Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 10151370184064977587 24 Rin the Grave Robber (level 2, 0/20 HPs) Began as a Mummy Necromancer on Jan 1, 2025. Slain by a goblin ... wielding a +1 dagger of electrocution (2 damage) ... on level 1 of the Dungeon. The game lasted 00:04:37 (917 turns). Rin the Grave Robber (Mummy Necromancer) Turns: 917, Time: 00:04:38 Health: 0/20 AC: 2 Str: 11 XL: 2 Next: 79% Magic: 5/6 EV: 11 Int: 14 God: Gold: 22 SH: 0 Dex: 12 Spells: 4/7 levels left rFire x . . c - staff of death rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 dagger Armour b - a +0 robe (worn) Magical Staves c - a staff of death (weapon) Skills: + Level 0.9 Fighting + Level 1.8 Dodging - Level 1.5 Stealth + Level 3.0 Spellcasting * Level 4.3 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 3% 1 b - Grave Claw Necr 64% 2d11 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 32% 2d8 11% 3 Animate Dead Necr 32% N/A 34% 4 Curse of Agony Necr 32% N/A 69% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Aim: an endoplasm (chance to affect: 68%) You feel a strong surge of power! A fragment of the endoplasm's soul is dislodged from its body. The endoplasm looks weaker. The endoplasm hits you. Your soul wisp touches the endoplasm. You barely miss the endoplasm. The endoplasm is lightly wounded. The endoplasm barely misses you. Your soul wisp touches the endoplasm. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You resist. Your soul wisp touches the endoplasm but does no damage. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm hits you but does no damage. Your soul wisp touches the endoplasm. The endoplasm freezes your soul wisp. Your soul wisp is frozen. You hit the endoplasm. You kill the endoplasm! You swap places. A goblin comes into view. It is wielding a +1 dagger of electrocution. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +1 dagger of electrocution (wandering, hasn't noticed you, chance to affect: 68%) You feel a strong surge of power! A fragment of the goblin's soul is dislodged from its body. The goblin looks weaker. The goblin shouts! Your soul wisp misses the goblin. The goblin hits you but does no damage. You are electrocuted!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your soul wisp closely misses the goblin. You are too injured to fight recklessly! The goblin attacks as it pursues you! The goblin hits you but does no damage. The goblin attacks as it pursues you! The goblin hits you with a +1 dagger of electrocution. You die... .# #.# #.#...#.# .# #.# #.##.##.# .# #÷# #.##.##.# .#######.# #.##.##.# .......!.#### #.##.##.###### ............########.##.##....... ##########......÷....##.######### #..###########.# ### #...*.g@.).....# ..########.############## #..........# ############ You could see a goblin (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures An endoplasm (D:1) 3 jackals (D:1) 2 bats (D:1) 6 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) 3 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) 2 frilled lizards (D:1) 4 rats (D:1) 15 creatures vanquished. Grand Total: 21 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rin the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 307 | D:1 | Reached XP level 2. HP: 19/20 MP: 5/5 338 | D:1 | Learned a level 2 spell: Grave Claw 910 | D:1 | HP: 1/20 [goblin/+1 dagger of electrocution (19)] 917 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.0 Fighting | | 0.9 Dodging | | 1.8 Stealth | | 1.5 Necromancy | | 4.3 Action || total ---------------------------++------- Melee: Dagger || 52 Staff || 4 Cast: Soul Splinter || 24 Grave Claw || 1 Use: Scroll || 1 Armour: Robe || 42 Dodge: Dodged || 47