Seeded DCSS version 0.30.0-10-gfe55d96785 (webtiles) character file. Game seed: 8739445508061583787 (custom seed) 6 Ritel the Conjurer (level 1, 8/11 HPs) Began as an Octopode Conjurer on May 15, 2023. Quit the game on level 2 of the Dungeon. The game lasted 00:01:49 (310 turns). Ritel the Conjurer (Octopode Conjurer) Turns: 310, Time: 00:01:50 Health: 8/11 AC: 1 Str: 6 XL: 1 Next: 90% Magic: 3/3 EV: 13 Int: 20 God: Gold: 71 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . g - +8 trident of the Octopus King {venom, rElec rPois} rCold . . . (no shield) rNeg . . . (helmet restricted) rPois + (no amulet) rElec + (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons g - the +8 trident of the Octopus King (weapon) {venom, rElec rPois} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. Scrolls b - a scroll of identify {unknown} e - a scroll of fear {unknown} Potions a - a potion of magic c - a potion of berserk rage {unknown} d - 2 potions of curing {unknown} f - a potion of might {unknown} Skills: + Level 2.0 Dodging + Level 3.0 Stealth + Level 2.0 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You barely miss the frilled lizard. Your grab misses the frilled lizard. Your squeeze misses the frilled lizard. The frilled lizard bites you but does no damage. You tentacle-slap the frilled lizard. You kill the frilled lizard! The endoplasm freezes you. You are frozen. You tentacle-slap the endoplasm but do no damage. You squeeze the endoplasm. The endoplasm is moderately wounded. The endoplasm misses you. You tentacle-slap the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm misses you. An endoplasm is nearby! An endoplasm is nearby! You see here 4 gold pieces. The endoplasm attacks as you move away! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm closely misses you. There is an open door here. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Your Stealth skill increases to level 3! You start resting. Magic restored. You now have 71 gold pieces (gained 4). Found a faded altar of an unknown god. You see here the +8 trident of the Octopus King {venom, rElec rPois}. The +8 trident of the Octopus King {venom, rElec rPois} begins to drip with poison! g - the +8 trident of the Octopus King (weapon) {venom, rElec rPois} Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# ### #.# +†. #.# . ### #.###########.. ####'##........... #.....#...!....... #.....#..........# #.....#........... #.....#...@....... #.....#........PPP ##...............P ############...._ ...P. .PP♣ P.. ... There were no monsters in sight! Vanquished Creatures A dart slug (D:2) An endoplasm (D:2) A frilled lizard (D:2) 2 rats (D:2) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ritel the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 261 | D:2 | Found the +8 trident of the Octopus King {venom, rElec | rPois} 308 | D:2 | Found a faded altar of an unknown god. 310 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_basic, serial_bayou, serial_bayou_crossing, serial_bayou_pond_e, serial_bayou_ford_a, serial_bayou_pond_a, serial_bayou_lake_a D:2: layout_basic, dreamdust_ecumenical_altar_grove Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.0 Dodging | | 2.0 Spellcasting | | 2.0 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 10 Constrict || 2 Tentacles || 2 Cast: Magic Dart || 3 Stab: Sleeping || 1 Armour: Skin || 2 Dodge: Dodged || 6