Dungeon Crawl Stone Soup version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 3534879944172325365 2618 Rin the Fighter (level 9, -1/71 HPs) Began as a Djinni Conjurer on July 27, 2024. Was an Initiate of Gozag. Slain by a wight ... wielding a +2 falchion (7 damage) ... on level 6 of the Dungeon. The game lasted 00:30:04 (6568 turns). Rin the Fighter (Djinni Conjurer) Turns: 6568, Time: 00:30:06 Health: -1/71 AC: 4 Str: 6 XL: 9 Next: 91% Gold: 381 EV: 12 Int: 23 God: Gozag SH: 5 Dex: 13 rFire + + + i - +4 flail (protect) rCold . . . (no shield) rNeg . . . a - +0 robe rPois ∞ z - +2 hat {Stlth+} rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... l - amulet of reflection Stlth +++ d - ring of protection from fire HPRegen 0.31/turn b - ring "Fukhej" {Wiz rC+} MPRegen 0.00/turn %: reflection, wizardry (x1), infuse magic (-2 HP) @: gold aura, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 6 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 2 branches of the dungeon, and saw 7 of its levels. You also visited: Sewer. You collected 564 gold pieces. You spent 117 gold pieces at shops. You paid 66 gold pieces to Gozag. Inventory: Hand Weapons f - a +2 heavy long sword i - a +4 flail of protection (weapon) j - a +3 scythe of protection Armour a - a +0 robe (worn) y - a +4 scale mail z - a +2 hat of stealth (worn) Jewellery b - the ring "Fukhej" (right hand) {Wiz rC+} (You acquired it on level 6 of the Dungeon) [ring of wizardry] Wiz: It improves your spell success rate. rC+: It protects you from cold. d - a ring of protection from fire (left hand) l - an amulet of reflection (around neck) Wands c - a wand of iceblast (15) p - a wand of flame (23) q - a wand of charming (13) Scrolls o - a scroll of teleportation r - a scroll of poison s - 3 scrolls of vulnerability v - a scroll of fear {unknown} x - a scroll of identify Potions e - a potion of mutation {unknown} g - a potion of enlightenment h - 2 potions of curing k - 3 potions of haste {unknown} m - 6 potions of heal wounds t - 3 potions of brilliance {unknown} Skills: + Level 8.7 Fighting + Level 3.7 Armour - Level 2.1 Dodging - Level 1.5 Stealth + Level 7.5 Spellcasting + Level 7.5 Conjurations + Level 7.5 Hexes + Level 7.5 Summonings + Level 7.5 Necromancy + Level 7.5 Translocations + Level 7.5 Fire Magic + Level 7.5 Ice Magic + Level 7.5 Air Magic + Level 7.5 Earth Magic + Level 7.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 86% 2d7 1% 2 c - Fulminant Prism Conj/Alch 21% 3d12 1% 4 d - Iskenderun's Mystic Conj/Tloc 43% 2d10 1% 4 e - Shock Conj/Air 100% 1d9 1% 1 f - Static Discharge Conj/Air 86% 3-7/arc 1% 2 g - Lesser Beckoning Tloc 86% N/A 1% 2 h - Passage of Golubria Tloc 43% N/A 1% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Sewer (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Xom Yredelemnul The Shining One Shops: D:6 ? Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The wight is almost destroyed. The searing ray hits the wight but does no damage. The wight is almost destroyed. You finish channelling your searing ray. The wight hits you with a +0 long sword. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight, p - wight Aim: a wight, wielding a +2 falchion and wearing a +0 robe (82% to hit) The searing ray hits the wight. The wight is almost destroyed. The searing ray hits the wight. The wight is lightly damaged. (Press . to maintain the ray.) The wight hits you with a +0 long sword! * * * LOW HITPOINT WARNING * * * The searing ray hits the wight! You destroy the wight! The searing ray misses the wight. * * * LOW HITPOINT WARNING * * * The searing ray hits the wight. The wight is moderately damaged. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the wight but does no damage. The wight is moderately damaged. * * * LOW HITPOINT WARNING * * * The wight hits you with a +2 falchion. * * * LOW HITPOINT WARNING * * * Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +2 falchion and wearing a +0 robe (moderately damaged, 68% to hit) The puff of flame hits the wight. The wight is heavily damaged. The wight hits you with a +2 falchion! You die... Your body crumbles into a pile of gold. ####### #...... ######## #.##### #@.....# #.# ######### #.z....# #.# #.......###......# #.# ## #................#####'####. #................#.......##. ######................#.......##. .......)).............'.......... ######.......###......#.......### # ####.......# #......#.......... You could see a wight. Vanquished Creatures Sigmund (D:2) A wraith (D:6) 2 water moccasins Edmund (D:5) 2 ice beasts (D:6) A black bear (D:6) 2 ogres 3 phantoms A kobold brigand (D:6) 2 scorpions 2 wights (D:6) A howler monkey (D:6) 4 jellies 2 orc priests 3 gnoll boudas 5 hounds Ijyb (D:3) Natasha (thrice) (D:2) 5 orc wizards 2 iguanas Robin (D:2) 5 adders 11 gnolls A river rat (Sewer) A white imp (D:6) 4 ufetubi 3 dart slugs 2 ribbon worms 14 orcs 19 endoplasms 12 giant cockroaches 13 goblins 10 hobgoblins 2 jackals (D:2) 6 kobolds 6 quokkas 7 ball pythons 5 bats 7 frilled lizards 9 rats 182 creatures vanquished. Vanquished Creatures (others) 26 fulminant prisms 26 creatures vanquished. Grand Total: 208 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rin the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Rin set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 267 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 276 | D:1 | Reached skill level 1 in Fighting 859 | D:1 | Reached XP level 3. HP: 24/27 MP: 0/0 859 | D:1 | Learned a level 1 spell: Shock 1341 | D:2 | Reached skill level 2 in Fighting 1369 | D:2 | Noticed Natasha 1375 | D:2 | Killed Natasha 1376 | D:2 | Reached XP level 4. HP: 27/34 MP: 0/0 1376 | D:2 | Noticed Natasha 1381 | D:2 | Killed Natasha 1389 | D:2 | Noticed Natasha 1398 | D:2 | Killed Natasha 1399 | D:2 | Reached skill level 3 in Fighting 1399 | D:2 | Reached XP level 5. HP: 21/40 MP: 0/0 1399 | D:2 | Learned a level 2 spell: Static Discharge 1406 | D:2 | Noticed Sigmund 1413 | D:2 | Killed Sigmund 1414 | D:2 | Reached skill level 4 in Fighting 1414 | D:2 | Reached XP level 6. HP: 8/47 MP: 0/0 1427 | D:2 | Identified the +1 helmet of Gootwaer {Slay+2} 1427 | D:2 | Noticed Robin 1481 | D:2 | Killed Robin 1973 | D:3 | Reached skill level 5 in Spellcasting 1973 | D:3 | Reached skill level 5 in Conjurations 1973 | D:3 | Reached skill level 5 in Hexes 1973 | D:3 | Reached skill level 5 in Summonings 1973 | D:3 | Reached skill level 5 in Necromancy 1973 | D:3 | Reached skill level 5 in Translocations 1973 | D:3 | Reached skill level 5 in Fire Magic 1973 | D:3 | Reached skill level 5 in Ice Magic 1973 | D:3 | Reached skill level 5 in Air Magic 1973 | D:3 | Reached skill level 5 in Earth Magic 1973 | D:3 | Reached skill level 5 in Alchemy 1973 | D:3 | Reached XP level 7. HP: 32/53 MP: 0/0 1973 | D:3 | Learned a level 2 spell: Lesser Beckoning 2331 | D:3 | Noticed Ijyb 2336 | D:3 | Killed Ijyb 2346 | D:3 | Reached skill level 5 in Fighting 2909 | D:4 | Found a shimmering altar of Xom. 3226 | D:4 | Found a glowing drain. 3230 | Sewer | Entered a sewer 3269 | Sewer | Reached XP level 8. HP: 53/61 MP: 0/0 3403 | Sewer | Found a viscous altar of Jiyva. 3442 | Sewer | Reached skill level 6 in Fighting 3670 | D:4 | Found a staircase to the Ecumenical Temple. 3802 | Temple | Entered the Ecumenical Temple 3839 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 4057 | D:5 | Entered Level 5 of the Dungeon 4123 | D:5 | Noticed Edmund 4137 | D:5 | Killed Edmund 4146 | D:5 | Reached skill level 7 in Fighting 4355 | D:5 | Reached XP level 9. HP: 37/68 MP: 0/0 4355 | D:5 | Learned a level 4 spell: Passage of Golubria 4703 | D:5 | Found a shadowy altar of Dithmenos. 5984 | D:6 | Found Yschiz's Magic Scroll Shoppe. 5989 | D:6 | Bought a scroll of identify for 26 gold pieces 5989 | D:6 | Bought a scroll of identify for 26 gold pieces 5989 | D:6 | Bought a scroll of identify for 26 gold pieces 5989 | D:6 | Bought a scroll of teleportation for 39 gold pieces 5995 | D:6 | Identified a scroll of acquirement 5996 | D:6 | Acquired the ring "Fukhej" {Wiz rC+} 6103 | D:6 | Reached skill level 1 in Armour 6248 | D:6 | Reached skill level 8 in Fighting 6453 | D:6 | Noticed a boulder beetle 6568 | D:6 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_basic D:2: layout_rooms, uniq_robin, uniq_sigmund, uniq_natasha D:3: wad_pebble_path, layout_rooms, vehumet_altar_wand_db, uniq_ijyb D:4: layout_basic, xom_butterflies, minmay_temple_entry_mist, gup_sewer_entry_spiral, dk_noncrumbling_3 D:5: layout_layer_cave, nicolae_dithmenos_shadow_blocks, minivault_5, chequers_serial_rivers_micro_e, kennysheep_cluttered_room, uniq_edmund D:6: wad_guarded_room, layout_basic, serial_shops, nicolae_shop_hallway_plus Temple: lightli_temple_of_artemis Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 1 2 3 4 5 7 8 | 8.7 Spellcasting | 4 5 6 7 | 7.5 Conjurations | 4 5 6 7 | 7.5 Hexes | 4 5 6 7 | 7.5 Summonings | 4 5 6 7 | 7.5 Necromancy | 4 5 6 7 | 7.5 Translocations | 4 5 6 7 | 7.5 Fire Magic | 4 5 6 7 | 7.5 Ice Magic | 4 5 6 7 | 7.5 Air Magic | 4 5 6 7 | 7.5 Earth Magic | 4 5 6 7 | 7.5 Alchemy | 4 5 6 7 | 7.5 Armour | 3 | 3.7 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | 9 | | || 9 Long sword | | 1 | || 1 Halberd | | | 11 || 11 Cast: Magic Dart | 54 | 23 | 87 || 164 Searing Ray | 4 | 10 | 44 || 58 Fulminant Prism | | 2 | 24 || 26 Iskenderun's Myst | | | 11 || 11 Evoke: Wand | | | 1 || 1 Use: Scroll | 1 | 3 | 11 || 15 Armour: Robe | 6 | 10 | 39 || 55 Dodge: Dodged | 4 | 13 | 26 || 43 Block: Other | | | 16 || 16 Reflection | | | 1 || 1