Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 1615299637119167136 1372 Rin the Magician (level 8, -8/60 HPs) Began as a Djinni Conjurer on Nov 28, 2024. Was an Initiate of Makhleb. Killed by an exploding fulminant prism (10 damage) ... created by the player character ... on level 6 of the Dungeon. The game lasted 00:17:39 (4773 turns). Rin the Magician (Djinni Conjurer) Turns: 4773, Time: 00:17:40 Health: -8/60 AC: 4 Str: 6 XL: 8 Next: 98% Gold: 281 EV: 11 Int: 22 God: Makhleb [......] SH: 0 Dex: 12 rFire + + . n - +1 dagger (freeze) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . m - +1 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... l - amulet of faith Stlth ++ (no ring) HPRegen 0.30/turn (no ring) %: faith, infuse magic (-9 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You also visited: Ossuary. You collected 281 gold pieces. Inventory: Hand Weapons h - a +1 whip of draining n - a +1 dagger of freezing (weapon) t - a +1 dagger of draining Missiles k - a throwing net Armour a - a +0 robe (worn) c - a +0 buckler e - a +0 tower shield m - a +1 cloak (worn) Jewellery l - an amulet of faith (around neck) Wands g - a wand of flame (17) Scrolls f - a scroll of revelation i - 2 scrolls of teleportation o - 4 scrolls of fog q - a scroll of immolation u - a scroll of fear Potions b - 2 potions of enlightenment d - a potion of curing j - 2 potions of heal wounds r - a potion of ambrosia {unknown} s - a potion of attraction {unknown} Skills: + Level 5.4 Fighting + Level 2.4 Armour - Level 2.1 Dodging - Level 1.5 Stealth * Level 7.3 Spellcasting * Level 7.3 Conjurations * Level 7.3 Hexes * Level 7.3 Summonings * Level 7.3 Necromancy * Level 7.3 Translocations * Level 7.3 Fire Magic * Level 7.3 Ice Magic * Level 7.3 Air Magic * Level 7.3 Earth Magic * Level 7.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 c - Fulminant Prism Conj/Alch 20% 3d12 3% 4 d - Iskenderun's Mystic Conj/Tloc 40% 2d9 (+2d5 3% 4 e - Slow Hex 100% N/A 1% 1 f - Blink Tloc 80% N/A 1% 2 g - Frozen Ramparts Ice 80% 1d13 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Ossuary (visited) Altars: Ashenzari Dithmenos Elyvilon Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Zin The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your fulminant prism explodes! The blast of energy engulfs the centaur! The centaur is heavily wounded. A jelly comes into view. You hear a shout! The centaur shoots an arrow. The arrow hits you! A gnoll comes into view. It is wielding a +0 club. Casting: Fulminant Prism (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Casting: Fulminant Prism (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * A fulminant prism comes into view. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The scorpion stings your fulminant prism but does no damage. Your fulminant prism crackles loudly. A gnoll comes into view. It is wielding a +0 spear. The centaur shoots an arrow. The arrow closely misses you. The scorpion stings your fulminant prism. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the centaur!! You kill the centaur! Makhleb accepts your kill. The blast of energy engulfs the gnoll!! You kill the gnoll! Makhleb accepts your kill. The blast of energy engulfs you! You die... .. .># ##.##.#### #..g)...[### #..)))..... #..)..)..# #...))...# #...)....# #....@...# #........# #####.#### .......*..# ....?.Js#.# ...####.#.# .. ... # ... ... You could see a scorpion (ally target), a jelly, a gnoll and a friendly fulminant prism. Vanquished Creatures Grinder (D:3) Prince Ribbit (D:5) An ogre (D:5) A centaur (D:6) 2 scorpions 2 bombardier beetles A hound (D:4) A gnoll bouda (D:4) An orc priest (D:6) 2 iguanas (D:5) 5 mummies (Ossuary) Terence (D:3) Natasha (thrice) (D:3) An orc wizard (D:6) A hound zombie (Ossuary) 8 adders 10 gnolls 2 ufetubi (D:5) 3 dart slugs 3 ribbon worms 16 orcs 8 ball pythons 10 endoplasms 6 giant cockroaches 8 goblins 9 hobgoblins 8 kobolds 9 quokkas 2 bats (D:1) A frilled lizard (D:2) 3 rats 130 creatures vanquished. Vanquished Creatures (others) 17 fulminant prisms 17 creatures vanquished. Grand Total: 147 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rin the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Rin set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 124 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 302 | D:1 | Reached skill level 1 in Fighting 783 | D:1 | Reached XP level 3. HP: 25/27 MP: 0/0 783 | D:1 | Learned a level 1 spell: Slow 1071 | D:2 | Reached XP level 4. HP: 28/32 MP: 0/0 1857 | D:3 | Noticed Natasha 1863 | D:3 | Killed Natasha 1864 | D:3 | Reached XP level 5. HP: 26/38 MP: 0/0 1864 | D:3 | Learned a level 2 spell: Blink 1907 | D:3 | Noticed Terence 1913 | D:3 | Killed Terence 2030 | D:3 | Reached skill level 5 in Spellcasting 2030 | D:3 | Reached skill level 5 in Conjurations 2030 | D:3 | Reached skill level 5 in Hexes 2030 | D:3 | Reached skill level 5 in Summonings 2030 | D:3 | Reached skill level 5 in Necromancy 2030 | D:3 | Reached skill level 5 in Translocations 2030 | D:3 | Reached skill level 5 in Fire Magic 2030 | D:3 | Reached skill level 5 in Ice Magic 2030 | D:3 | Reached skill level 5 in Air Magic 2030 | D:3 | Reached skill level 5 in Earth Magic 2030 | D:3 | Reached skill level 5 in Alchemy 2090 | D:3 | Reached XP level 6. HP: 43/45 MP: 0/0 2107 | D:3 | Noticed Natasha 2112 | D:3 | Killed Natasha 2235 | D:3 | Noticed Grinder 2276 | D:3 | Killed Grinder 2277 | D:3 | Reached XP level 7. HP: 10/50 MP: 0/0 2277 | D:3 | Learned a level 3 spell: Frozen Ramparts 2393 | D:3 | Found a stormy altar of Qazlal. 2503 | D:3 | Noticed Natasha 2518 | D:3 | Killed Natasha 3084 | D:4 | Reached XP level 8. HP: 52/58 MP: 0/0 3088 | D:4 | Found a sand-covered staircase. 3114 | Ossuary | Entered an ossuary 3791 | D:5 | Entered Level 5 of the Dungeon 4261 | D:5 | Reached skill level 1 in Armour 4306 | D:5 | Noticed Prince Ribbit 4319 | D:5 | Killed Prince Ribbit 4320 | D:5 | Reached skill level 5 in Fighting 4482 | D:5 | Found a staircase to the Ecumenical Temple. 4531 | Temple | Entered the Ecumenical Temple 4554 | Temple | Became a worshipper of Makhleb the Destroyer 4772 | D:6 | HP: 2/60 [centaur/arrow (10)] 4773 | D:6 | Killed by an exploding fulminant prism Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_loops_ring, serial_park_tiny_1 D:2: layout_basic, minmay_misc_feat_rugged, kennysheep_generic_room_15 D:3: corexii_shack_village, layout_rooms, nicolae_qazlal_scattered_showers, uniq_natasha, uniq_grinder, uniq_terence D:4: layout_loops_cross, lightli_ossuary_entry_decrepit_ruins D:5: layout_basic, nicolae_vehumet_radiance, temple_doors_e, uniq_prince_ribbit1 D:6: layout_basic, minmay_tree_intersection Temple: nicolae_temple_god_jail Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 4 5 | 5.4 Spellcasting | 4 5 6 7 | 7.3 Conjurations | 4 5 6 7 | 7.3 Hexes | 4 5 6 7 | 7.3 Summonings | 4 5 6 7 | 7.3 Necromancy | 4 5 6 7 | 7.3 Translocations | 4 5 6 7 | 7.3 Fire Magic | 4 5 6 7 | 7.3 Ice Magic | 4 5 6 7 | 7.3 Air Magic | 4 5 6 7 | 7.3 Earth Magic | 4 5 6 7 | 7.3 Alchemy | 4 5 6 7 | 7.3 Armour | 2 | 2.4 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Whip | | | 4 || 4 Cast: Magic Dart | 39 | 53 | 76 || 168 Searing Ray | 4 | 15 | 22 || 41 Fulminant Prism | | 7 | 11 || 18 Iskenderun's Myst | | 1 | 2 || 3 Frozen Ramparts | | | 7 || 7 Use: Scroll | | 9 | 4 || 13 Potion | | 1 | || 1 Armour: Robe | 10 | 9 | 21 || 40 Dodge: Dodged | 5 | 6 | 21 || 32