Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 8178334082901843790 29 Rin the Magician (level 3, -7/26 HPs) Began as a Djinni Ice Elementalist on May 4, 2024. Mangled by a gnoll ... wielding a +0 halberd (10 damage) ... on level 2 of the Dungeon. The game lasted 00:04:04 (745 turns). Rin the Magician (Djinni Ice Elementalist) Turns: 745, Time: 00:04:04 Health: -7/26 AC: 2 Str: 7 XL: 3 Next: 32% Gold: 28 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . b - +0 hand axe rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-8 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons b - a +0 hand axe (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} d - a scroll of enchant weapon {unknown} e - a scroll of teleportation {unknown} f - 2 scrolls of identify {unknown} Skills: * Level 0.8 Fighting + Level 0.3 Staves + Level 0.4 Armour * Level 2.5 Dodging + Level 1.7 Stealth * Level 3.6 Spellcasting * Level 3.6 Conjurations * Level 3.6 Hexes Level 0.0 Charms * Level 3.6 Summonings * Level 3.6 Necromancy * Level 3.6 Translocations Level 0.0 Transmutations * Level 3.6 Fire Magic * Level 3.6 Ice Magic * Level 3.6 Air Magic * Level 3.6 Earth Magic * Level 3.6 Alchemy + Level 0.4 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 3% 1 b - Frozen Ramparts Ice 32% 1d5 11% 3 c - Ozocubu's Armour Ice 16% N/A 11% 3 d - Summon Ice Beast Ice/Summ 16% N/A 11% 3 e - Necrotise Necr 64% 1d7 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Done exploring. Done exploring. There is a stone staircase leading down here. You fly downwards. Found 4 gold pieces and a dagger. There is a stone staircase leading up here. Found a clear potion. The gnoll shouts! The endoplasm quivers. The goblin shouts! A gnoll comes into view. It is wielding a +0 halberd. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm You freeze the endoplasm. The endoplasm is almost dead. The gnoll shouts! The endoplasm closely misses you. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead) You freeze the endoplasm. You kill the endoplasm! The gnoll misses you. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger You freeze the goblin! You kill the goblin! The gnoll barely misses you. A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! The gnoll misses you. The gnoll hits you from afar with a +0 halberd. The gnoll hits you with a +0 halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The gnoll misses you. The gnoll hits you from afar with a +0 halberd! You die... #........ #..#.#... #....!... #.......# #......# #..# #).# # #g.###..## #g.@..$..# #.#######.# .... ......# ......## ......) .#..... #.#..... You could see 2 gnolls. Vanquished Creatures 2 dart slugs (D:1) 2 ball pythons (D:1) 4 bats (D:1) 3 endoplasms A giant cockroach (D:1) 3 goblins 2 hobgoblins (D:1) A quokka (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rin the Djinni Ice Elementalist began the quest for the | Orb. 0 | D:1 | Rin set off with the following spells memorised: Freeze, | Frozen Ramparts, Ozocubu's Armour, Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 47 | D:1 | Reached XP level 2. HP: 8/21 MP: 0/0 371 | D:1 | Reached XP level 3. HP: 22/26 MP: 0/0 371 | D:1 | Learned a level 1 spell: Necrotise 745 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_basic, nrook_campfire, hex_tiny, minmay_misc_feat_room D:2: layout_loops_ring, basic_altar, grunt_ministairs_13, nrook_mini_vaults Action || total ---------------------------++------- Melee: Hand axe || 21 Cast: Freeze || 30 Stab: Sleeping || 1 Armour: Robe || 18 Dodge: Dodged || 39