Dungeon Crawl Stone Soup version 0.33-a0-619-gcdb383b4eb (webtiles) character file. Game seed: 7223369687617720213 16176 RoGGa the Destroyer (level 12, -1/89 HPs) Began as a Mummy Conjurer on Dec 31, 2024. Was an Initiate of Gozag. Slain by an anaconda simulacrum (6 damage) ... in an ice cave on Jan 1, 2025. The game lasted 01:09:14 (18001 turns). RoGGa the Destroyer (Mummy Conjurer) Turns: 18001, Time: 01:09:15 Health: -1/89 AC: 11 Str: 11 XL: 12 Next: 7% Magic: 3/16 EV: 7 Int: 22 God: Gozag Gold: 613 SH: 5 Dex: 10 Spells: 3/17 levels left rFire + . . N - +7 long sword of the Queen {flame, rF++} rCold + + . R - +0 buckler rNeg + + + E - +2 robe {rC+} rPois ∞ O - +2 helmet rElec . D - +0 cloak rCorr . X - +1 pair of gloves SInv . S - +0 pair of boots Will +.... (no amulet) Stlth ++ B - +5 ring of evasion HPRegen 0.34/turn (no ring) MPRegen 0.15/turn %: faith @: gold aura, constricted A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in an ice cave. You worshipped Gozag. Gozag was pleased with you. You visited 4 branches of the dungeon, and saw 15 of its levels. You also visited: Ice Cave. You collected 2048 gold pieces. You spent 150 gold pieces at shops. You paid 1285 gold pieces to Gozag. Inventory: Hand Weapons G - a +2 hand axe of electrocution K - a +4 morningstar N - the +7 long sword of the Queen (weapon) {flame, rF++} (You found it on level 11 of the Dungeon) rF++: It greatly protects you from fire. U - a +3 spear of venom W - a +1 vampiric dagger Z - a +2 dagger of venom Missiles J - 5 poisoned darts T - 6 boomerangs (quivered) Armour A - a +2 kite shield D - a +0 cloak (worn) E - a +2 robe of cold resistance (worn) O - a +2 helmet (worn) P - the +1 scale mail "Zos Ben" {rElec rC- rCorr Int+4} (You found it on level 8 of the Dungeon) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). R - a +0 buckler (worn) S - a +0 pair of boots (worn) X - a +1 pair of gloves (worn) Jewellery B - a +5 ring of evasion (left hand) C - the amulet of Vymobaf {Harm Fly rC- Regen+ Dex+3} (You found it on level 8 of the Dungeon) [amulet of regeneration] Harm: It increases damage dealt and taken. Fly: It grants you flight. rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. Dex+3: It affects your dexterity (+3). Wands V - a wand of flame (3) Scrolls r - 2 scrolls of identify y - a scroll of poison z - a scroll of teleportation F - 2 scrolls of fog H - a scroll of enchant weapon I - a scroll of revelation L - a scroll of brand weapon M - a scroll of silence Q - a scroll of immolation Y - a scroll of blinking Skills: + Level 6.8 Fighting + Level 5.8 Dodging - Level 2.0 Stealth * Level 6.3 Shields - Level 3.0 Spellcasting - Level 9.0 Conjurations - Level 5.0 Translocations * Level 3.1 Earth Magic - Level 5.0 Alchemy - Level 6.0 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Iskenderun's Mystic Conj/Tloc 34% 2d8 (+2d4 9% 4 p - Fulminant Prism Conj/Alch 17% 3d11 9% 4 s - Stone Arrow Conj/Erth 58% 3d10 4% 3 x - Searing Ray Conj 84% 2d7 1% 2 z - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 50% N/A 1% 1 Sandblast Erth 34% 2d9 4% 1 Hailstorm Conj/Ice 23% 3d7 8% 3 Passwall Erth 17% N/A 14% 3 Freeze Ice 12% 1d3 16% 1 Volatile Blastmotes Fire/Tloc 28% 2d12 17% 3 Jinxbite Hex 6% N/A 24% 2 Frozen Ramparts Ice 6% 1d1 43% 3 Summon Ice Beast Ice/Summ 3% N/A 43% 3 Passage of Golubria Tloc 25% N/A 21% 4 Leda's Liquefaction Alch/Erth 10% N/A 30% 4 Alistair's Intoxication Alch 16% N/A 50% 5 Arcjolt Conj/Air 11% 1d21 56% 5 Summon Seismosaurus Egg Summ/Erth 10% N/A 65% 4 Lee's Rapid Deconstruct Erth 8% 3d7* 77% 5 Forge Lightning Spire Air/Frge 3% 3d4 85% 4 Silence Hex/Air 1% N/A 99% 5 Summon Mana Viper Hex/Summ 3% N/A 99% 5 Forge Monarch Bomb Fire/Frge 1% 4d5 100% 6 Permafrost Eruption Ice/Erth 5% 2x4d2 100% 6 Monstrous Menagerie Summ 1% N/A 100% 7 Lehudib's Crystal Spear Conj/Erth 14% 10d5 100% 8 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:7 Lair (1/5) D:10 Orc (2/2) D:9 IceCv (1/1) Elf: Orc:2 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Shops: D:1 * Portals: Abyss: D:4 Annotations: D:4 2 transporters, NotBatman's ghost, amateur MiSu D:6 exclusion: troll D:10 exclusion: oklob plant Orc:2 Azrael Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History You start resting. A dire elephant simulacrum comes into view. You throw a boomerang. The boomerang hits the dire elephant simulacrum and shatters, but does no damage. You throw a boomerang. The boomerang hits the dire elephant simulacrum but does no damage. Casting: Stone Arrow (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You throw a boomerang. The boomerang hits the dire elephant simulacrum but does no damage. Casting: Stone Arrow (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (mildly dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dire elephant simulacrum (100% to hit) The stone arrow hits the dire elephant simulacrum! The dire elephant simulacrum is moderately damaged. Casting: Stone Arrow (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (mildly dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dire elephant simulacrum (moderately damaged, 100% to hit) The stone arrow hits the dire elephant simulacrum! The dire elephant simulacrum is heavily damaged. Casting: Stone Arrow (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (mildly dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dire elephant simulacrum (heavily damaged, 100% to hit) The stone arrow hits the dire elephant simulacrum! The dire elephant simulacrum is almost destroyed. Casting: Stone Arrow (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You throw a boomerang. The boomerang hits the dire elephant simulacrum. The dire elephant simulacrum vaporises! Your Earth Magic skill increases to level 3! You now have 613 gold pieces (gained 7). You close the door, pushing everything out of the way. You start resting. HP restored. You start resting. An ice devil and an anaconda simulacrum come into view. Casting: Stone Arrow (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (mildly dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice devil (wandering, hasn't noticed you, 71% to hit) The stone arrow hits the ice devil!! The ice devil is heavily wounded. Casting: Stone Arrow (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (mildly dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an anaconda simulacrum (68% to hit) The stone arrow hits the ice devil! The ice devil is severely wounded. The ice devil hits you. The ice devil freezes you. You resist. Casting: Stone Arrow (mildly dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (mildly dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an anaconda simulacrum (68% to hit) The stone arrow hits the ice devil!! You kill the ice devil! Unknown command. You slash the anaconda simulacrum! You melt the anaconda simulacrum. The anaconda simulacrum is heavily damaged. The anaconda simulacrum grabs you. The anaconda simulacrum bites you! The anaconda simulacrum freezes you. You resist. The anaconda simulacrum constricts you. You block the anaconda simulacrum's attack. The anaconda simulacrum constricts you. You hit the anaconda simulacrum. You melt the anaconda simulacrum. The anaconda simulacrum is severely damaged. The anaconda simulacrum bites you! The anaconda simulacrum freezes you! You resist. The anaconda simulacrum constricts you. The anaconda simulacrum bites you! The anaconda simulacrum freezes you! You resist. * * * LOW HITPOINT WARNING * * * The anaconda simulacrum constricts you. * * * LOW HITPOINT WARNING * * * The anaconda simulacrum bites you but does no damage. The anaconda simulacrum constricts you. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Unknown command. Unknown command. You barely miss the anaconda simulacrum. The anaconda simulacrum is severely damaged. The anaconda simulacrum bites you but does no damage. The anaconda simulacrum constricts you. * * * LOW HITPOINT WARNING * * * The anaconda simulacrum bites you! * * * LOW HITPOINT WARNING * * * The anaconda simulacrum freezes you. You resist. You die... Your body crumbles into a pile of gold. ##.............## #...............# #...............# #.......⌠.......# #...............# #...............# ##.............## #.####...####.# ###..#.@.#..### #⌠$##Z##)⌠# ## ..$#'## #...#.. #...### #...# #...# ..... You could see an anaconda simulacrum. Vanquished Creatures 2 two-headed ogres An orc sorcerer (D:9) 2 ice statues (IceCv) A gargoyle (D:10) 2 rime drakes A freezing wraith (IceCv) Jeremiah (D:8) 2 ice devils (IceCv) An anaconda simulacrum (IceCv) A troll (Orc:1) A polar bear (Lair:1) Prince Ribbit (D:8) 12 yaks A vampire (D:9) A dire elephant simulacrum (IceCv) 2 wraiths 7 spriggans (D:8) 3 wyverns A warg (Orc:1) 3 fire elementals 3 steam dragons A vampire mosquito (D:11) A harpy simulacrum (IceCv) 4 hell hounds 2 water moccasins An acid dragon (D:8) 3 orc warriors 3 black bears 6 sky beasts 2 ogres 3 wolves (Lair:1) 3 centaurs 2 phantoms (D:5) 7 bullfrogs A gnoll sergeant (D:7) A cane toad simulacrum (IceCv) 4 scorpions A two-headed ogre simulacrum (IceCv) 9 wights A marrowcuda (D:11) 2 elephant simulacra (IceCv) 27 killer bees 3 howler monkeys An electric eel (D:11) 5 hounds 2 jellies 6 orc priests A sleepcap (D:8) 3 iguanas 9 orc wizards A polar bear simulacrum (IceCv) Robin (D:4) 6 gnolls 7 adders 2 white imps 3 ufetubi 2 dart slugs 39 orcs 7 endoplasms 4 giant cockroaches 18 goblins 7 hobgoblins 3 quokkas 3 ball pythons A bat (D:2) 3 frilled lizards 10 kobolds 4 rats 284 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RoGGa the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 279 | D:2 | Reached XP level 2. HP: 19/19 MP: 2/5 324 | D:1 | Learned a level 2 spell: Searing Ray 352 | D:2 | Reached skill level 3 in Spellcasting 450 | D:1 | Found Evvudda's Assorted Antiques. 1050 | D:2 | Reached XP level 3. HP: 25/25 MP: 2/7 1287 | D:2 | Reached XP level 4. HP: 32/32 MP: 2/8 1292 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2044 | D:3 | Reached skill level 4 in Conjurations 2603 | D:3 | Reached XP level 5. HP: 17/38 MP: 0/9 2833 | D:4 | Noticed NotBatman's ghost (amateur MiSu) 2834 | D:4 | Found a one-way gate to the infinite horrors of the Abyss. 2845 | D:4 | Found a transporter. 2876 | D:4 | Found a transporter. 3190 | D:5 | Entered Level 5 of the Dungeon 3211 | D:4 | Noticed Robin 3232 | D:4 | Killed Robin 3585 | D:4 | Noticed a wyvern 3596 | D:4 | Killed a wyvern 3597 | D:4 | Reached XP level 6. HP: 7/45 MP: 0/10 3742 | D:4 | Learned a level 4 spell: Fulminant Prism 4348 | D:5 | Reached XP level 7. HP: 51/51 MP: 4/11 4840 | D:5 | Found a bloodstained altar of Trog. 5231 | D:6 | Reached skill level 5 in Conjurations 5466 | D:6 | Reached skill level 3 in Fighting 5466 | D:6 | Reached skill level 3 in Dodging 5466 | D:6 | Reached skill level 3 in Translocations 5470 | D:6 | Reached XP level 8. HP: 48/58 MP: 1/12 5778 | D:6 | Reached skill level 3 in Evocations 6040 | D:6 | Reached skill level 3 in Alchemy 6366 | D:6 | Noticed a troll 6762 | D:7 | Reached XP level 9. HP: 65/65 MP: 2/13 7062 | D:7 | Found a staircase to the Ecumenical Temple. 7072 | Temple | Entered the Ecumenical Temple 7100 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 7206 | D:7 | Reached skill level 6 in Conjurations 7419 | D:1 | Bought a scroll labelled CANIH ISEVVYVA for 25 gold pieces 7419 | D:1 | Bought a scroll labelled CANIH ISEVVYVA for 25 gold pieces 7419 | D:1 | Bought a scroll labelled CEEMMUREEL for 25 gold pieces 7421 | D:1 | Bought a scroll of teleportation for 75 gold pieces 9195 | D:8 | Reached XP level 10. HP: 6/73 MP: 2/14 9870 | D:8 | Noticed Prince Ribbit 9870 | D:8 | Noticed Jeremiah 9890 | D:8 | Killed Jeremiah 9993 | D:8 | Killed Prince Ribbit 9994 | D:8 | Reached skill level 7 in Conjurations 10126 | D:8 | Identified the amulet of Vymobaf {Harm Fly rC- Regen+ | Dex+3} 10153 | D:8 | Found a hazy altar of Hepliaklqana. 10277 | D:9 | Noticed a two-headed ogre 10292 | D:9 | Killed a two-headed ogre 10293 | D:9 | Reached skill level 3 in Shields 10484 | D:8 | Identified the +1 scale mail "Zos Ben" {rElec rC- rCorr | Int+4} 10494 | D:8 | Found a radiant altar of Vehumet. 10879 | D:9 | Found a staircase to the Orcish Mines. 10949 | D:9 | Found an ornate altar of the Wu Jian Council. 10961 | D:9 | Reached skill level 6 in Evocations 11219 | D:10 | Entered Level 10 of the Dungeon 11219 | D:10 | Noticed a two-headed ogre 11662 | D:9 | Found an ancient bone altar of Kikubaaqudgha. 11671 | D:9 | Reached XP level 11. HP: 79/80 MP: 5/15 11844 | D:9 | Found an iron altar of Okawaru. 11936 | D:10 | Killed a two-headed ogre 12579 | Orc:1 | Entered Level 1 of the Orcish Mines 12579 | Orc:1 | Noticed an orc sorcerer 12586 | D:9 | Learned a level 3 spell: Stone Arrow 12600 | D:9 | Paralysed by an orc sorcerer for 3 turns 12603 | D:9 | Killed an orc sorcerer 12604 | D:9 | Reached skill level 8 in Conjurations 13105 | Orc:2 | Entered Level 2 of the Orcish Mines 13429 | Orc:1 | Reached skill level 6 in Fighting 14531 | Orc:2 | Noticed Azrael 15280 | D:10 | Noticed an oklob plant 15283 | D:10 | Noticed a two-headed ogre 15319 | D:11 | Identified the +7 long sword of the Queen {flame, rF++} 16106 | D:10 | Noticed a deep elf pyromancer 16415 | D:10 | Found a staircase to the Lair. 16661 | Lair:1 | Entered Level 1 of the Lair of Beasts 16957 | Lair:1 | Reached skill level 6 in Shields 16964 | Lair:1 | Found a frozen archway. 17143 | IceCv | Entered an ice cave 17188 | IceCv | Upgraded the game from 0.33-a0-617-g7ba718c05c to | 0.33-a0-619-gcdb383b4eb 17389 | IceCv | HP: 4/83 [ice beast[an ice statue] (4)] 17777 | IceCv | Reached XP level 12. HP: 81/89 MP: 13/16 17788 | IceCv | Reached skill level 9 in Conjurations 17937 | IceCv | Reached skill level 3 in Earth Magic 18001 | IceCv | Slain by an anaconda simulacrum Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_rooms, serial_shops, shop_statue, minmay_door_square, serial_bayou_lagoon_b D:2: wad_pebble_path, layout_rooms, corexii_leaking_fountain D:3: layout_basic, minmay_misc_feat_secret_circle, nicolae_half_adder D:4: layout_basic, gammafunk_ghost_abyssal_escape, uniq_robin D:5: layout_basic, general_overflow_altar, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_window_1, aquarium_window_1, aquarium_window_fake, aquarium_view_2e, aquarium_pool_double D:6: layout_basic, nicolae_elyvilon_peaceful_grove D:7: layout_basic, minmay_temple_entry_steel_oval D:8: kb_forest_paths, layout_gridville, kennysheep_mini, nicolae_hepliaklqana_hippocampus, uniq_prince_ribbit1, uniq_jeremiah D:9: layout_roguey, mainiacjoe_overflow_large_starburst, mainiacjoe_overflow_boulevard, david_orc_2 D:10: layout_rooms, dpeg_oklobed_lair, dilly_guarded_unrand_elemental_staff D:11: layout_irregular_city, serial_bayou, serial_bayou_pond_d, serial_bayou_pond_d, serial_bayou_lake_a, serial_bayou_lagoon_a, serial_bayou_shore_a Temple: nicolae_temple_superstar Lair:1: layout_misc_corridors, portal_ice_cave_entry_guarded_snowflake, wander_river, serial_bayou_shore_b Orc:1: layout_caves, nicolae_orc_crystal_geode, uniq_fannar Orc:2: st_orc_elflike, layout_caves, basic_altar, special_room, hellmonk_ghost_happy_afterlife, uniq_azrael, uniq_snorg IceCv: ice_cave_tombish Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 | ---------------+-------------------------------------+----- Spellcasting | 3 | 3.0 Stealth | 2 | 2.0 Fighting | 1 2 3 4 5 6 | 6.8 Dodging | 2 3 4 5 | 5.8 Conjurations | 4 5 6 7 8 9 | 9.0 Translocations | 1 2 3 4 5 | 5.0 Evocations | 1 2 3 4 6 | 6.0 Alchemy | 2 3 4 5 | 5.0 Shields | 2 4 6 | 6.3 Earth Magic | 2 3 | 3.1 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 1 | | | || 1 Dagger | 6 | 30 | 76 | 32 || 144 Hand axe | | | | 89 || 89 Long sword | | | | 135 || 135 Throw: Boomerang | | | | 50 || 50 Cast: Magic Dart | 40 | 64 | 29 | 15 || 148 Searing Ray | 9 | 17 | 62 | 56 || 144 Iskenderun's Myst | | | 10 | 42 || 52 Fulminant Prism | | | 2 | 11 || 13 Stone Arrow | | | | 96 || 96 Invoke: Potion Petition | | | | 2 || 2 Evoke: Wand | | 1 | 7 | 7 || 15 Use: Scroll | 4 | 5 | 3 | 7 || 19 Stab: Sleeping | 1 | 1 | | || 2 Paralysed | | | 1 | 9 || 10 Distracted | | | | 2 || 2 Invisible | | | | 2 || 2 Armour: Robe | 7 | 27 | 131 | 304 || 469 Dodge: Dodged | 3 | 18 | 71 | 344 || 436 Block: Buckler | | | | 67 || 67 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 18188 | 17459 | 729 | 8409 | 5761 | 16 | 1136.8 | Dungeon | 14340 | 13708 | 632 | 5605 | 5614 | 11 | 1303.6 | Temple | 127 | 73 | 54 | 71 | 0 | 1 | 127.0 | Lair | 502 | 502 | 0 | 276 | 0 | 1 | 502.0 | Orcish Mines | 2340 | 2297 | 43 | 1803 | 142 | 2 | 1170.0 | Ice Cave | 877 | 877 | 0 | 654 | 5 | 1 | 877.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:8: 2339 daAuts D:9: 2142 daAuts D:7: 1560 daAuts D:4: 1535 daAuts Orc:1: 1469 daAuts D:6: 1208 daAuts D:5: 1101 daAuts D:10: 1082 daAuts D:3: 1018 daAuts D:1: 999 daAuts D:2: 894 daAuts IceCv: 877 daAuts Orc:2: 870 daAuts Lair:1: 502 daAuts D:11: 457 daAuts