Seeded DCSS version 0.31-a0-16-g6d2539766c (webtiles) character file. Game seed: 4817063214658652345 (custom seed) 5 Rexy the Shield-Bearer (level 1, 14/14 HPs) Began as a Gargoyle Fighter on May 8, 2023. Quit the game on level 2 of the Dungeon. The game lasted 00:00:32 (114 turns). Rexy the Shield-Bearer (Gargoyle Fighter) Turns: 114, Time: 00:00:32 Health: 14/14 AC: 9 Str: 19 XL: 1 Next: 80% Magic: 1/1 EV: 9 Int: 8 God: Gold: 0 SH: 4 Dex: 9 Spells: 0/0 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg + . . b - +0 scale mail rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions d - a potion of might f - a potion of curing g - a potion of ambrosia {unknown} Skills: + Level 3.4 Fighting + Level 1.9 Axes + Level 3.4 Armour + Level 3.4 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11882 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Key pressed, stopping explore. You open the door. A ball python comes into view. The ball python hisses angrily. As you read the scroll labelled HENOM ZIKHLYLIW, it crumbles to dust. It is a scroll of identify. f - a potion of curing A ball python is nearby! The ball python bites you. The ball python grabs you. The ball python constricts you. There is an open door here. You slash the ball python! You kill the ball python! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! HP restored. You see here a ball python corpse. Found a stone staircase leading down. Key pressed, stopping explore. Found a sling. No target in view! Key pressed, stopping explore. You see here a +0 sling. Key pressed, stopping explore. Key pressed, stopping explore. You see here a frilled lizard corpse. Key pressed, stopping explore. A goblin comes into view. It is wielding a +0 club. Found a cyan potion. A sourceless malevolence fills the Dungeon... You fall into a shaft and drop 1 floor! The shaft crumbles and collapses. Found a green potion. Found a stone staircase leading up. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ........ ....... .....# #.... # .....# .<#.# #...## #@...# #.......# ......... ##.....!.# #........ ########. There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) A ball python (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rexy the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 113 | D:1 | You fall into a shaft and drop 1 floor! 114 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_loops_corners, ebering_ecumenical_altar_webs, serial_shops, shop D:2: layout_rooms, st_stairs_4, minmay_close_crescents Action || total ---------------------------++------- Melee: War axe || 8 Use: Scroll || 2 Armour: Scale mail || 3 Dodge: Dodged || 2 Block: Buckler || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 117 | 117 | 0 | 0 | 88 | 2 | 58.5 | Dungeon | 117 | 117 | 0 | 0 | 88 | 2 | 58.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 116 daAuts D:2: 0 daAuts