Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 8789988239622509730 1 Renzlar the Magician (level 1, 14/15 HPs) Began as a Djinni Fire Elementalist on Aug 1, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:44 (36 turns). Renzlar the Magician (Djinni Fire Elementalist) Turns: 36, Time: 00:00:45 Health: 14/15 AC: 2 Str: 7 XL: 1 Next: 22% Gold: 22 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.2 Dodging + Level 1.5 Stealth + Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 7% 1 b - Conjure Flame Conj/Fire 9% 6-21 22% 3 c - Inner Flame Hex/Fire 9% N/A 22% 3 d - Sticky Flame Conj/Fire 9% 2d3 56% 4 e - Fireball Conj/Fire 4% 3d4 89% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Welcome, Renzlar the Djinni Fire Elementalist. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Foxfire, Conjure Flame, Inner Flame, Sticky Flame, Fireball. Cast which spell? (? or * to list) Okay, then. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. You now have 10 gold pieces. You now have 22 gold pieces (gained 12). You reach down and open the gate. A goblin comes into view. It is wielding a +0 club. Found a scroll labelled SANGUB QUMUD. Cast which spell? (? or * to list) You conjure some foxfire! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - goblin Aim: a goblin, wielding a +0 club (asleep, ally target) Attack! The foxfire hits the goblin. The goblin is severely wounded. The goblin shouts! The foxfire hits the goblin. You kill the goblin! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############ #♣#♣♣ #...≈≈≈≈...# #.'.♣♣#..........# #.#♣.♣#....≈≈...@# #.#♣.♣#..........§...# #.#♣♣.'..........'...# #'#####..........'.).# #.....#....≈≈....#8..# #..<..#..........##?.# #.....#...≈≈≈≈...# .## ################## .# There were no monsters in sight! Vanquished Creatures A goblin (D:1) 1 creature vanquished. Vanquished Creatures (others) 2 foxfires (D:1) 2 creatures vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Renzlar the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 36 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_basic, corexii_hall_statues_i Action || total -------------------------++------- Cast: Foxfire || 1