Dungeon Crawl Stone Soup version 0.27-a0-597-g524d869a0f (webtiles) character file. Game seed: 12795021811528957113 84 Rennog the Magician (level 4, -1/45 HPs) Began as a Demonspawn Fire Elementalist on Mar 11, 2021. Succumbed to a water moccasin's poison ... in a sewer. The game lasted 00:04:09 (3314 turns). Rennog the Magician (Demonspawn Fire Elementalist) Turns: 3314, Time: 00:04:10 Health: -1/45 AC: 4 Str: 8 XL: 4 Next: 24% Magic: 5/8 EV: 12 Int: 17 God: Gold: 127 SH: 0 Dex: 16 Spells: 8/9 levels left rFire . . . SeeInvis . h - +1 spear (vorpal) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . d - +0 cloak rCorr . Rampage . (no gloves) Will ..... i - +0 pair of boots Stlth .......... (no amulet) HPRegen 0.15/turn j - ring of wizardry MPRegen 0.11/turn (no ring) @: berserking, lethally poisoned (-1 -> -17), attractive, very slightly contaminated, invisible, very quick A: claws 1, thin skeletal structure 1, powered by death 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 127 gold pieces. Inventory: Hand Weapons h - a +1 vorpal spear (weapon) Armour a - a +0 robe (worn) d - a +0 cloak (worn) i - a +0 pair of boots (worn) Jewellery j - a ring of wizardry (right claw) Scrolls b - a scroll of teleportation {unknown} g - a scroll of blinking {unknown} k - a scroll of enchant weapon {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 3.3 Spellcasting + Level 2.1 Conjurations + Level 3.2 Fire Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 12% 6-21 7% 3 Inner Flame Hex/Fire 8% N/A 11% 3 Sticky Flame Conj/Fire 12% 2d4 22% 4 Fireball Conj/Fire 6% 3d5 50% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Trog Innate Abilities, Weirdness & Mutations You have sharp fingernails. You have a somewhat thin skeletal structure. (Dex +2, Stealth) You regenerate a little health from kills. Message History The water moccasin is lightly wounded. The foxfire hits the water moccasin. The water moccasin is lightly wounded. The water moccasin closely misses you. The water moccasin barely misses you. You conjure some foxfire! The water moccasin misses you. You closely miss the water moccasin. The water moccasin is lightly wounded. The foxfire hits the water moccasin. The water moccasin is lightly wounded. The foxfire hits the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you but does no damage. The water moccasin bites you. You conjure some foxfire! The water moccasin closely misses you. You conjure some foxfire! The foxfire hits the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! Your foxfire dissipates! * * * LOW HITPOINT WARNING * * * You feel sick. The foxfire hits the water moccasin. The water moccasin is moderately wounded. It was a potion of attraction. You feel attractive to monsters. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! It was a potion of invisibility. You fade into invisibility! * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin closely misses you. x2 You are very lightly contaminated with residual magic. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You die... ##...## ##.## #.# #.# #.# ###### #.# #.....# #.# ......$ #######.####.....$? ..........@S.....!$ ############.....$[ ......$ #.....# ###### You could see a water moccasin. Vanquished Creatures 2 adders (D:2) An ooze (D:1) A worm (D:2) 5 leopard geckos 3 orcs (D:3) 10 bats 3 giant cockroaches (D:3) 4 goblins 3 hobgoblins 5 jackals (D:2) A frilled lizard (D:3) 8 kobolds 5 rats 51 creatures vanquished. Vanquished Creatures (others) 206 foxfires 206 creatures vanquished. Grand Total: 257 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rennog the Demonspawn Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 514 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth) [demonic ancestry] 514 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 1997 | D:2 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 1997 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 3123 | D:3 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 3123 | D:3 | Reached XP level 4. HP: 30/30 MP: 1/8 3133 | D:3 | Found a bloodstained altar of Trog. 3178 | D:3 | Found a glowing drain. 3205 | Sewer | Entered a sewer 3301 | Sewer | Noticed a water moccasin 3312 | Sewer | HP: 1/30 [water moccasin (5)] 3314 | Sewer | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_loops_corners, chequers_serial_rivers_large_a D:2: layout_basic D:3: layout_loops_ring, lemuel_crystal_altar, fedhas_altar_4, gup_sewer_entry_pipe, kennysheep_generic_room_5, uniq_grinder, uniq_terence Sewer: sewer_big_baddie Skill XL: | 1 2 3 | ---------------+----------+----- Fire Magic | 3 | 3.2 Spellcasting | 3 | 3.3 Conjurations | 2 | 2.1 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 22 | || 22 Spear | 11 | 22 || 33 Cast: Foxfire | 125 | 16 || 141 Use: Potion | | 3 || 3 Stab: Distracted | | 1 || 1 Sleeping | | 1 || 1 Armor: Robe | 10 | 8 || 18 Dodge: Dodged | 27 | 14 || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3326 | 3116 | 210 | 0 | 2785 | 4 | 831.5 | Dungeon | 3217 | 3007 | 210 | 0 | 2701 | 3 | 1072.3 | Sewer | 109 | 109 | 0 | 0 | 84 | 1 | 109.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1861 daAuts D:2: 1160 daAuts D:3: 195 daAuts Sewer: 109 daAuts