Dungeon Crawl Stone Soup version 0.33-a0-1120-gbd99899e7f (webtiles) character file. Game seed: 16732383500569072475 152 RepHenryClay the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on Mar 23, 2025. Slain by a kobold brigand ... wielding a +5 whip of flaming (3 damage) ... in a sewer. The game lasted 00:02:48 (1925 turns). RepHenryClay the Conjurer (Deep Elf Conjurer) Turns: 1925, Time: 00:02:48 Health: 0/28 AC: 2 Str: 4 XL: 5 Next: 11% Magic: 2/12 EV: 12 Int: 29 God: Gold: 149 SH: 0 Dex: 15 Spells: 4/11 levels left rFire . . . a - +1 dagger (venom) rCold . . . (no offhand) rNeg . . . k - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - +6 ring of intelligence HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 149 gold pieces. Inventory: Hand Weapons a - a +1 dagger of venom (weapon) Armour k - a +0 robe (worn) Jewellery g - a +6 ring of intelligence (worn) Scrolls c - a scroll of teleportation {unknown} d - 2 scrolls of enchant weapon {unknown} e - a scroll of amnesia {unknown} f - a scroll of identify {unknown} j - a scroll of revelation {unknown} Potions b - a potion of magic h - 2 potions of curing {unknown} i - a potion of heal wounds {unknown} Skills: - Level 3.3 Dodging - Level 3.5 Stealth - Level 3.9 Spellcasting + Level 5.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 11% 3d9 21% 4 Rending Blade Conj/Frge 23% 2d5 21% 4 Tukima's Dance Hex 5% N/A 22% 3 Dimensional Bullseye Hex/Tloc 2% N/A 56% 4 Platinum Paragon Frge 2% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Annotations: D:3 1 runed translucent door Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the kobold brigand! You kill the kobold brigand! The searing ray hits the kobold brigand! The kobold brigand is severely wounded. You have reached level 5! You finish channelling your searing ray. Things that are here: a +0 dagger; a curare-tipped dart; a jackal corpse You completely miss the kobold brigand. The kobold brigand is severely wounded. The kobold brigand misses you. You closely miss the kobold brigand. The kobold brigand is severely wounded. The kobold brigand misses you. You hit the kobold brigand. The kobold brigand is poisoned. The kobold brigand is severely wounded. The kobold brigand hits you with a +5 whip of flaming. The kobold brigand burns you. Huge Dmg: -25%(-7hp) hp: 65%(18hp) You hit the kobold brigand but do no damage. The kobold brigand looks even sicker. The kobold brigand is severely wounded. The kobold brigand hits you with a +5 whip of flaming! * * * LOW HITPOINT WARNING * * * The kobold brigand burns you. * * * LOW HITPOINT WARNING * * * Huge Dmg: -32%(-9hp) hp: 33%(9hp) Welcome back, RepHenryClay the Deep Elf Conjurer. Press ? for a list of commands and other information. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +5 whip of flaming and quivering curare-tipped darts (severely wounded, very poisoned, 77% to hit) The searing ray hits the kobold brigand. The kobold brigand is almost dead. (Press . to maintain the ray.) The kobold brigand hits you with a +5 whip of flaming. * * * LOW HITPOINT WARNING * * * The kobold brigand burns you. You die... #~# #~# ### #~# ##..# #~# ##.~..#########~## #.~≈~.#...~.~~~~.####### #..~..#~.~~~~..~.~.....# #.....#.~≈≈≈~~~~~~~≈~~~~ #...(K@~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #.....#.~≈≈≈~~~~~~~~~~~~ #.....#).~~~~~..~......# #.###.##..~~~.....###.### # ## ############ #∩# ### You could see a kobold brigand (very poisoned). Vanquished Creatures A kobold brigand (Sewer) 2 adders 2 river rats (Sewer) A dart slug (D:1) 4 bats 2 endoplasms 3 giant cockroaches 5 goblins A hobgoblin (D:1) 2 jackals (Sewer) A quokka (D:1) 3 ball pythons 4 frilled lizards 9 kobolds 6 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RepHenryClay the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 245 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 317 | D:1 | Learned a level 2 spell: Searing Ray 921 | D:2 | Reached XP level 3. HP: 14/19 MP: 3/10 1732 | D:3 | Found a runed translucent door. 1766 | D:3 | Found a glowing drain. 1801 | Sewer | Entered a sewer 1810 | Sewer | Reached XP level 4. HP: 22/24 MP: 2/11 1853 | Sewer | Learned a level 4 spell: Iskenderun's Mystic Blast 1905 | Sewer | Noticed a kobold brigand 1910 | Sewer | Noticed a kobold brigand 1913 | Sewer | Reached skill level 5 in Conjurations 1918 | Sewer | Killed a kobold brigand 1919 | Sewer | Reached XP level 5. HP: 24/28 MP: 4/12 1925 | Sewer | Slain by a kobold brigand Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_basic D:2: layout_loops_corners, serial_glass, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_c, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_c, glass_columns_a D:3: layout_loops_corners, ebering_ghost_sewer_f, mainiacjoe_sewer_entry_somewhere_in_here_1, uniq_robin, uniq_natasha Sewer: sewer_kobolds Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.5 Dodging | 3 | 3.3 Conjurations | 5 | 5.9 Spellcasting | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Dagger | | 7 || 7 Cast: Magic Dart | 58 | 1 || 59 Searing Ray | 3 | 3 || 6 Armour: Robe | 11 | 8 || 19 Dodge: Dodged | 18 | 3 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1943 | 1828 | 115 | 69 | 1533 | 4 | 485.8 | Dungeon | 1803 | 1688 | 115 | 33 | 1471 | 3 | 601.0 | Sewer | 140 | 140 | 0 | 36 | 62 | 1 | 140.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 950 daAuts D:1: 768 daAuts Sewer: 140 daAuts D:3: 84 daAuts