Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 7269581495668007035 36 RevDB the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on July 14, 2022. Slain by Sigmund ... wielding a +0 scythe (1 damage) ... on level 2 of the Dungeon. The game lasted 00:11:02 (1213 turns). RevDB the Conjurer (Draconian Conjurer) Turns: 1213, Time: 00:11:02 Health: 0/26 AC: 5 Str: 9 XL: 3 Next: 19% Magic: 1/6 EV: 12 Int: 20 God: Gold: 47 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . SeeInvis . g - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois + Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn d - ring of flight MPRegen 0.10/turn e - ring of poison resistance @: confused, flying A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Missiles b - 39 stones Armour f - an orb of guile Jewellery d - a ring of flight (left hand) e - a ring of poison resistance (right hand) Scrolls a - a scroll of identify {unknown} c - a scroll of torment {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 17% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Kikubaaqudgha Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You kill the frilled lizard! Something hits you! You see here a frilled lizard corpse. You barely miss something. Something hits you but does no damage. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) Something hits you but does no damage. Something hits you. The searing ray hits something! You finish channelling your searing ray. Something hits you! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The magic dart hits something. You hit something. Something hits you but does no damage. You closely miss something. You hear some strange, mumbled words. Something tries to affect you, but you resist. You hit something. Your tail-slap misses something. You hear some strange, mumbled words. You are confused. You're too confused to move! Something hits you! * * * LOW HITPOINT WARNING * * * A quokka comes into view. You are too confused! Sigmund appears from thin air! Reactivating autopickup. Sigmund hits you from afar with a +0 scythe. You die... .........................# .....#...................# ...........#..##.........# ...........##...#...###### ................$.#.### ..!........##.......†.### ...........##....@r.....# ...........##...........# ...........##..$@...._..# ...........##...........# ...........##...........# ...#.......#######......# ############ ######## You could see Sigmund and a quokka. Vanquished Creatures An adder (D:1) A worm (D:1) 5 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) 4 hobgoblins (D:1) 3 jackals (D:2) A quokka (D:1) A ball python (D:1) 3 frilled lizards 2 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RevDB the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 213 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 216 | D:1 | Learned a level 2 spell: Searing Ray 938 | D:1 | Reached XP level 3. HP: 9/26 MP: 0/6 1147 | D:2 | Noticed Sigmund 1189 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1209 | D:2 | HP: 1/26 [something (9)] 1213 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_loops_corners, minmay_misc_feat_doors D:2: layout_rooms, basic_altar, shapermc_ecumenical_altar_pompeii, minmay_door_square, minmay_diced_spiral, uniq_robin, uniq_terence, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Stealth | 2 | 2.0 Spellcasting | | 2.0 Conjurations | | 4.9 Action || total -------------------------++------- Melee: Unarmed || 6 Dagger || 27 Tailslap || 3 Cast: Magic Dart || 31 Searing Ray || 3 Stab: Sleeping || 1 Armor: Skin || 16 Dodge: Dodged || 38