Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 17329575872008377405 54 Rin the Conjurer (level 3, -3/19 HPs) Began as a Tengu Conjurer on June 29, 2024. Slain by Crazy Yiuf ... wielding a +3 quarterstaff of chaos (16 damage) ... on level 2 of the Dungeon. The game lasted 00:02:52 (1472 turns). Rin the Conjurer (Tengu Conjurer) Turns: 1472, Time: 00:02:53 Health: -3/19 AC: 2 Str: 7 XL: 3 Next: 91% Magic: 5/8 EV: 12 Int: 20 God: Gold: 118 SH: 0 Dex: 12 Spells: 3/7 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 118 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - 3 scrolls of identify {unknown} f - a scroll of fog {unknown} h - a scroll of teleportation Potions b - a potion of magic e - a potion of enlightenment {unknown} g - 2 potions of lignification {unknown} i - a potion of attraction {unknown} j - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.2 Stealth + Level 2.8 Spellcasting + Level 6.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Foxfire Conj/Fire 60% 2x1d7 4% 1 c - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 4% N/A 22% 2 Sublimation of Blood Necr 2% N/A 22% 2 Fulminant Prism Conj/Alch 7% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Starburst Conj/Fire 7% 6d4 99% 6 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Aim: a giant cockroach (asleep, 100% to hit) The magic dart hits the giant cockroach but does no damage. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (100% to hit) The magic dart hits the giant cockroach. You kill the giant cockroach! There is an open door here. There is an open door here. You open the door. Found a dagger. There is an open door here. You pick up a book of Blood and begin reading... You add the spells Call Imp, Sublimation of Blood and Summon Hydra to your library. j - a purple potion There is an open door here. You see here a +0 dagger. There is an open door here. There is an open door here. Found a stone staircase leading up. Found a hammer. Found a runed translucent door. Crazy Yiuf shouts! You open the door. Crazy Yiuf yells, "Snurf! Trifle fast mobile." Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Crazy Yiuf hits you with a +3 quarterstaff of chaos. Crazy Yiuf freezes you. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (ally target, 82% to hit) The searing ray hits Crazy Yiuf. Crazy Yiuf is lightly wounded. (Press . to maintain the ray.) Crazy Yiuf hits you with a +3 quarterstaff of chaos! Ouch! That really hurt! You die... ##....### ######### ##..#### ....[...# #..## ........# #### ........# ........##♣♣♣♣♣ ............♣.♣♣♣ ### .............♣.v♣#...# ............♣♣♣♣@g...# ...........♣♣ ♣♣#..)# .#####..##♣♣ ### ...#...## .....### ...### ##.# ##.# ...# You could see Crazy Yiuf (ally target). Vanquished Creatures Terence (D:2) An adder (D:2) 5 bats An endoplasm (D:2) A giant cockroach (D:2) 2 hobgoblins 2 quokkas (D:1) A ball python (D:1) A frilled lizard (D:1) 4 kobolds 2 rats (D:1) 21 creatures vanquished. Vanquished Creatures (others) 6 foxfires (D:2) 6 creatures vanquished. Grand Total: 27 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rin the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 216 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/6 612 | D:1 | Learned a level 1 spell: Foxfire 615 | D:1 | Learned a level 2 spell: Searing Ray 885 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/7 1145 | D:2 | Noticed Terence 1152 | D:2 | Killed Terence 1153 | D:2 | Reached skill level 6 in Conjurations 1466 | D:2 | Found a runed translucent door. 1467 | D:2 | Noticed Crazy Yiuf 1472 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_basic D:2: layout_basic, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 6 | 6.1 Dodging | | 2.4 Stealth | | 2.2 Spellcasting | | 2.8 Action || total ---------------------------++------- Melee: Unarmed || 4 Kick || 5 Dagger || 8 Peck || 4 Cast: Magic Dart || 17 Foxfire || 5 Searing Ray || 2 Use: Scroll || 1 Stab: Sleeping || 1 Armour: Robe || 9 Dodge: Dodged || 16