Dungeon Crawl Stone Soup version 0.30-a0-1112-gfb780f5df6 (webtiles) character file. Game seed: 12107286535875985148 3 Rexy the Digger (level 1, 10/10 HPs) Began as a Gargoyle Earth Elementalist on Apr 19, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:57 (87 turns). Rexy the Digger (Gargoyle Earth Elementalist) Turns: 87, Time: 00:00:58 Health: 10/10 AC: 4 Str: 11 XL: 1 Next: 50% Magic: 3/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec + Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of haste {unknown} Skills: + Level 1.6 Dodging - Level 2.2 Stealth * Level 2.0 Spellcasting - Level 0.8 Transmutations + Level 3.7 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 24% 2d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 6% N/A 13% 2 Stone Arrow Conj/Erth 14% 3d7 30% 3 Petrify Tmut/Erth 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5911 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You see here a bat corpse. Key pressed, stopping explore. Key pressed, stopping explore. A goblin and a quokka come into view. Found 18 gold pieces. There are monsters nearby! There are monsters nearby! The blast of sand hits the goblin! You kill the goblin! The blast of sand hits the quokka. The quokka is moderately wounded. The blast of sand hits the quokka. The quokka is almost dead. The quokka bites you. You are out of magic! You are out of magic! A quokka is nearby! You hit the quokka. You kill the quokka! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! HP restored. You see here a quokka corpse. Key pressed, stopping explore. A hobgoblin comes into view. Found a scale mail. Things that are here: a +0 club; 3 gold pieces A hobgoblin is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat comes into view. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...#### #...#♣♣♣ #########...'... #####...........#♣)♣ #.....#########.#♣.♣ ##†#### ###♣.♣ #...# ♣.. ########)# ♣♣♣ .......@$# ♣ .....[....# r..g....#..# ........##... ........# ###.. ........# . ........# ####...## You could see a hobgoblin (asleep) and a rat (asleep). Vanquished Creatures A goblin (D:1) A quokka (D:1) A bat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rexy the Gargoyle Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 87 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_rooms, grunt_decor_arrowhead, chequers_big_river, st_stairs_8 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Sandblast || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 89 | 89 | 0 | 0 | 75 | 1 | 89.0 | Dungeon | 89 | 89 | 0 | 0 | 75 | 1 | 89.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 89 daAuts