Dungeon Crawl Stone Soup version 0.33-a0-296-g381ce9d8e6 (webtiles) character file. Game seed: 6094072373086300509 296 RoGGa the Gusty (level 6, -2/35 HPs) Began as a Tengu Air Elementalist on Nov 4, 2024. Slain by an ogre ... wielding a +0 giant club (37 damage) ... on level 4 of the Dungeon. The game lasted 00:08:27 (3255 turns). RoGGa the Gusty (Tengu Air Elementalist) Turns: 3255, Time: 00:08:28 Health: -2/35 AC: 3 Str: 8 XL: 6 Next: 34% Magic: 4/10 EV: 12 Int: 17 God: Gold: 124 SH: 0 Dex: 15 Spells: 2/10 levels left rFire . . . q - +7 consecrated labrys {holy, Valiant ^Fragile Fly SInv} rCold . . . (no shield) rNeg . . . a - +1 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: acrobat @: flying A: beak, talons 3, acrobatic a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 124 gold pieces. Inventory: Hand Weapons o - a +0 dagger q - the +7 consecrated labrys (weapon) {holy, Valiant ^Fragile Fly SInv} (You acquired it on level 1 of the Dungeon) Valiant: It becomes more powerful as more dangerous foes come into view. SInv: It lets you see invisible. Fly: It grants you flight. ^Fragile: It will be destroyed if unequipped. Armour a - a +1 robe (worn) Jewellery s - a ring of fire E - an amulet of guardian spirit Scrolls G - a scroll of vulnerability Potions i - a potion of invisibility m - 2 potions of magic C - a potion of curing D - a potion of mutation F - 3 potions of brilliance {unknown} Skills: + Level 1.8 Fighting * Level 3.1 Axes + Level 3.1 Dodging - Level 2.0 Stealth * Level 2.6 Spellcasting - Level 3.0 Conjurations * Level 5.9 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Call Imp Summ 4% N/A 28% 2 w - Swiftness Air 22% N/A 4% 3 x - Static Discharge Conj/Air 34% 3-5/arc 4% 2 z - Shock Conj/Air 68% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 8% N/A 19% 1 Airstrike Air 11% 2d(2-18) 16% 4 Call Canine Familiar Summ 2% N/A 50% 3 Summon Blazeheart Golem Fire/Summ 2% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Zin Shops: D:2 : Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History You kill the dart slug! The zap hits the kobold. You kill the kobold! You start resting. Magic restored. You fly upwards. There is a stone staircase leading down here. Done exploring. Done exploring. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Found a stone staircase leading down. F - 3 amethyst potions (gained 2) Things that are here: 3 stones; a +0 short sword Press: ? - help, v - describe, . - travel A stone staircase leading down. A ball python comes into view. The ball python hisses angrily. The zap hits the ball python. The ball python is moderately wounded. The zap hits the ball python. You kill the ball python! There is a stone staircase leading down here. You start resting. Magic restored. You fly downwards. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. G - a scroll of vulnerability You reach down and open the large door. There is a large open door here. There is a large open door here. You now have 124 gold pieces (gained 12). A scorpion comes into view. The zap hits the scorpion. The scorpion is moderately wounded. The zap hits the scorpion. The scorpion is heavily wounded. The zap hits the scorpion. The scorpion is severely wounded. The zap misses the scorpion. The zap misses the scorpion. The zap hits the scorpion but does no damage. The scorpion is severely wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! The zap hits the scorpion. The scorpion is severely wounded. You feel very sick. The scorpion stings you. You feel very sick. The scorpion attacks as it pursues you! The scorpion completely misses you. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, p - scorpion The zap hits the scorpion. The scorpion is almost dead. The zap hits the scorpion. You kill the scorpion! You feel sick. Your Axes skill increases to level 3! You start resting. You feel sick. x6 You are no longer poisoned. You start resting. Magic restored. You start resting. HP restored. Found a glowing silver altar of Zin. You reach down and open the door. There is an open door here. An ogre comes into view. It is wielding a +0 giant club. The zap hits the ogre. The ogre is lightly wounded. The ogre shouts! The zap hits the ogre! The ogre is heavily wounded. There is an open door here. The zap hits the ogre. The ogre is heavily wounded. The zap misses the ogre. The zap hits the ogre. The ogre is heavily wounded. The zap hits the ogre. The ogre is heavily wounded. The zap hits the ogre. The ogre is severely wounded. The zap hits the ogre. The ogre is severely wounded. The zap hits the ogre. The ogre is severely wounded. The zap hits the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!!! Ouch! That really hurt! You die... ... ..# #.........# #.# #.# #.........# ##.###.###.........# ............###'### ##.###.####..###'##### ...###.####..#.......# .<...........#.......# #....................# #..###.####..###@##### #..# #.# #..# #O# #..###.####..###.#### .# ....................## ###..#. #..###.####..#####.O.###....... ...(.................'......... #.......... .#####...##...#..$. ##################...###....# . .................#...# .#..... You could see an ogre. Vanquished Creatures A sky beast (D:3) A phantom (D:3) A scorpion (D:4) 3 adders A dart slug (D:4) 3 orcs 2 bats 5 endoplasms A giant cockroach (D:1) A goblin (D:2) 3 hobgoblins 4 jackals (D:2) 4 quokkas 5 ball pythons 2 frilled lizards 6 kobolds 3 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RoGGa the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 102 | D:1 | Found a faded altar of an unknown god. 209 | D:1 | Identified a scroll of acquirement 209 | D:1 | Acquired the +4 consecrated labrys {holy, Valiant ^Fragile | Fly SInv} 209 | D:1 | Found the +4 consecrated labrys {holy, Valiant ^Fragile Fly | SInv} 215 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 951 | D:2 | Learned a level 2 spell: Static Discharge 1101 | D:3 | Reached XP level 3. HP: 15/20 MP: 2/7 1525 | D:2 | Found Nohulis's Vocational Training. 1616 | D:3 | Noticed a phantom 1621 | D:3 | Killed a phantom 1622 | D:3 | Reached skill level 3 in Conjurations 1622 | D:3 | Reached skill level 5 in Air Magic 1622 | D:3 | Reached XP level 4. HP: 19/25 MP: 8/8 1622 | D:3 | Reached XP level 5. HP: 22/29 MP: 9/9 2020 | D:3 | Learned a level 3 spell: Swiftness 2258 | D:3 | Noticed a sky beast 2859 | D:3 | Learned a level 2 spell: Call Imp 2860 | D:3 | Killed a sky beast 2861 | D:3 | Reached skill level 3 in Dodging 2861 | D:3 | Reached XP level 6. HP: 35/35 MP: 7/10 2909 | D:3 | Identified the +6 dagger of Disembowelment {drain, rC- | Str+2 Int+3} 3059 | D:5 | Entered Level 5 of the Dungeon 3116 | D:4 | Reached skill level 3 in Axes 3216 | D:4 | Found a glowing silver altar of Zin. 3255 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_loops_cross, ebering_ecumenical_altar_hall, lemuel_flame_loot_1 D:2: layout_loops_ring, nicolae_shop_vocational D:3: layout_basic, kennysheep_generic_room_12 D:4: layout_basic, lemuel_coloured_pillars_altar D:5: layout_basic, kennysheep_mini_moat, minmay_temple_entry_mini_moons Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 2 3 | 3.0 Axes | 1 2 3 | 3.1 Fighting | 1 | 1.8 Air Magic | 5 | 5.9 Dodging | 3 | 3.1 Stealth | | 2.0 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Labrys | 3 | 8 || 11 Kick | 1 | 3 || 4 Peck | | 1 || 1 Cast: Shock | 45 | 52 || 97 Static Discharge | 2 | 2 || 4 Call Imp | | 1 || 1 Use: Scroll | 6 | 2 || 8 Armour: Robe | 4 | 10 || 14 Dodge: Dodged | 5 | 9 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3269 | 3035 | 234 | 499 | 2133 | 5 | 653.8 | Dungeon | 3269 | 3035 | 234 | 499 | 2133 | 5 | 653.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1079 daAuts D:2: 1078 daAuts D:1: 833 daAuts D:4: 276 daAuts D:5: 1 daAuts