Dungeon Crawl Stone Soup version 0.33-a0-964-g555990002e (webtiles) character file. Game seed: 10305251387536832016 32 RoGGa the Vexing (level 3, -2/23 HPs) Began as a Poltergeist Hexslinger on Feb 21, 2025. Slain by a gnoll ... wielding a +0 spear (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:57 (1486 turns). RoGGa the Vexing (Poltergeist Hexslinger) Turns: 1486, Time: 00:03:58 Health: -2/23 AC: 2 Str: 4 XL: 3 Next: 10% Magic: 4/4 EV: 12 Int: 15 God: Gold: 54 SH: 0 Dex: 18 Spells: 2/4 levels left rFire . . . a - +2 sling rCold + . . (no offhand) rNeg + + + c - +0 cloak rPois ∞ U - +0 cloak rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) V - a +1 dagger of speed Missiles J - 2 poisoned darts T - 8 boomerangs Armour c - a +0 cloak (haunted) U - a +0 cloak (haunted) Jewellery e - a ring of ice Scrolls b - a scroll of poison Skills: + Level 1.2 Fighting * Level 2.0 Ranged Weapons + Level 2.4 Dodging - Level 2.0 Stealth - Level 1.0 Spellcasting * Level 4.9 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Jinxbite Hex 30% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 15% N/A 10% 3 Inner Flame Hex/Fire 9% N/A 22% 3 Cause Fear Hex 7% N/A 32% 4 Volatile Blastmotes Fire/Tloc 4% 2d10 52% 3 Dimensional Bullseye Hex/Tloc 4% N/A 65% 4 Vhi's Electric Charge Tloc/Air 0% N/A 94% 4 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You fly upwards. There is a stone staircase leading down here. A goblin comes into view. It is wielding a +1 dagger of speed. The goblin shouts! You hear a shout! x2 You shoot a sling bullet. The sling bullet hits the goblin. The goblin is severely wounded. You shoot a sling bullet. The sling bullet barely misses the goblin. You shoot a sling bullet. The sling bullet completely misses the goblin. A goblin comes into view. It is wielding a +0 club. You shoot a sling bullet. The sling bullet barely misses the goblin. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! The goblin unwields a +0 club. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet misses you. You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! You see here a +1 dagger of speed. V - a +1 dagger of speed A kobold comes into view. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet barely misses the kobold. The kobold shouts! The kobold throws a boomerang. The boomerang hits you. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! T - 8 boomerangs (gained 4) Items here: ))) †. As you open the door, it creaks loudly! There is an open door here. A bat comes into view. You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! Found an escape hatch in the ceiling. W - a scroll labelled ZEUVYH XYLUGG There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. You see here a hobgoblin skeleton. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. As you read the scroll labelled ZEUVYH XYLUGG, it crumbles to dust. It is a scroll of enchant weapon. Your +1 sling glows red for a moment. You see here an adder skeleton. You see here a ball python corpse. A gnoll comes into view. It is wielding a +0 spear. You start waiting. A bat is nearby! You shoot a sling bullet. The sling bullet closely misses the bat. You shoot a sling bullet. The sling bullet hits the bat! You kill the bat! You start waiting. Done waiting. You shoot a sling bullet. The gnoll shouts! The sling bullet hits the gnoll. The gnoll is moderately wounded. You hear a shout! The gnoll shouts! You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet hits the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. The gnoll hits you with a +0 whip. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll misses you. The gnoll hits you with a +0 whip! The gnoll barely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll closely misses you. The gnoll hits you from afar with a +0 spear. You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +2 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (severely wounded, 66% to hit) You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll misses you. The gnoll hits you from afar with a +0 spear. The gnoll misses you. A gnoll comes into view. It is wielding a +0 spear. The gnoll hits you with a +0 whip. Fire: a) +2 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (severely wounded, 66% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. The gnoll hits you from afar with a +0 spear. You die... *..........,,,..##.#.#.# #.# #.. *,........,,**#.##.#.#.###.# #.. *****#..$######.##.#.......# #.. #...........#.###'#######.. #......................##.. #g.........g#.##........... #...######g.#.##...)##.#>.. #...# #g.#.##....##.#... ####...######@.#.##....##.#... #......'.......#.##....##.#... #.##...#####...#.##....##.#... #.##...# #...#.##....##..... #.##########...#.#.....##..... #.######...#...#.#.....##..... #.#....'...'...#.#.....##.#.## #.#.####...##..#.#...####.#†# #.#.#......##..#.#...####.#.## You could see 3 gnolls. Vanquished Creatures An adder (D:2) 2 dart slugs 4 ball pythons An endoplasm (D:1) A hobgoblin (D:1) A quokka (D:1) 4 bats A frilled lizard (D:2) 2 goblins (D:2) 2 kobolds 3 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RoGGa the Poltergeist Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 400 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 434 | D:1 | Learned a level 2 spell: Jinxbite 516 | D:1 | Found a faded altar of an unknown god. 1212 | D:2 | Reached XP level 3. HP: 23/23 MP: 4/4 1486 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_loops_ring, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_large_b, chequers_serial_rivers_small_b, chequers_serial_rivers_marsh, chequers_serial_rivers_room_a, angelslayer_ecumenical_altar_broken_walls_simple, grunt_decor_arrowhead, chequers_serial_rivers_small_3, hangedman_decor_peaks_small, chequers_serial_rivers_small_3 D:2: layout_basic, serial_undead, serial_undead_e, serial_undead_c, serial_undead_c, serial_undead_b D:3: layout_loops_corners, nicolae_vehumet_altar_sigil, nicolae_overflow_hidden_temple Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.2 Stealth | 1 2 | 2.0 Ranged Weapons | 2 | 2.0 Dodging | | 2.4 Spellcasting | | 1.0 Hexes | | 4.9 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 61 Use: Scroll || 4 Potion || 1 Armour: Skin || 17 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1490 | 1361 | 129 | 159 | 958 | 3 | 496.7 | Dungeon | 1490 | 1361 | 129 | 159 | 958 | 3 | 496.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 957 daAuts D:2: 531 daAuts D:3: 1 daAuts