Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 13835090399555160665 49 Rin the Magician (level 4, -13/32 HPs) Began as a Djinni Conjurer on Feb 4, 2025. Mangled by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (16 damage) ... on level 2 of the Dungeon. The game lasted 00:03:43 (1412 turns). Rin the Magician (Djinni Conjurer) Turns: 1412, Time: 00:03:46 Health: -13/32 AC: 2 Str: 6 XL: 4 Next: 1% Gold: 99 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . j - +0 long sword rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ c - ring of wizardry HPRegen 0.25/turn (no ring) %: wizardry (x1), infuse magic (-14 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons j - a +0 long sword (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of wizardry (left hand) Scrolls b - a scroll of immolation f - 3 scrolls of summoning g - 2 scrolls of revelation Potions d - a potion of haste h - a potion of attraction Skills: + Level 1.2 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 1.2 Shields * Level 3.9 Spellcasting * Level 3.9 Conjurations * Level 3.9 Hexes * Level 3.9 Summonings * Level 3.9 Necromancy * Level 3.9 Translocations * Level 3.9 Fire Magic * Level 3.9 Ice Magic * Level 3.9 Air Magic * Level 3.9 Earth Magic * Level 3.9 Alchemy + Level 1.2 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 1% 1 b - Searing Ray Conj 40% 2d5 1% 2 c - Fulminant Prism Conj/Alch 10% 3d9 10% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 10% 4 e - Soul Splinter Necr 80% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ( Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hit the fungus but do no damage. You hit the fungus. The fungus begins to die. The fungus is lightly damaged. A nearby fungus withers and dies. You hit the fungus but do no damage. You slash the fungus! The fungus begins to die. The fungus is lightly damaged. You slash the fungus! The fungus is lightly damaged. A nearby fungus withers and dies. You hit the fungus. The fungus begins to die. The fungus is lightly damaged. A nearby fungus withers and dies. You hit the fungus. The fungus begins to die. The fungus is lightly damaged. You slash the fungus! The fungus begins to die. The fungus is lightly damaged. A nearby fungus withers and dies. Found a hammer. Found a runed translucent door. A nearby fungus withers and dies. You reach down and open the door. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +1 cloak of stealth (81% to hit) The searing ray hits Crazy Yiuf. Crazy Yiuf is lightly wounded. (Press . to maintain the ray.) Crazy Yiuf says, "Dawk!" The searing ray hits Crazy Yiuf. Crazy Yiuf is heavily wounded. Crazy Yiuf hits you with a +4 quarterstaff of chaos! The searing ray hits Crazy Yiuf. Crazy Yiuf is severely wounded. Crazy Yiuf hits you with a +4 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * You are electrocuted! Ouch! That really hurt! You die... ####♣♣ ### ###....♣♣ ♣♣#..)# # ##.....♣.♣♣♣♣@g...# # ##..#......♣..♣#..÷# ###..###....♣.♣♣♣ ### ##..## ###♣♣♣♣♣ #..## #.## ###### #.# #....######## ..# #...........##### #.########....######.....# You could see Crazy Yiuf. Vanquished Creatures 2 adders (D:2) 3 endoplasms A giant cockroach (D:2) 3 goblins 5 hobgoblins 4 kobolds 2 quokkas 2 ball pythons A bat (D:2) A frilled lizard (D:1) 4 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rin the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Rin set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 214 | D:1 | Reached XP level 2. HP: 17/22 MP: 0/0 815 | D:2 | Reached XP level 3. HP: 20/26 MP: 0/0 815 | D:2 | Learned a level 1 spell: Soul Splinter 895 | D:2 | Reached skill level 1 in Fighting 895 | D:2 | Reached skill level 1 in Shields 895 | D:2 | Reached skill level 1 in Evocations 1196 | D:2 | Reached XP level 4. HP: 23/32 MP: 0/0 1241 | D:2 | Found Zotsol's Antique Weapon Shoppe. 1405 | D:2 | Found a runed translucent door. 1406 | D:2 | Noticed Crazy Yiuf 1412 | D:2 | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_loops_ring D:2: layout_rooms, serial_shops, nicolae_shop_waterfront, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.2 Shields | 1 | 1.2 Evocations | 1 | 1.2 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.9 Conjurations | | 3.9 Hexes | | 3.9 Summonings | | 3.9 Necromancy | | 3.9 Translocations | | 3.9 Fire Magic | | 3.9 Ice Magic | | 3.9 Air Magic | | 3.9 Earth Magic | | 3.9 Alchemy | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 11 | 8 || 19 Cast: Magic Dart | 54 | 1 || 55 Searing Ray | 4 | 1 || 5 Use: Scroll | 4 | 1 || 5 Potion | 1 | || 1 Armour: Robe | 9 | 2 || 11 Dodge: Dodged | 15 | || 15