Dungeon Crawl Stone Soup version 0.33-a0-1030-g170f05ed26 (webtiles) character file. Game seed: 331143367305090298 46 Rem the Conjurer (level 3, -3/21 HPs) Began as an Octopode Conjurer on Mar 2, 2025. Succumbed to a scorpion's poison ... on level 2 of the Dungeon. The game lasted 00:03:17 (1434 turns). Rem the Conjurer (Octopode Conjurer) Turns: 1434, Time: 00:03:18 Health: -3/21 AC: 1 Str: 6 XL: 3 Next: 68% Magic: 0/7 EV: 12 Int: 22 God: Gold: 84 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . c - +0 short sword rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-3 -> -22), studying Shields A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Scrolls b - a scroll of noise {unknown} e - a scroll of fear {unknown} f - 4 scrolls of identify {unknown} j - a scroll of vulnerability {unknown} Potions a - a potion of magic d - a potion of cancellation {unknown} g - 2 potions of moonshine {unknown} h - a potion of invisibility {unknown} i - a potion of attraction {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.9 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 26% 3d8 7% 2 Blink Tloc 6% N/A 19% 2 Lesser Beckoning Tloc 6% N/A 19% 2 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 * Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is a faded altar of an unknown god here. This altar belongs to (a) Nemelex Xobeh, (b) Gozag or (c) Okawaru, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. You enter the shallow water. You enter the shallow water. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (78% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion! The scorpion is heavily wounded. (Press . to maintain the ray.) The searing ray hits the scorpion. The scorpion is severely wounded. The searing ray hits the scorpion. The scorpion is almost dead. The searing ray misses the scorpion. You finish channelling your searing ray. The scorpion stings you! You are poisoned. The scorpion poisons you! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (almost dead, 78% to hit) You focus your ray upon the scorpion. The searing ray misses the scorpion. (Press . to maintain the ray.) You feel very sick. The scorpion stings you. You are more poisoned. The scorpion poisons you! The scorpion stings you! * * * LOW HITPOINT WARNING * * * Unknown command. Without enough magic to sustain it, your Searing Ray dissipates. You die... #..)# #...# ###### #...# #....# #...# #....# #...# #....# #...# ### #....###...# ##P. #....##....# #.P~ #...@##..### #P.~ #...s##..# ##.~# . #....##..# #P~P# ..## #....##..# ##~.## .....##.#.....# ####P~.## .....##.......####..#.~P## #...#..###.......##.~P.# #.....##..#....##PP~P.( #.)...##....##.##PP.~P. You could see a scorpion. Vanquished Creatures An adder (D:2) A dart slug (D:2) 2 ball pythons (D:1) 3 bats (D:2) An endoplasm (D:2) A giant cockroach (D:2) 3 goblins 6 hobgoblins 5 jackals (D:1) 4 kobolds A frilled lizard (D:1) 4 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rem the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 178 | D:1 | Reached XP level 2. HP: 5/17 MP: 0/5 767 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/6 982 | D:2 | Found Niviacot's General Store. 1097 | D:2 | Noticed Natasha 1098 | D:2 | Noticed a scorpion 1126 | D:1 | Learned a level 2 spell: Searing Ray 1385 | D:2 | Found a faded altar of an unknown god. 1433 | D:2 | HP: 1/21 [scorpion (7)] 1434 | D:2 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_rooms, hex_medium, amcnicky_mini_corridor_feature D:2: layout_rooms, serial_shops, shop_statue, shapermc_ecumenical_altar_hornbeckon, uniq_natasha Action || total ---------------------------++------- Melee: Short sword || 12 War axe || 4 Tentacles || 2 Constrict || 3 Cast: Magic Dart || 51 Searing Ray || 2 Stab: Sleeping || 1 Armour: Skin || 15 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1436 | 1404 | 32 | 0 | 1210 | 2 | 718.0 | Dungeon | 1436 | 1404 | 32 | 0 | 1210 | 2 | 718.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 732 daAuts D:2: 704 daAuts