Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 1821374038755017633 20 RipUnclePhilFR the Caller (level 2, -1/11 HPs) Began as a Felid Summoner on Oct 31, 2022. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:10:19 (1037 turns). RipUnclePhilFR the Caller (Felid Summoner) Turns: 1037, Time: 00:10:20 Health: -1/11 AC: 1 Str: 4 XL: 2 Next: 58% Magic: 2/6 EV: 17 Int: 16 God: Gold: 50 SH: 0 Dex: 16 Spells: 3/6 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 50 gold pieces. Inventory: Jewellery c - a ring of protection from cold Scrolls b - a scroll of teleportation {unknown} f - a scroll of magic mapping {unknown} g - a scroll of identify {unknown} Potions a - a potion of magic d - 2 potions of heal wounds {unknown} e - a potion of berserk rage {unknown} h - a potion of curing {unknown} Skills: - Level 2.6 Dodging - Level 2.6 Stealth + Level 2.5 Spellcasting + Level 4.4 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 64% N/A 3% 1 b - Call Imp Summ 16% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 16% N/A 10% 3 Summon Guardian Golem Hex/Summ 9% N/A 24% 3 Summon Lightning Spire Summ/Air 9% N/A 61% 4 Airstrike Air 1% 2d(1-17) 89% 4 Lightning Bolt Conj/Air 1% 1d12 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You see here a +0 dagger of speed. You barely miss the jackal. The jackal is almost dead. The jackal misses you. The bat closely misses you. You barely miss the jackal. The jackal is almost dead. The bat hits you. The jackal barely misses you. The jackal attacks as you move away! The jackal completely misses you. The bat misses you. The jackal attacks as you move away! The jackal misses you. There is an open door here. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * You swap places. Your crimson imp misses the jackal. The jackal completely misses your crimson imp. The jackal closely misses something. Your crimson imp hits the jackal. The jackal dies! The bat hits your crimson imp. The bat barely misses your crimson imp. The bat closely misses your crimson imp. You barely miss the jackal. Your bite misses the jackal. The jackal closely misses you. Your crimson imp closely misses the bat. You completely miss the jackal. The jackal barely misses you. Your crimson imp barely misses the bat. The jackal closely misses you. You scratch the jackal but do no damage. The jackal bites you but does no damage. Your crimson imp hits the bat. You scratch the jackal but do no damage. You bite the jackal, but do no damage. The jackal completely misses you. Your crimson imp closely misses the bat. You closely miss the jackal. The jackal bites you. You die... #### #..# ##..######### ## ######### #..########### #. ###.......###..##8..#8.8########. ....5..........+....#...###....#. ....#####......##♣..#..8###....#. ....# ###....+@hb<#>._8#....... ....# ##...##♣.5#..8###...... ....# ##..'....#...##.....#. ....#########..##8..#8.8##....... ...............###########...†... .#.#######..##..###########§...#. .#.# ###.###..#####.##.......## .#.### #..)# ##.h##......####### .#...###.#######.).....h...# You could see a jackal, a bat (ally target) and a friendly crimson imp (summoned). Vanquished Creatures A dart slug (D:1) A ball python (D:1) An endoplasm (D:1) A giant cockroach (D:1) A quokka (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) 2 endoplasms (D:1) 2 jackals (D:1) A kobold (D:1) A quokka (D:1) A rat (D:1) 8 creatures vanquished. Grand Total: 13 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RipUnclePhilFR the Felid Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 552 | D:1 | Reached XP level 2. HP: 11/11 MP: 0/6 652 | D:1 | Learned a level 2 spell: Call Imp 1037 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_rooms, serial_shops, nicolae_shop_hallway_plus Action || total -------------------------++------- Melee: Unarmed || 38 Bite || 2 Cast: Summon Small Mamm || 24 Call Imp || 8 Stab: Distracted || 1 Armor: Skin || 6 Dodge: Dodged || 57