Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 17975793727507088926 42 RoGGa the Conjurer (level 3, -12/26 HPs) Began as a Demonspawn Conjurer on May 13, 2025. Mangled by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (14 damage) ... on level 2 of the Dungeon. The game lasted 00:06:28 (2357 turns). RoGGa the Conjurer (Demonspawn Conjurer) Turns: 2357, Time: 00:06:29 Health: -12/26 AC: 7 Str: 7 XL: 3 Next: 35% Magic: 1/6 EV: 11 Int: 20 God: Gold: 65 SH: 0 Dex: 11 Spells: 0/6 levels left rFire . . . r - +2 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . y - +1 pair of gloves SInv . z - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-12 -> -18), attractive, very slightly contaminated A: thin metallic scales 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons r - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) y - a +1 pair of gloves (worn) z - a +0 pair of boots (worn) Scrolls o - 2 scrolls of teleportation {unknown} q - a scroll of vulnerability {unknown} s - a scroll of identify {unknown} t - a scroll of fear {unknown} x - a scroll of fog {unknown} Potions m - 2 potions of magic n - 2 potions of heal wounds {unknown} p - a potion of ambrosia {unknown} u - a potion of berserk rage {unknown} v - a potion of attraction Talismans w - a medusa talisman Skills: + Level 1.1 Fighting + Level 2.2 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting * Level 4.6 Conjurations * Level 0.0 Air Magic * Level 0.0 Alchemy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level m - Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 x - Searing Ray Conj 40% 2d5 3% 2 z - Magic Dart Conj 80% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 16% 1 Kinetic Grapnel Frge 8% 1d4 16% 1 Poisonous Vapours Alch/Air 8% 1d1 16% 1 Summon Small Mammal Summ 8% N/A 16% 1 Call Imp Summ 4% N/A 24% 2 Call Canine Familiar Summ 2% N/A 43% 3 Dazzling Flash Hex/Fire 4% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Eringya's Surprising Cr Summ 2% N/A 83% 4 Curse of Agony Necr 2% N/A 99% 5 Silence Hex/Air 1% N/A 99% 5 Dispersal Tloc 1% N/A 100% 6 Manifold Assault Tloc 1% N/A 100% 7 Disjunction Tloc 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:1 exclusion: gnoll D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You are partially covered in thin metallic scales. (AC +2) Message History You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. Found an escape hatch in the ceiling. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. Level annotation: exclusion: gnoll You see here 9 stones. You open the door. There is an open door here. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. y - a +1 pair of gloves You start putting on your armour. You continue putting on your +1 pair of gloves. x5 You finish putting on your +1 pair of gloves. You pick up a book of the Senses and begin reading... You add the spells Dazzling Flash, Mephitic Cloud, Silence and Curse of Agony to your library. z - a +0 pair of boots You start putting on your armour. You continue putting on your +0 pair of boots. x5 You finish putting on your +0 pair of boots. This spell is extremely dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'm'. Unknown command. Unknown command. A goblin comes into view. It is wielding a +0 club. The goblin shouts! The magic dart hits the goblin. The goblin is moderately wounded. The magic dart hits the goblin. You kill the goblin! An endoplasm comes into view. The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm quivers. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The magic dart hits the endoplasm. The endoplasm is almost dead. A hobgoblin comes into view. The magic dart hits the endoplasm. You kill the endoplasm! The hobgoblin shouts! You hear a shout! Your magical contamination has completely faded away. The magic dart hits the hobgoblin. You kill the hobgoblin! Magic restored. Found a stone staircase leading up. There is a stone staircase leading up here. This staircase leads to a travel-excluded area! Okay, then. Unknown command. You see here a +0 club. A kobold comes into view. It is wielding a +0 club. The magic dart hits the kobold. The kobold is severely wounded. The kobold shouts! The magic dart hits the kobold. You kill the kobold! Magic restored. Found a runed translucent door. Crazy Yiuf shouts! You open the door. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (extremely dangerous; 26% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (chance to affect: 86%) You miscast Mephitic Cloud. You are very lightly contaminated with residual magic. Nothing appears to happen. You hit Crazy Yiuf. Crazy Yiuf is poisoned. Crazy Yiuf is lightly wounded. Crazy Yiuf hits you with a +4 quarterstaff of chaos. You are electrocuted! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Mephitic Cloud (extremely dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (lightly wounded, very poisoned, 81% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. (Press . to maintain the ray.) Crazy Yiuf yells, "Rifle! Ice snail noodlescoop." Crazy Yiuf hits you with a +4 quarterstaff of chaos. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! It was a potion of attraction. You feel attractive to monsters. You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel sick. Crazy Yiuf hits you with a +4 quarterstaff of chaos! Ouch! That really hurt! You die... ###....# ##......# ##..## ##.##### ♣...♣♣ #.# ♣♣...♣ #### #.# ♣♣.♣♣ #..# #.##### ♣♣.♣ ##.###.#.... ♣.♣♣ #.#...#.### ♣♣.♣ #.#.###.# # ♣@♣♣ #.#.# #.# # #j# #.#.# #.# # ... #.#.# #.### #...# #.#.# #.##. #).⌠# #.#.###.##. ##### #.#........ #.######### ### #.## #.# #..# You could see Crazy Yiuf (very poisoned). Vanquished Creatures An adder (D:2) 5 endoplasms 3 giant cockroaches 5 hobgoblins A quokka (D:1) 4 ball pythons 4 bats 2 frilled lizards 5 goblins 2 kobolds (D:2) 4 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RoGGa the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 413 | D:1 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 413 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 416 | D:1 | Learned a level 2 spell: Searing Ray 1521 | D:3 | Reached XP level 3. HP: 26/26 MP: 3/6 2226 | D:2 | Learned a level 3 spell: Mephitic Cloud 2350 | D:2 | Noticed Crazy Yiuf 2357 | D:2 | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_basic D:2: layout_loops_ring, small_statue_intersection, uniq_crazy_yiuf_cottage D:3: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.2 Fighting | 1 | 1.1 Spellcasting | | 2.0 Conjurations | | 4.6 Action || total ---------------------------++------- Melee: Dagger || 6 Cast: Magic Dart || 46 Searing Ray || 13 Use: Potion || 1 Armour: Robe || 5 Dodge: Dodged || 8