Dungeon Crawl Stone Soup version 0.34-a0-1075-g5347199fb9 (webtiles) character file. Game seed: 9695843916141719319 6989 RoGGa the Conjurer (level 10, -1/84 HPs) Began as a Demigod Conjurer on Nov 3, 2025. Shot with an arrow by a centaur warrior (7 damage) ... on level 11 of the Dungeon. The game lasted 00:45:35 (16070 turns). RoGGa the Conjurer (Demigod Conjurer) Turns: 16070, Time: 00:45:35 Health: -1/84 AC: 5 Str: 8 XL: 10 Next: 52% Magic: 17/17 EV: 18 Int: 32 God: Gold: 691 SH: 5 Dex: 14 Spells: 4/15 levels left rFire . . . (100%) f - +3 dagger (venom) rCold . . . (100%) l - +0 buckler rNeg . . . (100%) q - +0 steam dragon scales rPois . (100%) h - +1 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth +++ b - ring of wizardry HPRegen 0.34/turn e - +5 ring of evasion MPRegen 0.15/turn %: wizardry (x1) @: no status effects A: high MP 1, forlorn, divine attributes, thin skeletal structure 1, deformed body a: no special abilities You were on level 11 of the Dungeon. You visited 2 branches of the dungeon, and saw 12 of its levels. You also visited: Sewer. You collected 691 gold pieces. Inventory: Hand Weapons c - a +1 dagger of speed f - a +3 dagger of venom (weapon) j - a +0 spear of venom n - a +0 flail of protection u - the +1 great sword "Usyextuis" {heavy, rElec rN+ SInv} (You found it on level 9 of the Dungeon) rElec: It insulates you from electricity. rN+: It protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. Missiles i - 7 curare-tipped darts k - 40 poisoned darts v - 6 boomerangs Armour a - a +0 robe g - a +2 scale mail of willpower h - a +1 helmet (worn) l - a +0 buckler (worn) p - a +0 hat q - +0 steam dragon scales (worn) r - a +0 helmet Magical Staves t - a staff of necromancy Jewellery b - a ring of wizardry (worn) d - a +6 ring of strength e - a +5 ring of evasion (worn) m - a ring of resist corrosion o - an amulet of guardian spirit s - a +6 ring of intelligence Wands p - a wand of polymorph (8) c - a wand of warping (4) a - a wand of flame (2) Scrolls t - 7 scrolls of teleportation b - a scroll of blinking x - 4 scrolls of amnesia p - a scroll of poison T - a scroll of torment f - 2 scrolls of fear i - 2 scrolls of identify g - a scroll of fog S - a scroll of silence Potions g - a potion of magic e - 2 potions of enlightenment c - 4 potions of curing w - 3 potions of heal wounds h - 2 potions of haste M - a potion of mutation r - a potion of resistance i - a potion of invisibility m - a potion of might b - a potion of brilliance Skills: + Level 6.5 Fighting - Level 2.0 Throwing + Level 6.8 Dodging - Level 2.0 Stealth - Level 5.0 Shields - Level 3.0 Spellcasting - Level 7.0 Conjurations - Level 4.0 Translocations - Level 4.0 Alchemy * Level 5.8 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Iskenderun's Mystic Conj/Tloc 40% 2d9 (+2d5 4% 4 p - Fulminant Prism Conj/Alch 20% 3d12 4% 4 x - Searing Ray Conj 98% 2d8 1% 2 z - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 68% 1d3 1% 1 Lesser Beckoning Tloc 60% N/A 1% 2 Kinetic Grapnel Frge 16% 1d4 3% 1 Sandblast Erth 8% 2d5 3% 1 Passage of Golubria Tloc 30% N/A 7% 4 Launch Clockwork Bee Frge 4% N/A 11% 3 Ozocubu's Armour Ice 4% N/A 11% 3 Anguish Hex/Necr 2% N/A 32% 4 Martyr's Knell Necr/Summ 4% N/A 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:7 Orc (0/2) D:9 Sewer (visited) Lair: D:8-11 The Realm of Zot is guarded by orbs of winter. Shops: D:6 (: Annotations: D:4 Dowan, Duvessa D:7 Gastronok D:10 exclusion: door Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Armour fits poorly on your strangely shaped body. Message History (Press . to maintain the ray.) You hear a bellow! A yak comes into view. The searing ray hits the yak. The yak is heavily wounded. The searing ray hits the yak! The yak is moderately wounded. The yak bellows! The searing ray hits the yak! The yak is almost dead. The searing ray hits the yak! The yak is moderately wounded. The searing ray hits the yak. The yak is almost dead. The searing ray hits the yak! The yak is heavily wounded. The searing ray hits the yak. The yak is moderately wounded. You finish channelling your searing ray. The yak closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the yak! The yak is heavily wounded. The yak is knocked back by the mystic blast. The mystic blast hits the yak. The yak is severely wounded. The mystic blast hits the yak! You kill the yak! Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (severely wounded, 90% to hit) You focus your ray upon the yak. The searing ray hits the yak! The yak is almost dead. The searing ray misses the yak. (Press . to maintain the ray.) The yak gores you! The searing ray hits the yak! You kill the yak! The searing ray hits the yak! The yak is almost dead. The searing ray hits the yak. The yak is almost dead. The yak barely misses you. The searing ray hits the yak. The yak is almost dead. You finish channelling your searing ray. The yak misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (almost dead, 90% to hit) You focus your ray upon the yak. The searing ray hits the yak. You kill the yak! (Press . to maintain the ray.) You start resting. You stop channelling your searing ray. You start resting. HP restored. You start resting. Magic restored. Things that are here: a yak corpse; a yak corpse Found a stone staircase leading down. c - a scroll labelled FUSCHY XUURCH As you read the scroll of identify, it crumbles to dust. c -> S - a scroll of silence There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You climb upwards. Level annotation: exclusion: door There is a stone staircase leading down here. There is a stone staircase leading up here. You see here 5 large rocks. Partly explored, can't reach some items. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You open the door. A centaur warrior comes into view. There is an open door here. A boulder beetle comes into view. The centaur warrior shouts! The centaur warrior wields a +1 shortbow of flaming. It bursts into flame! The centaur warrior shoots an arrow. The arrow misses you. The centaur warrior shoots an arrow. The arrow misses you. The centaur warrior shoots an arrow. The arrow hits you! The arrow burns you. The centaur warrior shoots an arrow. The arrow hits you! The arrow burns you. The centaur warrior shoots an arrow. The arrow hits you!! * * * LOW HITPOINT WARNING * * * The arrow burns you. * * * LOW HITPOINT WARNING * * * The centaur warrior shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The arrow burns you! You die... #####.# .....### ... #......# .... #......# ... #...... .. #..... ##########. #....# .........#.#####...<# .......<.#...@.c....# ########.#..........# #.#..........# #.#..........# #.#..........# #.#........... ########.#........... .........'.......^... .........#.......... You could see a centaur warrior. Vanquished Creatures A troll (D:9) A hornet (D:8) A slime creature (D:6) A vampire (D:8) 2 wyverns 11 yaks A wraith (D:9) 2 steam dragons Edmund (D:6) An acid dragon (D:10) A water moccasin (D:7) 4 orc warriors A sky beast (D:7) 2 kobold geomancers (D:7) A black bear (D:5) 2 ogres A centaur (D:10) 3 kobold brigands 2 brain worms (Sewer) 3 bullfrogs 2 gnoll sergeants 3 killer bees (D:9) 9 howler monkeys 2 bombardier beetles 4 hounds 6 orc priests 7 jellies 3 drudes 5 sleepcaps (D:4) 6 clockroaches 2 iguanas Terence (D:2) 8 orc wizards 9 gnolls 9 adders A river rat (Sewer) A white imp (D:8) 2 ufetubi (D:4) 7 dart slugs 7 ribbon worms 31 orcs 16 endoplasms 4 hobgoblins 7 jackals (D:1) 5 quokkas 11 ball pythons 5 bats 6 frilled lizards 7 goblins 22 kobolds 6 rats 256 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RoGGa the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 243 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/7 345 | D:1 | Learned a level 2 spell: Searing Ray 388 | D:2 | Reached skill level 4 in Conjurations 627 | D:1 | Reached XP level 3. HP: 28/28 MP: 2/8 2033 | D:2 | Noticed Terence 2098 | D:2 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 2098 | D:2 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [potion of mutation] 2099 | D:2 | Killed Terence 2100 | D:2 | Reached XP level 4. HP: 7/35 MP: 0/9 3678 | D:3 | Reached XP level 5. HP: 41/41 MP: 6/11 4602 | D:5 | Entered Level 5 of the Dungeon 4704 | D:5 | Reached skill level 5 in Conjurations 4717 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 5007 | D:4 | Reached skill level 3 in Dodging 5007 | D:4 | Reached XP level 6. HP: 48/48 MP: 9/12 5979 | D:5 | Noticed a steam dragon 6128 | D:4 | Noticed Duvessa 6128 | D:4 | Noticed Dowan 6572 | D:6 | Noticed Edmund 6583 | D:6 | Reached skill level 3 in Spellcasting 6583 | D:6 | Reached XP level 7. HP: 56/56 MP: 7/14 6700 | D:6 | Found a glowing drain. 6733 | Sewer | Entered a sewer 6743 | Sewer | Learned a level 4 spell: Fulminant Prism 7576 | Sewer | Reached skill level 3 in Fighting 7576 | Sewer | Reached skill level 3 in Shields 7830 | D:5 | Reached skill level 6 in Conjurations 7830 | D:5 | Reached skill level 3 in Translocations 7830 | D:5 | Reached XP level 8. HP: 44/63 MP: 6/15 8585 | D:7 | Found a statue of an orb of winter. 9204 | D:6 | Found Honogual's Book Shoppe. 9323 | D:6 | Killed Edmund 10201 | D:6 | Found Huist's Weapon Shoppe. 10285 | D:7 | Found a statue of an orb of winter. 10286 | D:7 | Found a staircase to the Ecumenical Temple. 10294 | Temple | Entered the Ecumenical Temple 10569 | D:7 | Reached skill level 3 in Alchemy 10569 | D:7 | Reached XP level 9. HP: 71/71 MP: 11/16 10948 | D:7 | Reached skill level 7 in Conjurations 12589 | D:8 | Noticed Gastronok 13800 | D:9 | Found a staircase to the Orcish Mines. 13975 | D:9 | Reached skill level 3 in Evocations 14122 | D:9 | Reached XP level 10. HP: 82/82 MP: 2/17 14248 | D:10 | Entered Level 10 of the Dungeon 14292 | D:9 | Reached skill level 6 in Dodging 14465 | D:9 | Identified the +1 great sword "Usyextuis" {heavy, rElec rN+ | SInv} 14652 | D:10 | Reached skill level 6 in Fighting 16063 | D:11 | Noticed a centaur warrior 16066 | D:11 | Noticed a boulder beetle 16070 | D:11 | Shot with an arrow by a centaur warrior Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_basic D:2: layout_basic, basic_altar, uniq_terence D:3: layout_loops_corners, nicolae_ru_the_path_less_chosen, trog_antimagical, serial_forest, infiniplex_forest_end_1, infiniplex_forest_end_2, infiniplex_forest_clump_small, infiniplex_forest_lined_4_way, infiniplex_forest_end_2, infiniplex_forest_clump_small, infiniplex_forest_lined_3, ebering_ecumenical_altar_box D:4: dreamdust_elfheim, layout_basic, mainiacjoe_overflow_boulevard, hellmonk_no_cap D:5: layout_cave_pools, chequers_arboretum D:6: cheibrodos_fertilizer, layout_basic, grunt_temple_overflow_open, gup_sewer_entry_spiral, serial_shops, nicolae_shop_relaxation, nicolae_shop_back_alley_shop, uniq_edmund D:7: layout_cave_pods, minmay_temple_entry_sparse_star, dk_noncrumbling_2 D:8: layout_basic, uniq_gastronok D:9: layout_roguey, mainiacjoe_overflow_surrounded_room, minmay_orc_entry_temple_small D:10: layout_loops_cross, lemuel_crystal_altar, grunt_tough_drop D:11: layout_irregular_city, grunt_lair_entry_orc_guard_hut, serial_library_hellmonk_secret_room Temple: regret_index_temple_waves Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Stealth | 2 | 2.0 Dodging | 2 3 4 5 6 | 6.8 Conjurations | 4 5 6 7 | 7.0 Fighting | 1 2 3 5 6 | 6.5 Spellcasting | 2 3 | 3.0 Throwing | 1 2 | 2.0 Shields | 1 3 4 5 | 5.0 Translocations | 1 3 4 | 4.0 Alchemy | 3 4 | 4.0 Evocations | 3 5 | 5.8 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 23 | 103 | 25 | 25 || 176 Melee: Dagger | 23 | 103 | 25 | 25 || 176 Cast: Magic Dart | 46 | 59 | 78 | 8 || 191 Searing Ray | 22 | 44 | 109 | 22 || 197 Iskenderun's Myst | | | 15 | 6 || 21 Fulminant Prism | | | 7 | 5 || 12 Evoke: Wand of warping | | | 3 | || 3 Drink: Curing | 1 | | 1 | || 2 Mutation | 1 | | | || 1 Lignification | 1 | | | || 1 Read: Teleportation | 1 | | 1 | || 2 Identify | 3 | 2 | 4 | 2 || 11 Torment | 1 | | | || 1 Noise | | 1 | | || 1 Blinking | | 1 | | || 1 Amnesia | | 1 | | || 1 Poison | | 1 | | || 1 Enchant weapon | | | 1 | || 1 Enchant armour | | | 1 | || 1 Immolation | | | 1 | || 1 Revelation | | | 1 | || 1 Fog | | | 1 | || 1 Fear | | | 1 | || 1 Stab: Sleeping | 1 | 2 | | 1 || 4 Armour: Robe | 14 | 22 | 11 | || 47 None | 8 | | | || 8 Steam dragon scal | | | 49 | 26 || 75 Dodge: Dodged | 17 | 44 | 83 | 33 || 177 Block: Buckler | | | 25 | 12 || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 16179 | 15418 | 761 | 3988 | 8787 | 13 | 1244.5 | Dungeon | 15185 | 14424 | 761 | 3630 | 8394 | 11 | 1380.5 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Sewer | 992 | 992 | 0 | 358 | 393 | 1 | 992.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:7: 2168 daAuts D:6: 1980 daAuts D:3: 1756 daAuts D:4: 1619 daAuts D:1: 1543 daAuts D:8: 1436 daAuts D:2: 1368 daAuts D:9: 1295 daAuts D:10: 1131 daAuts Sewer: 992 daAuts D:5: 862 daAuts D:11: 24 daAuts Temple: 1 daAuts