Dungeon Crawl Stone Soup version 0.34-a0-26-g3ef93ad0ef (webtiles) character file. Game seed: 14790891237767279825 92 Rexfelis the Poker (level 4, -2/33 HPs) Began as a Merfolk Gladiator on May 2, 2025. Slain by Sigmund ... wielding a +0 scythe (6 damage) ... on level 2 of the Dungeon. The game lasted 00:07:10 (2142 turns). Rexfelis the Poker (Merfolk Gladiator) Turns: 2142, Time: 00:07:11 Health: -2/33 AC: 7 Str: 16 XL: 4 Next: 60% Magic: 4/4 EV: 11 Int: 7 God: Gold: 161 SH: 5 Dex: 15 Spells: 3/3 levels left rFire . . . a - +0 trident rCold . . . (no offhand) rNeg . . . f - +0 ring mail rPois . c - +0 helmet rElec . (no cloak) rCorr + (no gloves) SInv . h - +0 pair of boots Will ..... l - amulet of reflection Stlth + m - ring of resist corrosion HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: reflection @: invisible A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 161 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) r - a +2 whip of electrocution w - a +0 sling Missiles d - 3 throwing nets e - a javelin j - 3 poisoned darts (quivered) Armour b - a +0 leather armour c - a +0 helmet (worn) f - a +0 ring mail (worn) h - a +0 pair of boots (worn) Jewellery l - an amulet of reflection (worn) m - a ring of resist corrosion (worn) n - a ring of ice Scrolls g - 2 scrolls of identify i - a scroll of vulnerability p - a scroll of enchant armour q - a scroll of poison s - a scroll of enchant weapon {unknown} u - a scroll of torment {unknown} v - a scroll of summoning {unknown} Potions k - 3 potions of invisibility t - a potion of attraction z - 2 potions of might {unknown} A - a potion of haste {unknown} Baubles o - 2 flux baubles Talismans x - a quill talisman Skills: - Level 2.1 Fighting + Level 7.6 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 65% 1 Soul Splinter Necr 0% N/A 65% 1 Grave Claw Necr 0% 2d7 80% 2 Jinxbite Hex 0% N/A 80% 2 Vampiric Draining Necr 0% 2d6 95% 3 Alistair's Intoxication Alch 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Sigmund closely misses you. You closely miss Sigmund. Sigmund is moderately wounded. You puncture Sigmund! Sigmund is severely wounded. Sigmund screams, "Die, monster!" The goblin shoots a sling bullet. The sling bullet hits Sigmund but does no damage. You hit the goblin but do no damage. Sigmund points at the goblin and mumbles some strange words. The magic dart hits the goblin! The goblin dies! You closely miss Sigmund. Sigmund is severely wounded. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You closely miss something. You hear some strange, mumbled words. You are confused. You barely miss something. Something hits you. You're too confused to move! You hear some strange, mumbled words. A puff of flame appears from out of thin air! You hear some strange, mumbled words. A magic dart appears from out of thin air! Things that are here: a +0 sling; a +0 club Something barely misses you. You feel less confused. Something hits you but does no damage. Things that are here: a +0 sling; a +0 club You barely miss something. You miss something. Something hits you. You miss something. You hit something. Something hits you! * * * LOW HITPOINT WARNING * * * You closely miss something. Something hits you. You die... #........# #<.......# #####........# .............# ............$# ...[.......(.# .............# ##..>.....# #.....@...# #...####{####### #.. #.##....# ##..#####(##....# #... ...##.##....# #.#.###.##.##....# .........<.......# .........#.##>...# #........#.##....# There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) An adder (D:2) A dart slug (D:1) 3 orcs (D:3) 2 endoplasms 2 giant cockroaches 7 hobgoblins 2 jackals (D:1) 3 quokkas 5 ball pythons 8 bats 5 frilled lizards 5 goblins 3 kobolds 3 rats 51 creatures vanquished. Vanquished Creatures (others) A goblin (D:2) 1 creature vanquished. Grand Total: 52 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rexfelis the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 139 | D:1 | Reached skill level 5 in Polearms 177 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 867 | D:2 | HP: 1/22 [kobold/+2 whip of electrocution (1)] 1002 | D:2 | You fall into a shaft and drop 1 floor! 1072 | D:3 | Found a stormy altar of Qazlal. 1103 | D:3 | Reached skill level 6 in Polearms 1103 | D:3 | Reached XP level 3. HP: 27/27 MP: 3/3 1314 | D:3 | Reached skill level 7 in Polearms 1314 | D:3 | Reached XP level 4. HP: 33/33 MP: 4/4 1833 | D:2 | Noticed Sigmund 2142 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_loops_ring, hangedman_glass_garden D:2: layout_rooms, uniq_sigmund D:3: layout_loops_ring, mainiacjoe_overflow_six_doors_small Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 5 6 7 | 7.6 Fighting | | 2.1 Throwing | | 2.0 Dodging | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Trident | 97 | 95 || 192 Throw: Dart | | 1 || 1 Use: Scroll | | 4 || 4 Potion | | 1 || 1 Stab: Invisible | | 3 || 3 Armour: Ring mail | 39 | 35 || 74 Dodge: Dodged | 37 | 32 || 69 Block: Other | 6 | 7 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2134 | 2033 | 101 | 159 | 1426 | 3 | 711.3 | Dungeon | 2134 | 2033 | 101 | 159 | 1426 | 3 | 711.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 846 daAuts D:1: 805 daAuts D:2: 482 daAuts