Dungeon Crawl Stone Soup version 0.33-a0-605-gc3d0ca870a (webtiles) character file. Game seed: 11124883003222356153 40 RoGGa the Conjurer (level 3, 0/26 HPs) Began as a Mummy Conjurer on Dec 28, 2024. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:04:46 (968 turns). RoGGa the Conjurer (Mummy Conjurer) Turns: 968, Time: 00:04:46 Health: 0/26 AC: 2 Str: 12 XL: 3 Next: 30% Magic: 0/7 EV: 11 Int: 17 God: Gold: 44 SH: 0 Dex: 10 Spells: 5/8 levels left rFire x . . c - +0 short sword rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ e - ring of see invisible HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) f - a +0 antimagic sling Missiles T - 5 boomerangs Armour a - a +0 robe (worn) Jewellery e - a ring of see invisible (left hand) Scrolls d - a scroll of silence {unknown} Skills: + Level 1.2 Fighting + Level 1.9 Dodging - Level 2.0 Stealth - Level 3.0 Spellcasting * Level 3.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level x - Searing Ray Conj 28% 2d5 6% 2 z - Magic Dart Conj 56% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [( Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History You start resting. You stop channelling your searing ray. You start resting. A jackal comes into view. You start resting. A jackal comes into view. The magic dart hits the jackal. The jackal is heavily wounded. The magic dart hits the jackal. The jackal is severely wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, 70% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! You start resting. Your magical contamination has completely faded away. You start resting. A jackal is nearby! You start resting. An endoplasm comes into view. The magic dart hits the endoplasm. The endoplasm is severely wounded. You start resting. An endoplasm is nearby! The magic dart hits the endoplasm but does no damage. The endoplasm is severely wounded. A hobgoblin comes into view. The magic dart hits the endoplasm. The endoplasm is almost dead. The hobgoblin shouts! You hear a shout! The magic dart hits the endoplasm. You kill the endoplasm! You hit the hobgoblin but do no damage. The hobgoblin completely misses you. You hit the hobgoblin but do no damage. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin closely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin, wearing a +0 chain mail (100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. A goblin comes into view. It is wielding a +0 club. The goblin shouts! You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you. The goblin hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin, wearing a +0 chain mail (heavily wounded, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is heavily wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The goblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you. You die... )..## #..## ###...#.# ##.[###.## #......## .......(# ###.#.....# ###.##### ##...####..# .! ###.# ######..### #..# .... #...####......### ##.(#[†... ....÷#........).####.....h... ......#.........##....#....## ..∩.....#..>....@g.##.##...# .......##......g#####.#....# .)...####.#..##..# .......# #...##.....^###.!###....# .# #......#.######........## .# #......#...........>...# ..........#####.....#.## ..(..............##...# #..(....########......## You could see a hobgoblin and a goblin. Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 ball pythons 3 endoplasms (D:1) 2 giant cockroaches (D:1) 4 goblins (D:1) A hobgoblin (D:1) 2 jackals (D:1) 2 kobolds (D:1) 3 quokkas (D:1) 3 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RoGGa the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 110 | D:1 | Found Suenigudgh's Weapon Shop. 192 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 195 | D:1 | Learned a level 2 spell: Searing Ray 368 | D:1 | Reached skill level 3 in Spellcasting 614 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/7 721 | D:1 | Found Zedesiwn's Antique Armour Shop. 968 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_rooms, ebering_ecumenical_altar_hall, serial_shops, shop, nicolae_shop_bloodbath_and_beyond, shop, minmay_box_of_dots D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.0 Fighting | 1 | 1.2 Stealth | 2 | 2.0 Dodging | | 1.9 Conjurations | | 3.6 Action || total ---------------------------++------- Melee: Short sword || 20 Cast: Magic Dart || 45 Searing Ray || 6 Use: Scroll || 1 Armour: Robe || 16 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 967 | 967 | 0 | 294 | 483 | 2 | 483.5 | Dungeon | 967 | 967 | 0 | 294 | 483 | 2 | 483.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 904 daAuts D:2: 63 daAuts