Dungeon Crawl Stone Soup version 0.33-a0-932-g1afe1e7492 (webtiles) character file. Game seed: 14084086927005792482 389 RoGGa the Vexing (level 6, -1/39 HPs) Began as a Poltergeist Hexslinger on Feb 18, 2025. Slain by a scorpion (5 damage) ... on level 5 of the Dungeon. The game lasted 00:10:21 (3067 turns). RoGGa the Vexing (Poltergeist Hexslinger) Turns: 3067, Time: 00:10:22 Health: -1/39 AC: 1 Str: 4 XL: 6 Next: 49% Magic: 7/7 EV: 12 Int: 15 God: Gold: 25 SH: 0 Dex: 19 Spells: 1/7 levels left rFire . . . a - +2 sling rCold + . . (no offhand) rNeg + + + T - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr + (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.26/turn P - ring of resist corrosion MPRegen 0.10/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 180 gold pieces. You spent 155 gold pieces at shops. Inventory: Hand Weapons a - a +2 sling (weapon) L - a +2 dagger of venom N - a +2 dagger of venom O - a +0 partisan of venom R - a +2 whip of freezing Missiles J - 5 javelins Armour T - a +0 cloak (haunted) Magical Staves S - a staff of conjuration Jewellery P - a ring of resist corrosion (worn) X - a ring of ice Scrolls b - a scroll of poison F - 2 scrolls of fog Q - 2 scrolls of teleportation U - a scroll of fear Z - a scroll of enchant weapon Potions c - a potion of cancellation h - 4 potions of haste i - a potion of invisibility M - a potion of might V - a potion of brilliance Y - a potion of curing {unknown} Skills: + Level 2.2 Fighting * Level 3.2 Ranged Weapons + Level 3.3 Dodging - Level 2.0 Stealth * Level 1.3 Spellcasting * Level 6.8 Hexes * Level 1.5 Translocations - Level 0.8 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level x - Dimensional Bullseye Hex/Tloc 6% N/A 41% 4 z - Jinxbite Hex 42% N/A 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 21% N/A 4% 3 Cause Fear Hex 10% N/A 14% 4 Inner Flame Hex/Fire 12% N/A 16% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:3 * Annotations: D:3 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You shoot a sling bullet. The sling bullet closely misses the ball python. You shoot a sling bullet. The sling bullet hits the ball python. The ball python is severely wounded. You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! r - a scroll of identify As you read the scroll of identify, it crumbles to dust. W - 2 potions of mutation A quokka comes into view. You drop 2 potions of mutation. You drop a +0 dagger of venom. You shoot a sling bullet. The sling bullet hits the quokka. The quokka is almost dead. You shoot a sling bullet. The sling bullet barely misses the quokka. The quokka bites you. You shoot a sling bullet. The sling bullet hits the quokka but does no damage. The quokka is almost dead. The quokka bites you. The quokka misses you. You shoot a sling bullet. The sling bullet barely misses the quokka. The quokka barely misses you. You shoot a sling bullet. The sling bullet hits the quokka. You kill the quokka! You see here a quokka corpse. Z - a scroll of enchant weapon Found a stone staircase leading down. There is a stone staircase leading down here. You fly downwards. Found an escape hatch in the ceiling. There is a stone staircase leading up here. A scorpion comes into view. You shoot a sling bullet. The sling bullet hits the scorpion! The scorpion is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the scorpion. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is severely wounded. You shoot a sling bullet. The sling bullet barely misses the scorpion. You shoot a sling bullet. The sling bullet closely misses the scorpion. The scorpion stings you. You shoot a sling bullet. The sling bullet barely misses the scorpion. The scorpion stings you. x2 You shoot a sling bullet. The sling bullet hits the scorpion but does no damage. The scorpion is heavily wounded. The scorpion closely misses you. You shoot a sling bullet. The sling bullet hits the scorpion! The scorpion is almost dead. The scorpion closely misses you. The scorpion stings you. You shoot a sling bullet. The sling bullet closely misses the scorpion. The scorpion stings you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +2 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a scorpion (almost dead, 63% to hit) You shoot a sling bullet. The sling bullet closely misses the scorpion. The scorpion stings you. The scorpion stings you! * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a scorpion (almost dead, 63% to hit) You shoot a sling bullet. The sling bullet hits the scorpion but does no damage. The scorpion is almost dead. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a scorpion (almost dead, 63% to hit) You shoot a sling bullet. The sling bullet barely misses the scorpion. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion completely misses you. Fire: a) +2 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a scorpion (almost dead, 63% to hit) You shoot a sling bullet. The sling bullet barely misses the scorpion. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a scorpion (almost dead, 63% to hit) You shoot a sling bullet. The sling bullet hits the scorpion but does no damage. The scorpion is almost dead. The scorpion stings you. You die... ## #.. ##.# .. ###...### .... #.......###..... ........<....... ..####@s...#... #.......# .........## ............. .<##........... .!........ ##....#..... ........ ........... .......## #...#........ ........##.. You could see a scorpion. Vanquished Creatures 3 bombardier beetles An orc priest (D:4) A hound (D:4) An iguana (D:4) 2 orc wizards (D:4) 7 adders 2 ufetubi (D:4) 2 dart slugs 2 ribbon worms (D:2) 6 orcs 7 endoplasms 4 giant cockroaches 3 goblins 6 hobgoblins 7 jackals 3 kobolds 5 quokkas A ball python (D:4) 2 bats 2 frilled lizards 4 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RoGGa the Poltergeist Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 169 | D:1 | Found a faded altar of an unknown god. 183 | D:1 | Reached XP level 2. HP: 13/18 MP: 3/3 208 | D:1 | Learned a level 2 spell: Jinxbite 659 | D:2 | Reached XP level 3. HP: 13/23 MP: 4/4 706 | D:3 | Found Acunwaol's Assorted Antiques. 715 | D:3 | Bought a scroll labelled JATILU MANKU for 31 gold pieces 778 | D:2 | Reached skill level 5 in Hexes 1399 | D:3 | Reached XP level 4. HP: 28/28 MP: 5/5 1607 | D:3 | Reached XP level 5. HP: 22/34 MP: 6/6 1612 | D:3 | Learned a level 4 spell: Dimensional Bullseye 1840 | D:4 | Reached skill level 6 in Hexes 1852 | D:4 | Reached skill level 3 in Dodging 2026 | D:3 | Found a runed translucent door. 2027 | D:3 | Noticed Crazy Yiuf 2541 | D:3 | Bought 2 scrolls of identify for 124 gold pieces 2660 | D:4 | Reached skill level 3 in Ranged Weapons 2752 | D:5 | Entered Level 5 of the Dungeon 2760 | D:5 | Reached XP level 6. HP: 35/39 MP: 7/7 2814 | D:5 | Noticed a water moccasin 3067 | D:5 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_rooms, shapermc_ecumenical_altar_mp_urbaneastern, chequers_serial_rivers_room_a, minmay_pentomino_v2 D:2: layout_loops_ring, minmay_misc_feat_square, chequers_serial_rivers_small_3 D:3: layout_basic, serial_shops, nicolae_shop_tiny_waterfront, ebering_dispersal_statue_hall, grunt_decor_junction, kennysheep_generic_room_16, uniq_crazy_yiuf_cottage D:4: layout_rooms, minmay_bisected D:5: layout_cave_pools, gammafunk_ghost_necromancy, serial_bayou_pond_e, uniq_eustachio, uniq_pikel Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.2 Stealth | 1 2 | 2.0 Ranged Weapons | 2 3 | 3.2 Hexes | 5 6 | 6.8 Dodging | 3 | 3.3 Translocations | 1 | 1.5 Spellcasting | | 1.3 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 96 | 176 || 272 Use: Scroll | 8 | 6 || 14 Armour: Skin | 15 | 54 || 69 Dodge: Dodged | 26 | 59 || 85 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3143 | 3008 | 135 | 310 | 2058 | 5 | 628.6 | Dungeon | 3143 | 3008 | 135 | 310 | 2058 | 5 | 628.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1180 daAuts D:2: 746 daAuts D:4: 604 daAuts D:1: 565 daAuts D:5: 45 daAuts