Dungeon Crawl Stone Soup version 0.33-a0-658-g60181c1710 (webtiles) character file. Game seed: 9928393128650754 0 RoGGa the Sneak (level 1, 0/14 HPs) Began as a Gargoyle Delver on Jan 12, 2025. Slain by a jelly (2 damage) ... on level 6 of the Dungeon. The game lasted 00:00:42 (115 turns). RoGGa the Sneak (Gargoyle Delver) Turns: 115, Time: 00:00:42 Health: 0/14 AC: 5 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 10 Int: 10 God: Gold: 35 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . a - +0 mace rCold . . . (no shield) rNeg + . . b - +0 leather armour rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 leather armour (worn) G - a +0 pair of gloves Wands g - a wand of digging (3) H - a wand of charming (7) Scrolls d - a scroll of revelation e - a scroll of fear F - a scroll of fog Potions h - a potion of haste Skills: + Level 3.2 Fighting * Level 2.0 Maces & Flails + Level 1.5 Dodging * Level 5.4 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 43% 1 Jinxbite Hex 0% N/A 56% 2 Alistair's Intoxication Alch 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Vehumet Yredelemnul Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Welcome, RoGGa the Gargoyle Delver. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found 13 gold pieces. Found a stone staircase leading down. Setting a skill training target for Fighting at 12.0. Setting a skill training target for Maces & Flails at 12.0. Setting a skill training target for Axes at 14.0. Setting a skill training target for Polearms at 14.0. Setting a skill training target for Short Blades at 10.0. Setting a skill training target for Armour at 7.0. Setting a skill training target for Dodging at 12.0. Setting a skill training target for Shields at 5.0. Setting a skill training target for Stealth at 2.0. Setting a skill training target for Spellcasting at 3.0. Setting a skill training target for Conjurations at 8.0. Setting a skill training target for Summonings at 16.0. Setting a skill training target for Necromancy at 11.0. Setting a skill training target for Translocations at 5.0. Setting a skill training target for Hexes at 6.0. Setting a skill training target for Forgecraft at 10.0. Setting a skill training target for Fire Magic at 7.0. Setting a skill training target for Alchemy at 5.0. Setting a skill training target for Air Magic at 7.0. Setting a skill training target for Earth Magic at 10.0. Setting a skill training target for Invocations at 14.0. Setting a skill training target for Evocations at 10.0. Setting a skill training target for Throwing at 2.0. Unknown command. You now have 13 gold pieces. G - a +0 pair of gloves There is a stone staircase leading down here. You climb downwards. You hear the hiss of flowing sand. There is an entrance to an ossuary on this level. Hurry and find it before the portal is buried! Found a stone staircase leading down. There is a stone staircase leading up here. You now have 35 gold pieces (gained 22). You pick up a book of Party Tricks and begin reading... You add the spells Apportation, Jinxbite and Alistair's Intoxication to your library. Found a basalt altar of Yredelemnul. Found a stone staircase leading down. Found a plate armour. Found a radiant altar of Vehumet. You hear the slow hiss of a very distant avalanche of sand. A hound comes into view. A jelly comes into view. The jelly quivers. You see here a wand of charming (7). H - a wand of charming (7) You sock the jelly! Your hands burn! The jelly is heavily wounded. The jelly hits you but does no damage. You hit the jelly. Your hands burn! The jelly is severely wounded. The jelly hits you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jelly. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is severely wounded. The jelly closely misses you. You barely miss the jelly. The jelly is severely wounded. The jelly hits you but does no damage. The jelly hits you. You die... h #...##.........#...... #..#### #...........#....... .....?.####.#..####.##...#... ..............## #.###...... .......###...## #.......... ....... #.### ..##..#... ....?..###.#######...###.###. ...................#.# #.# #. ............@....... .. ## #...........J......# . # ##....(..........#.# # ..............# ..............# ...........##.# ........#.. .. ...#... .# .# You could see a jelly. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | RoGGa the Gargoyle Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 14/14 MP: 1/1 64 | D:6 | Found a basalt altar of Yredelemnul. 66 | D:6 | Found a radiant altar of Vehumet. 102 | D:6 | Noticed a hound 106 | D:6 | Noticed a jelly 115 | D:6 | Slain by a jelly Illustrated notes Levels and vault maps discovered: D:5: layout_gridville, gammafunk_ghost_smash D:6: layout_rooms, nicolae_overflow_hidden_temple, minmay_temple_entry_stoned_glass, serial_shops, nicolae_shop_mannequins, nicolae_shop_scrapyard, enter_ossuary_3 Action || total ---------------------------++------- Melee: Mace || 4 Armour: Leather armour || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 115 | 115 | 0 | 0 | 46 | 2 | 57.5 | Dungeon | 115 | 115 | 0 | 0 | 46 | 2 | 57.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 94 daAuts D:5: 21 daAuts