Dungeon Sprint DCSS version 0.32-a0-42-ga30500b4d3 (webtiles) character file. Game seed: 7428916272638508593 2272 Rexy the Peltast (level 9, -3/79 HPs) Began as a Formicid Fighter on Jan 30, 2024. Was a High Priest of Qazlal. Slain by a +4 glaive of protection (12 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:08 (608 turns). Rexy the Peltast (Formicid Fighter) Turns: 608, Time: 00:02:08 Health: -3/79 AC: 32 Str: 38 XL: 9 Next: 65% Magic: 5/9 EV: 3 Int: 7 God: Qazlal [*****.] Gold: 0 SH: 39 Dex: 13 Spells: 8/8 levels left rFire + + . C - +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rCold . . . A - +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} rNeg + . . z - +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rPois . (helmet unavailable) rElec + (no cloak) rCorr + (no gloves) SInv + (no boots) Will ++... (no amulet) Stlth u - +6 ring of strength HPRegen 0.33/turn v - +6 ring of strength MPRegen 0.11/turn %: no spellcasting, repel missiles @: lethally poisoned (-3 -> -23), engulfed (cannot breathe), protected from physical damage A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Renounce Religion, Upheaval, Elemental Force, Disaster Area You were in the Dungeon. You worshipped Qazlal. Qazlal was extremely pleased with you. You visited 1 branch Inventory: Hand Weapons r - the +3 dagger of Dissolution {spect, ^Drain *Slow rF+ rN++ Str+2 SInv} (You found it in the Dungeon) Str+2: It affects your strength (+2). rF+: It protects you from fire. rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. ^Drain: It drains your maximum health when unequipped. *Slow: It may slow you when you take damage. s - the +8 trident "Lipeskiz" {protect, Int+5} (You found it in the Dungeon) Int+5: It affects your intelligence (+5). C - the +7 great mace "Firestarter" (weapon) {flame, immolate, rFlCloud rF++} (You found it in the Dungeon) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. Armour z - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. A - the +18 shield of the Gong (worn) {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Magical Staves p - a staff of air {rElec} (You found it in the Dungeon) q - a staff of air {rElec} (You found it in the Dungeon) Jewellery u - a +6 ring of strength (left hand) (You found it in the Dungeon) v - a +6 ring of strength (right hand) (You found it in the Dungeon) Wands m - a wand of mindburst (7) (You found it in the Dungeon) n - a wand of iceblast (7) (You found it in the Dungeon) o - a wand of acid (7) (You found it in the Dungeon) Scrolls a - 4 scrolls of amnesia b - 7 scrolls of fog c - 5 scrolls of identify {@r1} l - a scroll of fear Potions d - 6 potions of might e - 9 potions of curing {@q1, !d} f - a potion of heal wounds {@q2, !d} g - 7 potions of magic h - 2 potions of brilliance i - 2 potions of invisibility j - 4 potions of resistance Miscellaneous k - a phial of floods (You found it in the Dungeon) Skills: + Level 10.8 Fighting + Level 9.6 Axes + Level 10.8 Armour * Level 17.1 Shields * Level 3.8 Evocations You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 0% 1d1 100% 3 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You feel very sick. You block the +4 glaive of protection's attack. BONNNG! The +2 trident of venom is engulfed in blazing flames. You block the +2 trident of venom's attack. PTOANNNG! The deep elf archer shoots an arrow. SHROANNG! You block the arrow. The deep elf knight hits you but does no damage. The water elemental hits you. You regained 8 hp, and now have 14/79 hp. Unknown command. You feel much better. Your lungs strain for air! You feel very sick. The deep elf archer seems to regain its courage. The +2 trident of venom is engulfed in blazing flames. You block the +2 trident of venom's attack. GONNNNG! You block the +4 glaive of protection's attack. PTOANNNG! The deep elf knight gestures at you while chanting. The shard of ice hits you. Your resistance to physical damage fades away. You feel protected from cold. The +2 trident of venom is engulfed in blazing flames. You block the +2 trident of venom's attack. GONNNNG! The water elemental hits you. The deep elf knight points at you and mumbles some strange words. The shard of ice hits you! You partially resist. * * * LOW HITPOINT WARNING * * * The +4 glaive of protection hits you but does no damage. You regained 2 hp, and now have 16/79 hp. You feel much better. Your lungs strain for air! You feel sick. You block the +2 trident of venom's attack. GONNNNG! You block the deep elf knight's attack. GONNNNG! You block the +4 glaive of protection's attack. GONNNNG! The water elemental hits you. The +2 trident of venom is engulfed in blazing flames. The +2 trident of venom hits you from afar. Your resistance to cold fades away. You feel protected from physical attacks. You are more poisoned. You regained 8 hp, and now have 24/79 hp. You feel much better. Your lungs strain for air! You feel very sick. The water elemental's inner flame fades away. You block the deep elf knight's attack. BOUMMMMG! The deep elf archer shoots an arrow. GONNNNG! You block the arrow. The +2 trident of venom is engulfed in blazing flames. You block the +2 trident of venom's attack. GONNNNG! The +4 glaive of protection hits you from afar!! * * * LOW HITPOINT WARNING * * * You feel more protected from physical attacks. The water elemental hits you. The deep elf knight casts a spell at you. The shard of ice is repelled. You take 5 damage, and have 19/79 hp. You feel much better. Your lungs strain for air! You feel very sick. You block the +2 trident of venom's attack. PANG! The deep elf archer shoots an arrow. The arrow hits you! You block the +4 glaive of protection's attack. GONNNNG! You block the deep elf knight's attack. GONNNNG! The +2 trident of venom is engulfed in blazing flames. The +2 trident of venom hits you from afar. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water elemental hits you. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. You cannot read scrolls while unable to breathe! Okay, then. You feel much better. Your lungs strain for air! You feel very sick. The deep elf knight casts a spell at you. The shard of ice hits you!! * * * LOW HITPOINT WARNING * * * The +4 glaive of protection hits you from afar! You die... ▓..8©8..▓ ▓..)|)..▓ ▓..)/=..▓ ▓.......▓ ▓..)....▓ ▓......e▓ ▓...((..▓ ▓.▓.☼E▓.▓ ▓...°e@.▓ ▓▓▓▓▓▓▓▓▓ {{{{{ {{{{ You could see a deep elf archer (repels missiles), a deep elf knight (fast, inner flame, invisible), a water elemental and 2 dancing weapons. Vanquished Creatures A deep elf archer (D) An ice devil (D) A polar bear (D) A blink frog (shapeshifter) (D) A jumping spider (D) A chaos spawn (D) 2 water moccasins (D) An ice beast (D) An ice beast (shapeshifter) (D) A brain worm (shapeshifter) (D) 3 scorpions (D) A jelly (shapeshifter) (D) A quasit (D) 2 orc priests (D) An orc wizard (D) 2 shadow imps (D) A white imp (D) 2 orcs (D) A ball python simulacrum (D) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Rexy the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 1 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 1 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 1 | D | Found the +10 dark maul {heavy} 1 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 1 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 1 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 1 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {^Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the +9 sword of Zonguldrok {reap} 1 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 1 | D | Found the +9 sword of Power {lifebolt} 1 | D | Found the +7 mace of Variability {chaos, chaos arc} 1 | D | Found the +11 Singing Sword {sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 16 | D | Found a transporter. 16 | D | Found an ancient bone altar of Kikubaaqudgha. 16 | D | Found a viscous altar of Jiyva. 16 | D | Found a corrupted altar of Lugonu. 16 | D | Found a hazy altar of Hepliaklqana. 16 | D | Found a burning altar of Makhleb. 16 | D | Found an opulent altar of Gozag. 76 | D | Became a worshipper of Qazlal Stormbringer 86 | D | Reached skill level 4 in Fighting 86 | D | Reached skill level 3 in Axes 86 | D | Reached skill level 4 in Armour 86 | D | Reached skill level 7 in Shields 86 | D | Reached XP level 2. HP: 26/26 MP: 2/2 90 | D | Entered arena 2. 90 | D | Noticed a water moccasin 90 | D | Noticed a water moccasin 90 | D | Found a transporter. 91 | D | Killed a water moccasin 92 | D | Reached skill level 6 in Fighting 92 | D | Reached skill level 5 in Axes 92 | D | Reached skill level 6 in Armour 92 | D | Reached skill level 9 in Shields 92 | D | Reached XP level 3. HP: 34/34 MP: 3/3 92 | D | Reached XP level 4. HP: 40/40 MP: 4/4 92 | D | Reached XP level 5. HP: 46/46 MP: 5/5 97 | D | Killed a water moccasin 98 | D | Reached skill level 11 in Shields 98 | D | Reached XP level 6. HP: 35/53 MP: 6/6 199 | D | Entered arena 3. 199 | D | Noticed an ice beast 199 | D | Noticed a polar bear 199 | D | Found a transporter. 202 | D | Reached * piety under Qazlal 204 | D | Killed an ice beast 205 | D | Reached skill level 7 in Fighting 205 | D | Reached skill level 6 in Axes 205 | D | Reached skill level 7 in Armour 206 | D | Killed a polar bear 207 | D | Reached skill level 8 in Fighting 207 | D | Reached skill level 7 in Axes 207 | D | Reached skill level 8 in Armour 207 | D | Reached skill level 13 in Shields 207 | D | Reached XP level 7. HP: 38/62 MP: 7/7 391 | D | Entered arena 4. 391 | D | Noticed a jumping spider 391 | D | Found a transporter. 394 | D | Killed a jumping spider 394 | D | Reached ** piety under Qazlal 397 | D | Reached skill level 14 in Shields 397 | D | Reached XP level 8. HP: 64/70 MP: 8/8 398 | D | Reached skill level 9 in Fighting 398 | D | Reached skill level 9 in Armour 399 | D | Reached skill level 8 in Axes 423 | D | Entered arena 5. 423 | D | Noticed a fire bat 423 | D | Noticed a blink frog 423 | D | Found a transporter. 426 | D | Killed a blink frog 426 | D | Reached *** piety under Qazlal 427 | D | Reached skill level 15 in Shields 429 | D | a fire bat changed into a brain worm 440 | D | Got the +3 dagger of Dissolution {spect, ^Drain *Slow rF+ | rN++ Str+2 SInv} 442 | D | Entered arena 6. 442 | D | Found a transporter. 446 | D | Reached **** piety under Qazlal 459 | D | Entered arena 7. 459 | D | Noticed an ice devil 460 | D | Found a transporter. 464 | D | Reached ***** piety under Qazlal 465 | D | Reached skill level 10 in Fighting 465 | D | Reached skill level 10 in Armour 465 | D | Reached XP level 9. HP: 43/78 MP: 9/9 466 | D | Killed an ice devil 466 | D | HP: 39/78 [spore (3)] 467 | D | Reached skill level 9 in Axes 467 | D | Reached skill level 16 in Shields 471 | D | Got Unogarit's Parchment of the Icicle 473 | D | Got the +8 trident "Lipeskiz" {protect, Int+5} 587 | D | Entered arena 8. 587 | D | Noticed a deep elf archer 587 | D | Noticed a deep elf archer 587 | D | Noticed a +2 trident of venom 587 | D | Noticed a +4 glaive of protection 587 | D | Noticed a deep elf knight 589 | D | Found a transporter. 592 | D | HP: 35/79 [drowned by a water elemental (9)] 592 | D | HP: 10/79 [deep elf knight/lance of force (14)] 592 | D | Killed a deep elf archer 593 | D | Reached skill level 17 in Shields 593 | D | Reached skill level 3 in Evocations 602 | D | HP: 30/79 [drowned by a water elemental (10)] 602 | D | HP: 10/79 [+4 glaive of protection (19)] 607 | D | HP: 34/79 [drowned by a water elemental (9)] 608 | D | HP: 9/79 [deep elf knight/shard of ice (18)] 608 | D | Slain by a +4 glaive of protection Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 4 6 8 10 | 10.8 Axes | 3 5 7 8 9 | 9.6 Armour | 4 6 8 10 | 10.8 Shields | 7 9 11 13 14 15 17 | 17.1 Evocations | 3 | 3.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Great mace | 1 | 11 | 27 || 39 Invoke: Elemental Force | | | 1 || 1 Use: Potion | 1 | | 10 || 11 Scroll | | | 1 || 1 Armour: Plate armour | | 15 | 76 || 91 Dodge: Dodged | | 2 | 5 || 7 Repelled | | | 1 || 1 Block: Kite shield | 2 | 22 | 102 || 126 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 626 | 626 | 0 | 213 | 197 | 1 | 626.0 | Dungeon | 626 | 626 | 0 | 213 | 197 | 1 | 626.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 626 daAuts Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 626 | 626 | 0 | 213 | 197 | 1 | 626.0 | Dungeon | 626 | 626 | 0 | 213 | 197 | 1 | 626.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 626 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3237.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3237.0 +-------+-------+-------+-------+-------+----------------------