Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 13211860906850103377 2293 Rin the Thaumaturge (level 9, -2/45 HPs) Began as a Deep Elf Conjurer on Dec 29, 2024. Slain by a merfolk ... wielding a +3 trident (14 damage) ... on level 8 of the Dungeon. The game lasted 00:23:26 (6218 turns). Rin the Thaumaturge (Deep Elf Conjurer) Turns: 6218, Time: 00:23:27 Health: -2/45 AC: 4 Str: 4 XL: 9 Next: 17% Magic: 4/23 EV: 14 Int: 28 God: Gold: 381 SH: 0 Dex: 13 Spells: 13/24 levels left rFire . . . k - +2 dagger (speed) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . o - +0 helmet rElec . (no cloak) rCorr . q - +0 pair of gloves SInv . (no boots) Will ..... n - amulet of regeneration Stlth ++ (no ring) HPRegen 1.07/turn (no ring) MPRegen 0.36/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 8 of the Dungeon. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 381 gold pieces. Inventory: Hand Weapons k - a +2 dagger of speed (weapon) l - a +2 flail of venom v - a +3 flail Missiles m - 5 poisoned darts Armour a - a +0 robe (worn) o - a +0 helmet (worn) q - a +0 pair of gloves (worn) Jewellery n - an amulet of regeneration (around neck) Wands f - a wand of mindburst (15) g - a wand of paralysis (22) r - a wand of acid (4) Scrolls c - 3 scrolls of enchant armour e - 4 scrolls of fog h - a scroll of teleportation {unknown} i - a scroll of amnesia p - a scroll of vulnerability t - a scroll of poison u - 2 scrolls of fear w - a scroll of blinking {unknown} x - a scroll of torment {unknown} Potions b - 3 potions of magic d - 2 potions of curing j - a potion of mutation s - 2 potions of ambrosia Skills: + Level 7.8 Dodging - Level 2.4 Stealth + Level 8.4 Spellcasting + Level 8.1 Conjurations + Level 4.4 Translocations + Level 4.4 Alchemy You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 23% 3d12 3% 4 d - Iskenderun's Mystic Conj/Tloc 46% 2d10 (+2d53% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 48% 2d14 6% 3 Sublimation of Blood Necr 11% N/A 7% 2 Call Canine Familiar Summ 11% N/A 14% 3 Sigil of Binding Hex 11% N/A 14% 3 Dimensional Bullseye Hex/Tloc 12% N/A 19% 4 Ignite Poison Fire/Alch 24% N/A 19% 4 Vhi's Electric Charge Tloc/Air 48% N/A 19% 4 Gell's Gavotte Tloc 18% 2d(19-28) 75% 6 Summon Hydra Summ 5% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:4 Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin Lugonu Shops: D:5 [ D:7 * D:8 ! Annotations: D:5 1 runed translucent door, Bananatron's ghost, novice MfSh Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk Aim: a merfolk, wielding a +3 trident (79% to hit) The searing ray misses the merfolk. (Press . to maintain the ray.) The searing ray hits the merfolk. The merfolk is lightly wounded. The merfolk completely misses you. The searing ray misses the merfolk. The merfolk hits you from afar with a +3 trident! The searing ray hits the merfolk! The merfolk is moderately wounded. You finish channelling your searing ray. The merfolk barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a +3 trident (moderately wounded, 79% to hit) The searing ray hits the merfolk. The merfolk is moderately wounded. (Press . to maintain the ray.) The merfolk barely misses you. The searing ray hits the merfolk but does no damage. The merfolk is moderately wounded. The merfolk hits you from afar with a +3 trident!! The searing ray hits the merfolk. The merfolk is moderately wounded. The merfolk barely misses you. The searing ray hits the merfolk. The merfolk is heavily wounded. You finish channelling your searing ray. The merfolk hits you from afar with a +3 trident! * * * LOW HITPOINT WARNING * * * You feel better. The merfolk hits you from afar with a +3 trident. * * * LOW HITPOINT WARNING * * * The merfolk hits you from afar with a +3 trident! 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Vanquished Creatures Blorkula the Orcula (D:6) An ice beast (D:6) 2 ogres (D:6) A centaur (D:8) 3 bullfrogs 2 kobold brigands (D:8) 4 scorpions 3 wights (D:8) A marrowcuda (D:5) 3 vampire bats (D:6) 3 killer bees (D:7) A howler monkey (D:7) 3 jellies A bombardier beetle (D:3) 4 hounds An orc priest (D:5) 3 iguanas 2 orc wizards 3 sleepcaps 9 adders 12 gnolls 3 shadow imps 2 white imps 6 ufetubi 3 ribbon worms A dart slug (D:2) 18 orcs 4 ball pythons 6 endoplasms 2 giant cockroaches 4 goblins 5 hobgoblins 8 jackals 5 quokkas 3 bats (D:1) 3 frilled lizards 5 kobolds 2 rats (D:2) 143 creatures vanquished. Vanquished Creatures (others) 11 fulminant prisms 11 creatures vanquished. Grand Total: 154 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rin the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 155 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 158 | D:1 | Learned a level 2 spell: Searing Ray 464 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 1042 | D:2 | Reached skill level 5 in Conjurations 1076 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/12 1096 | D:2 | You fall into a shaft and drop 2 floors! 1105 | D:4 | Noticed a scorpion 1125 | D:4 | Killed a scorpion 1127 | D:4 | Reached XP level 5. HP: 18/28 MP: 2/14 1286 | D:4 | Found a staircase to the Ecumenical Temple. 1299 | Temple | Entered the Ecumenical Temple 1378 | D:4 | Found an ornate altar of the Wu Jian Council. 1466 | D:3 | Found a faded altar of an unknown god. 1724 | D:2 | Reached skill level 5 in Spellcasting 2204 | D:3 | Reached XP level 6. HP: 32/32 MP: 13/16 2266 | D:3 | Found a shadowy altar of Dithmenos. 2332 | D:3 | Reached skill level 5 in Dodging 2392 | D:3 | Found a snail-covered altar of Cheibriados. 3100 | D:4 | Found a broken altar of Ashenzari. 3289 | D:5 | Entered Level 5 of the Dungeon 3317 | D:5 | Learned a level 4 spell: Fulminant Prism 3322 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 3701 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 3746 | D:5 | Reached XP level 7. HP: 36/36 MP: 14/18 3798 | D:5 | Noticed Bananatron's ghost (novice MfSh) 3801 | D:5 | Found a runed translucent door. 3842 | D:5 | Found Panof's Antique Armour Boutique. 4083 | D:5 | Reached skill level 1 in Translocations 4083 | D:5 | Reached skill level 1 in Alchemy 4366 | D:6 | Noticed Blorkula the Orcula 4446 | D:6 | Killed Blorkula the Orcula 4447 | D:6 | Reached XP level 8. HP: 29/41 MP: 6/20 4736 | D:6 | Found a stormy altar of Qazlal. 4736 | D:6 | Found an opulent altar of Gozag. 5202 | D:7 | Found Naoz's General Store. 5809 | D:8 | Found Dinatama's Distillery. 5809 | D:8 | Found a radiant altar of Vehumet. 5939 | D:8 | Reached XP level 9. HP: 25/45 MP: 23/23 6075 | D:8 | Found a basalt altar of Yredelemnul. 6186 | D:8 | Noticed a merfolk 6213 | D:8 | HP: 1/45 [merfolk/+3 trident (17)] 6218 | D:8 | Slain by a merfolk Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_rooms, dk_noncrumbling_3, minmay_hedge_maze D:2: layout_basic, chequers_garden D:3: layout_basic, mainiacjoe_overflow_cross_hatched, mainiacjoe_overflow_paths, hellmonk_ecumenical_altar_pennies_from_heaven D:4: layout_basic, mainiacjoe_overflow_boulevard, nicolae_overflow_crystal_walls, minmay_temple_entry_gardened_gates D:5: layout_loops_cross, nicolae_kikubaaqudgha_miasma_corner, serial_shops, nicolae_shop_overgrown_old_shop, hellmonk_ghost_happy_afterlife D:6: layout_rooms, nicolae_overflow_two_pavilions, hangedman_decor_clover_reticule, uniq_blorkula_the_orcula D:7: layout_gridville, serial_shops, nicolae_shop_pleasant_corner_grove D:8: layout_loops_corners, general_overflow_altar, overflow_temple_1_default, overflow_temple_1_default, minmay_lair_entry_grove, nicolae_stop_n_shop_1, roadster_trireme Temple: corrupted_temple Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Dodging | 3 4 5 6 7 | 7.8 Spellcasting | 4 5 6 7 8 | 8.4 Conjurations | 5 6 7 8 | 8.1 Translocations | 2 4 | 4.4 Alchemy | 2 4 | 4.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Mace | 3 | | || 3 Long sword | 11 | 21 | || 32 Flail | | 20 | 36 || 56 Dagger | | | 20 || 20 Cast: Magic Dart | 46 | 71 | 64 || 181 Searing Ray | 2 | 19 | 26 || 47 Fulminant Prism | | | 11 || 11 Iskenderun's Myst | | | 7 || 7 Use: Scroll | 3 | 8 | 2 || 13 Potion | 1 | | 4 || 5 Stab: Sleeping | | 2 | || 2 Armour: Robe | 7 | 34 | 67 || 108 Dodge: Dodged | 13 | 40 | 77 || 130