Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 11157963328894176203 144 Rin the Covert (level 5, -1/28 HPs) Began as a Vampire Enchanter on July 15, 2024. Slain by a phantom (6 damage) ... on level 4 of the Dungeon. The game lasted 00:07:01 (2749 turns). Rin the Covert (Vampire Enchanter) Turns: 2749, Time: 00:07:02 Health: -1/28 AC: 4 Str: 7 XL: 5 Next: 5% Magic: 2/8 EV: 12 Int: 20 God: Gold: 207 SH: 0 Dex: 15 Spells: 6/8 levels left rFire . . . m - +5 dagger rCold + + . (no shield) rNeg + + + n - +1 toga "Victory" {*Victory Int+1 Slay+1 Clar} rPois ∞ (no helmet) rElec . (no cloak) rCorr . o - +0 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth ++++++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.11/turn %: clarity @: very slightly contaminated, bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 207 gold pieces. Inventory: Hand Weapons a - a +1 dagger g - a +2 dagger of venom m - a +5 dagger (weapon) Armour b - a +1 robe e - a +0 kite shield n - the +1 toga "Victory" (worn) {*Victory Int+1 Slay+1 Clar} (You found it on level 3 of the Dungeon) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Int+1: It affects your intelligence (+1). Slay+1: It affects your accuracy & damage with ranged weapons and melee (+1). Clar: It protects you from confusion, rage, mesmerisation and fear. o - a +0 pair of gloves (worn) Jewellery k - an amulet of faith Scrolls f - 4 scrolls of teleportation q - a scroll of identify Potions c - 2 potions of invisibility d - 3 potions of resistance h - 2 potions of curing i - 2 potions of brilliance j - a potion of might l - a potion of heal wounds {unknown} p - 2 potions of attraction {unknown} Skills: - Level 1.1 Short Blades - Level 2.1 Dodging + Level 9.0 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 20% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 19% N/A 8% 3 Tukima's Dance Hex 19% N/A 8% 3 Dazzling Flash Conj/Hex 20% N/A 19% 3 Blink Tloc 4% N/A 24% 2 Lesser Beckoning Tloc 4% N/A 24% 2 Momentum Strike Conj/Tloc 4% 3d8 24% 2 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Kikubaaqudgha Vehumet Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History You feel agile. The orc priest hits you with a +0 whip! Things that are here: a +0 dagger; a +0 robe Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 whip (chance to affect: 44%) You miscast Ensorcelled Hibernation. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc priest casts a cantrip, but nothing happens. You hit the orc priest. The orc priest is moderately wounded. The orc priest closely misses you. You barely miss the orc priest. The orc priest is moderately wounded. The orc hits you with a +0 dagger. The orc priest barely misses you. You closely miss the orc priest. The orc priest is moderately wounded. The orc closely misses you. The orc priest hits you with a +0 whip! You hit the orc. The orc is heavily wounded. The orc closely misses you. The orc priest closely misses you. You hit the orc. You kill the orc! The orc priest hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Your Stealth skill increases to level 9! Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 whip (moderately wounded, chance to affect: 44%) The orc priest looks drowsy... The phantom hits you. You die... .....######## ............########## .......[.............# ...................### ..................## .................## .................# ...[......#####oW# #####....## ##@## # ##...# #..# # #...# ##.# #.o.# #.# #...# #.## #.o.# ##.# #...# #.# #...# #.## #...# #..## You could see a phantom and an orc priest (asleep). Vanquished Creatures A bombardier beetle (D:4) An orc wizard (D:4) 2 adders (D:2) A dart slug (D:1) 3 ribbon worms 2 orcs (D:4) 6 ball pythons 8 endoplasms 3 giant cockroaches 6 goblins 3 hobgoblins 3 jackals (D:3) A quokka (D:2) 2 bats 4 frilled lizards 8 kobolds A rat (D:3) 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rin the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 272 | D:1 | Reached skill level 5 in Stealth 476 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 721 | D:1 | Reached skill level 6 in Stealth 831 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 1247 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 1247 | D:2 | Reached XP level 3. HP: 22/24 MP: 6/6 1341 | D:2 | You fall into a shaft and drop 1 floor! 1505 | D:2 | Reached skill level 7 in Stealth 1638 | D:2 | Found a radiant altar of Vehumet. 2006 | D:3 | Found a faded altar of an unknown god. 2017 | D:3 | Reached XP level 4. HP: 18/24 MP: 2/7 2157 | D:3 | Found the +0 toga "Victory" {*Victory Clar} 2257 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2512 | D:4 | Reached skill level 8 in Stealth 2714 | D:4 | Noticed a phantom 2742 | D:4 | Reached XP level 5. HP: 27/28 MP: 5/8 2749 | D:4 | Reached skill level 9 in Stealth 2749 | D:4 | Slain by a phantom Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_basic, amethyst_killhole, hangedman_decor_diamond_cutter, minivault_11 D:2: layout_loops_ring, basic_altar D:3: layout_basic, mainiacjoe_overflow_cross_hatched, dreamdust_ecumenical_altar_grove D:4: layout_layer_cave, minmay_temple_entry_glass, uniq_robin, uniq_pikel Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 5 6 7 8 9 | 9.0 Short Blades | | 1.1 Dodging | | 2.1 Spellcasting | | 2.0 Hexes | | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 84 | 37 || 121 Bite | 14 | || 14 Punch | 1 | || 1 Cast: Ensorcelled Hiber | 5 | 3 || 8 Ability: Exsanguinate | 1 | || 1 Use: Scroll | 6 | 1 || 7 Potion | 2 | || 2 Stab: Sleeping | 14 | 8 || 22 Distracted | 1 | || 1 Armour: Robe | 27 | 17 || 44 Dodge: Dodged | 40 | 22 || 62