Dungeon Sprint DCSS version 0.30-a0-313-gae38170b09 (webtiles) character file. Game seed: 5348826432307302963 0 RobertJustice1 the Vexing (level 1, 0/12 HPs) Began as a Kobold Hexslinger on Oct 26, 2022. Slain by a sky beast (6 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:07 (29 turns). RobertJustice1 the Vexing (Kobold Hexslinger) Turns: 29, Time: 00:00:08 Health: 0/12 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 1/2 EV: 15 Int: 14 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/2 levels left rFire . . . SeeInvis . a - +1 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) @: slowed, very slow A: small, no large weapons, nightstalker 3 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Skills: + Level 1.1 Fighting + Level 2.6 Ranged Weapons + Level 2.4 Dodging + Level 1.1 Spellcasting + Level 3.0 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 36% N/A 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 38% 3 Portal Projectile Hex/Tloc 8% N/A 38% 3 Cause Fear Hex 4% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History Welcome, RobertJustice1 the Kobold Hexslinger. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door to the Entrance Hall (Safe) here. You open the huge gate. There is a huge open gate to the Metal Vault (Medium) here. There is a huge open gate to the Metal Vault (Medium) here. A freezing wraith and a sky beast come into view. A black mamba comes into view. Casting: Slow (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sky beast Aim: a sky beast (chance to affect: 43%) The sky beast resists with some effort. The sky beast misses you. The freezing wraith barely misses you. The freezing wraith hits you. The freezing wraith drains your vigour! You feel yourself slow down. The sky beast hits you. The sky beast shocks you. Ouch! That really hurt! You die... #......#..#..... #............... +............... #......#..#..... #............... ####'#####''#### #.......##''# #.......##..## #.......##.@.## #...<...###.Y.##+ #.......# ##W.... #.......# #..###+ #.......##..## ##########.. #S. You could see a freezing wraith and a sky beast. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | RobertJustice1 the Kobold Hexslinger began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 12/12 MP: 2/2 24 | D | Noticed a freezing wraith 24 | D | Noticed a sky beast 25 | D | Noticed a black mamba 29 | D | Slain by a sky beast Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_5, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_1, golden_pit, hallway_of_sentries, crystal_vault_2, iron_vault_4, final_vault] Action || total -------------------------++------- Cast: Slow || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 29 | 29 | 0 | 0 | 19 | 1 | 29.0 | Dungeon | 29 | 29 | 0 | 0 | 19 | 1 | 29.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 29 daAuts