318 | D:1 | Learned a level 1 spell: Soul Splinter 926 | D:2 | HP: 1/25 [gnoll/+0 halberd (10)] 929 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_rooms D:2: layout_loops_corners, hellmonk_ecumenical_altar_leap_of_faith, minmay_tripent Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Fighting | | 0.2 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 13 Punch || 1 Dagger || 1 Cast: Foxfire || 54 Armour: Robe || 16 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 928 | 925 | 3 | 0 | 728 | 2 | 464.0 | Dungeon | 928 | 925 | 3 | 0 | 728 | 2 | 464.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 719 daAuts D:2: 208 daAuts