Dungeon Crawl Stone Soup version 0.33-a0-932-g1afe1e7492 (webtiles) character file. Game seed: 17856773265648282215 28 RoGGa the Vexing (level 3, 0/23 HPs) Began as a Poltergeist Hexslinger on Feb 18, 2025. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:03:45 (736 turns). RoGGa the Vexing (Poltergeist Hexslinger) Turns: 736, Time: 00:03:46 Health: 0/23 AC: 1 Str: 4 XL: 3 Next: 0% Magic: 3/4 EV: 12 Int: 15 God: Gold: 16 SH: 0 Dex: 18 Spells: 2/4 levels left rFire . . . a - +1 sling rCold + . . (no offhand) rNeg + + + c - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: weak-willed, flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 cloak (haunted) d - a +0 pair of gloves Scrolls b - 2 scrolls of poison r - 2 scrolls of identify Potions H - a potion of heal wounds Skills: + Level 1.3 Fighting * Level 2.1 Ranged Weapons + Level 2.5 Dodging - Level 2.0 Stealth - Level 1.0 Spellcasting - Level 4.4 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Jinxbite Hex 26% N/A 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 13% N/A 12% 3 Inner Flame Hex/Fire 8% N/A 26% 3 Cause Fear Hex 6% N/A 38% 4 Dimensional Bullseye Hex/Tloc 3% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ! Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You kill the goblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 Okay, then. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'a'. You start resting. HP restored. There is an open door here. Things that are here: a +0 club; a goblin corpse There is an entrance to Wotink's Distillery here. You can access your shopping list by pressing '$'. As you open the door, it creaks loudly! Found a stone staircase leading down. There is a stone staircase leading down here. You fly downwards. Found a faded altar of an unknown god. Found a stone staircase leading down. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. f - a fizzy green potion As you read the scroll labelled AFYTIENYBB, it crumbles to dust. It is a scroll of identify. f - a potion of heal wounds; H - a potion of heal wounds You reach down and open the door. There is an open door here. r - a scroll of identify You reach down and open the door. There is an open door here. There is an open door here. There is an open door here. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. r - 2 scrolls of identify (gained 1) There is a stone staircase leading down here. You see here a jackal skeleton. You reach down and open the door. A gnoll comes into view. It is wielding a +0 club. There is an open door here. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll shouts! The gnoll is lightly wounded. You shoot a sling bullet. The sling bullet completely misses the gnoll. Casting: Jinxbite (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? a - Jinxbite Adjust to which letter? z - Jinxbite Casting: Jinxbite (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. There is an open door here. You shoot a sling bullet. The sling bullet hits the gnoll! The gnoll is severely wounded. The jinxing sprites lose interest in you. The gnoll completely misses you. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you with a +0 club. You shoot a sling bullet. The sling bullet completely misses the gnoll. The gnoll hits you with a +0 club! You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (severely wounded, 65% to hit) You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll hits you with a +0 club. The gnoll barely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (severely wounded, 65% to hit) You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (severely wounded, 65% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll closely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (severely wounded, 65% to hit) You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll hits you with a +0 club. You die... ..##.............##...######PPP.P ..##.##.###.####.##...##....PPP.P ........###.####.##....+....PP.PP .....##...............##....PP.P. .............###.##...##....PP.P. .........##..# #.##...##....PP.P. ..##.....##.[###.##.....###.PP.PP ......................#.# #.PPP.P ...##.....#.####@##.#.#.# #.PPP.P ...###....+.####g##.#.#.# #.PPPP. ...# #....#.#.......###.###.PPPPP ...###....#+####'#### #.....PPPPP ....##........÷...# #.######### ..).)..........÷..# ###.# ....###'##........# #...# ♣...# #.##........# ##### ....# ####÷.÷.....# You could see a gnoll. Vanquished Creatures 2 dart slugs (D:1) An endoplasm (D:1) 5 goblins (D:1) 2 hobgoblins 4 jackals (D:1) 2 kobolds (D:1) A quokka (D:1) A bat (D:1) 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RoGGa the Poltergeist Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 85 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 359 | D:1 | Found Wotink's Distillery. 370 | D:1 | Reached XP level 3. HP: 8/23 MP: 4/4 373 | D:1 | Learned a level 2 spell: Jinxbite 463 | D:2 | Found a faded altar of an unknown god. 736 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_basic, serial_shops, nicolae_shop_trees D:2: layout_loops_ring, serial_forest, infiniplex_forest_lined_room_3, infiniplex_forest_lined_room_2, infiniplex_forest_split, infiniplex_forest_clump_tiny, infiniplex_forest_end_double, infiniplex_forest_clump_diagonal, infiniplex_forest_join, infiniplex_forest_end_2, basic_ecumenical_altar, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.3 Stealth | 1 2 | 2.0 Ranged Weapons | 2 | 2.1 Dodging | | 2.5 Spellcasting | | 1.0 Hexes | | 4.4 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 66 Cast: Jinxbite || 1 Use: Scroll || 1 Armour: Skin || 16 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 756 | 756 | 0 | 93 | 485 | 2 | 378.0 | Dungeon | 756 | 756 | 0 | 93 | 485 | 2 | 378.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 725 daAuts D:2: 31 daAuts