Seeded DCSS version 0.33-a0-1005-ge7142aa715 (webtiles) character file. Game seed: 8971941179255112037 (custom seed) 0 Riddleis the Cudgeller (level 1, -1/19 HPs) Began as a Mountain Dwarf Berserker on Feb 25, 2025. Was a Follower of Trog. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:36 (33 turns). Riddleis the Cudgeller (Mountain Dwarf Berserker) Turns: 33, Time: 00:00:37 Health: -1/19 AC: 2 Str: 19 XL: 1 Next: 0% Magic: 1/1 EV: 10 Int: 7 God: Trog [*.....] Gold: 0 SH: 0 Dex: 9 Spells: 0/0 levels left rFire . . . a - +0 mace rCold . . . (no offhand) rNeg . . . b - +0 animal skin rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: Renounce Religion, Berserk You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 animal skin (worn) Scrolls c - a scroll of amnesia {unknown} Skills: + Level 3.2 Fighting + Level 3.6 Maces & Flails + Level 2.1 Armour + Level 1.3 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Found a whip. Found 6 stones. c - a scroll labelled LUF GALOLYOSS A jackal comes into view. Found 14 gold pieces. Found a murky emerald potion. The jackal barks! You hear a bark! A jackal comes into view. You see here 2 viscous orange potions. A ball python comes into view. The ball python hisses angrily. You barely miss the jackal. The jackal misses you. The jackal bites you. You closely miss the jackal. You barely miss the jackal. The jackal bites you. The jackal bites you but does no damage. The jackal bites you. The jackal barely misses you. You closely miss the jackal. The jackal bites you. The jackal closely misses you. The jackal bites you. The jackal misses you. You barely miss the jackal. The jackal misses you. The jackal bites you. The jackal bites you but does no damage. The jackal closely misses you. You closely miss the jackal. The jackal barely misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal bites you. x2 The jackal bites you but does no damage. The jackal barely misses you. You closely miss the jackal. The jackal bites you. The jackal barely misses you. x2; The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #............ #............ #.............. #................ #!####........###...... #.......!....#...##.... #$####......#......#...# #......S.h..#.......#..# #.####..h@.#........#.. #.....#.........# #.....#.<.#....)# #.....#..#......# #......#.#......# #......#........# ....(...#.......# .#..)............# ..............#... You could see 2 jackals and a ball python. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Riddleis the Mountain Dwarf Berserker began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 33 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_loops_ring Action || total ---------------------------++------- Melee: Mace || 9 Armour: Animal skin || 19 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 35 | 35 | 0 | 0 | 0 | 1 | 35.0 | Dungeon | 35 | 35 | 0 | 0 | 0 | 1 | 35.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 35 daAuts