Dungeon Crawl Stone Soup version 0.31-a0-18-gea43df2a32 (webtiles) character file. Game seed: 7582100442103560451 14 Rexy the Ducker (level 2, 0/23 HPs) Began as a Merfolk Gladiator on May 9, 2023. Slain by a goblin ... wielding a +0 club (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:19 (496 turns). Rexy the Ducker (Merfolk Gladiator) Turns: 496, Time: 00:02:20 Health: 0/23 AC: 4 Str: 14 XL: 2 Next: 45% Magic: 2/2 EV: 13 Int: 7 God: Gold: 57 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) f - a +0 kite shield Potions g - a potion of degeneration {unknown} Skills: + Level 2.4 Fighting + Level 0.4(2.3) Short Blades - Level 3.7 Long Blades + Level 2.2 Throwing + Level 4.3 Dodging + Level 0.7 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5495 Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The goblin closely misses you. The dart slug misses you. You start putting on your armour. You continue putting on your +0 kite shield. The goblin hits you with a +0 club. Keep equipping yourself? [Y]es or [N]o only, please. Keep equipping yourself? [Y]es or [N]o only, please. Keep equipping yourself? [Y]es or [N]o only, please. Keep equipping yourself? [Y]es or [N]o only, please. Keep equipping yourself? [Y]es or [N]o only, please. Keep equipping yourself? [Y]es or [N]o only, please. Keep equipping yourself? [Y]es or [N]o only, please. Keep equipping yourself? [Y]es or [N]o only, please. Keep equipping yourself? [Y]es or [N]o only, please. Keep equipping yourself? [Y]es or [N]o only, please. Keep equipping yourself? [Y]es or [N]o only, please. Keep equipping yourself? [Y]es or [N]o only, please. Keep equipping yourself? You stop putting on your armour. The dart slug barely misses you. You hit the dart slug. The dart slug is almost dead. The goblin hits you with a +0 club. x2 * * * LOW HITPOINT WARNING * * * You slash the dart slug! You kill the dart slug! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 club. You die... ........###........# ........+..........# ........###........# ........###........# #.................# #.................# #.........#+####### #......g...?.. #.....@........ ........#........ ........#........ ........#........ #########........ ..... .... You could see a goblin. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 quokkas (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rexy the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 207 | D:1 | Reached XP level 2. HP: 21/23 MP: 2/2 496 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_basic Action || total ---------------------------++------- Melee: Long sword || 39 Use: Scroll || 3 Armour: Leather armour || 28 Dodge: Dodged || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 503 | 503 | 0 | 315 | 65 | 1 | 503.0 | Dungeon | 503 | 503 | 0 | 315 | 65 | 1 | 503.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 503 daAuts