Dungeon Crawl Stone Soup version 0.33-a0-656-g0a0a479413 (webtiles) character file. Game seed: 2855731868768427515 2 RoGGa the Sneak (level 1, -1/14 HPs) Began as a Gargoyle Delver on Jan 10, 2025. Slain by a water moccasin (8 damage) ... on level 5 of the Dungeon. The game lasted 00:01:15 (237 turns). RoGGa the Sneak (Gargoyle Delver) Turns: 237, Time: 00:01:15 Health: -1/14 AC: 5 Str: 15 XL: 1 Next: 30% Magic: 1/1 EV: 10 Int: 10 God: Gold: 12 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . a - +0 mace rCold . . . (no shield) rNeg + . . b - +0 leather armour rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: hasted, very quick A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 leather armour (worn) Wands g - a wand of digging (3) G - a wand of light (2) Scrolls e - 2 scrolls of fear F - a scroll of fog Skills: + Level 3.3 Fighting * Level 2.0 Maces & Flails + Level 1.5 Dodging - Level 5.4 Stealth * Level 0.1 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! Welcome, RoGGa the Gargoyle Delver. The transcendent Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found 12 gold pieces. Found a stone staircase leading down. Setting a skill training target for Fighting at 12.0. Setting a skill training target for Maces & Flails at 12.0. Setting a skill training target for Axes at 14.0. Setting a skill training target for Polearms at 14.0. Setting a skill training target for Short Blades at 10.0. Setting a skill training target for Armour at 7.0. Setting a skill training target for Dodging at 12.0. Setting a skill training target for Shields at 5.0. Setting a skill training target for Stealth at 2.0. Setting a skill training target for Spellcasting at 3.0. Setting a skill training target for Conjurations at 8.0. Setting a skill training target for Summonings at 16.0. Setting a skill training target for Necromancy at 11.0. Setting a skill training target for Translocations at 5.0. Setting a skill training target for Hexes at 6.0. Setting a skill training target for Forgecraft at 10.0. Setting a skill training target for Fire Magic at 7.0. Setting a skill training target for Alchemy at 5.0. Setting a skill training target for Air Magic at 7.0. Setting a skill training target for Earth Magic at 10.0. Setting a skill training target for Invocations at 14.0. Setting a skill training target for Evocations at 10.0. Setting a skill training target for Throwing at 2.0. Unknown command. You now have 12 gold pieces. A water moccasin and an orc come into view. G - a wand of light (2) You open the door. There is an open door here. You hear the slow rusting of a very distant drain. Okay, then. Unknown command. An orc comes into view. It is wielding a +0 short sword. You hit the orc. The orc is heavily wounded. The orc hits you with a +0 short sword. You hit the orc but do no damage. The orc is heavily wounded. The orc hits you with a +0 short sword. You sock the orc! You kill the orc! Training target 2.0 for Stealth reached! No target in view! No target in view! Things that are here: a +0 short sword; a +0 ring mail You hear the slow rusting of a distant drain. HP restored. Found a stone staircase leading up. There is a stone staircase leading up here. Your library has no spells. Your library has no spells. You climb upwards. There is a stone staircase leading down here. e - 2 scrolls of fear (gained 1) There is a stone staircase leading down here. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! There is a stone staircase leading up here. As you read the scroll of revelation, it crumbles to dust. You feel aware of your surroundings. You sensed 1 shop/portal. Things that are here: a +0 ring mail; a +0 short sword You hear the slow rusting of a very distant drain. You hear the rusting of a very distant drain. There is an open door here. The water moccasin hisses angrily. You hit the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you. The water moccasin closely misses you. You miss the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you but does no damage. You closely miss the water moccasin. The water moccasin is lightly wounded. The water moccasin closely misses you. The water moccasin bites you. You closely miss the water moccasin. The water moccasin is lightly wounded. The water moccasin barely misses you. x2 You miss the water moccasin. The water moccasin is lightly wounded. The water moccasin completely misses you. The water moccasin bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel yourself speed up. The water moccasin bites you but does no damage. You barely miss the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you! Ouch! That really hurt! You die... ,* *,,,,,,*,,^,**,* ,* *,,,,..*******,* ,**** *,,,...,,,,,,,,, ,,,,* ***....,,,,,,,** ,,,,* ####### *#...o,,,,,,,* ,,,,** #.....# *#...[.,,,,,,,* ,,,,,** ##.....###......,,,,,,,* ,,,,,,* #........S......,......## ,,,,#,* #.......@##.....,......## ,,,,#.**#........#*,,...,######## ,,,,*..,#........####**#*######## ,,****#.#...........# ######## *** #.............### ####.... ###.>.........'.# ####.### #########...#.# ####.#.. #...#.# ####.#.# #...#.# ####[#.# You could see a water moccasin and an orc (wandering). Vanquished Creatures An orc (D:5) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | RoGGa the Gargoyle Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 14/14 MP: 1/1 8 | D:5 | Noticed a water moccasin 237 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:4: minmay_polygon_palace, layout_basic, old_standard_altar, vehumet_crystals, minmay_temple_entry_hall, uniq_robin D:5: lemuel_ratsnest, layout_basic, gup_sewer_entry_bubbles, uniq_blorkula_the_orcula Action || total ---------------------------++------- Melee: Mace || 9 Use: Scroll || 1 Potion || 1 Armour: Leather armour || 8 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 239 | 144 | 95 | 0 | 3 | 2 | 119.5 | Dungeon | 239 | 144 | 95 | 0 | 3 | 2 | 119.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 232 daAuts D:4: 6 daAuts