Dungeon Sprint DCSS version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 4388078241014358004 1462 RobertJustice1 the Destroyer (level 8, -13/67 HPs) Began as a Demigod Conjurer on Nov 13, 2024. Mangled by an earth elemental (20 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:06:52 (433 turns). RobertJustice1 the Destroyer (Demigod Conjurer) Turns: 433, Time: 00:06:54 Health: -13/67 AC: 26 Str: 18 XL: 8 Next: 24% Magic: 17/17 EV: 0 Int: 26 God: Gold: 0 SH: 29 Dex: 16 Spells: 14/15 levels left rFire . . . SeeInvis . E - +9 sword of Zonguldrok {reap} rCold . . . Faith . C - +18 shield of the Gong {rElec rN+ Will+ EV-5} rNeg + . . Spirit . B - +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rPois . Reflect . (no helmet) rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) Will ++... NoTele + (no boots) Stlth .......... NoCast + (no amulet) HPRegen 0.21/turn x - +6 ring of strength MPRegen 0.15/turn v - +6 ring of intelligence @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons A - the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. D - the +8 storm bow {elec, penet} (You found it in the Dungeon) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. E - the +9 sword of Zonguldrok (weapon) {reap} (You found it in the Dungeon) Any living foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt. F - the +10 quarterstaff of the Dragonfly {vamp, rElec rC+ rCorr} (You found it in the Dungeon) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rC: It protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. H - a +2 sling of freezing Armour B - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. C - the +18 shield of the Gong (worn) {rElec rN+ Will+ EV-5} (You found it in the Dungeon) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. Magical Staves G - a staff of poison Jewellery a - a +4 ring of evasion k - a ring of positive energy s - a ring of flight t - a +6 ring of dexterity u - a +6 ring of dexterity v - a +6 ring of intelligence (right hand) w - a +6 ring of intelligence x - a +6 ring of strength (left hand) y - a +6 ring of strength Wands q - a wand of mindburst (7) r - a wand of light (7) Scrolls g - 4 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of butterflies o - 5 scrolls of identify p - 2 scrolls of fear Potions b - 8 potions of magic c - 10 potions of curing d - 9 potions of heal wounds e - 6 potions of haste f - 3 potions of berserk rage h - 2 potions of brilliance i - 2 potions of invisibility j - 4 potions of resistance l - 5 potions of might Miscellaneous z - a lightning rod (4/4) I - a box of beasts Skills: + Level 4.8 Fighting + Level 7.9 Long Blades + Level 1.3 Staves + Level 4.3 Armour + Level 4.6 Dodging + Level 4.5 Stealth + Level 7.3 Shields + Level 4.1 Spellcasting + Level 10.4 Conjurations + Level 0.3 Evocations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 100% 2d8 17% 2 Dazzling Flash Conj/Hex 64% N/A 95% 3 Fulminant Prism Conj/Hex 16% 3d11 100% 4 Iskenderun's Mystic Bla Conj/Tloc 32% 2d8 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Unknown command. You miss the +2 trident of protection. The +2 trident of protection is severely damaged. You block the +2 trident of protection's attack. GONNNNG! The +2 trident of protection hits you but does no damage. The deep elf zephyrmancer casts a spell at you. The bolt of lightning hits the +2 trident of protection. The +2 trident of protection completely resists. The bolt of lightning hits you. You resist. * * * LOW HITPOINT WARNING * * * The deep elf archer unwields a +0 shortbow. The deep elf archer wields a +0 short sword. You block the deep elf archer's attack. GONNNNG! Unknown command. You slash the +2 trident of protection! The +2 trident of protection falls from the air. You block the deep elf sorcerer's attack. GONNNNG! You block the deep elf archer's attack. GONNNNG! Your box of beasts has recharged. Your Long Blades skill increases to level 7! Your Staves skill increases to level 1! Your Armour skill increases to level 4! Your Shields skill gained 2 levels and is now at level 7! You have reached level 8! You slash the deep elf zephyrmancer! The deep elf zephyrmancer is heavily wounded. The deep elf sorcerer completely misses you. The deep elf pyromancer gestures wildly while chanting. The deep elf zephyrmancer points at you and mumbles some strange words. The bolt of lightning hits you. You resist. * * * LOW HITPOINT WARNING * * * The bolt of lightning hits you! You resist. * * * LOW HITPOINT WARNING * * * You block the deep elf archer's attack. GONNNNG! The earth elemental hits you!! You die... ▓...©....▓...©....▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓..8©8..▓ ▓..)}[..▓ ▓..:}=..▓ ▓......○▓ ▓...E°°.▓ ▓..Eee..▓ ▓..e@e..▓ ▓.▓...▓E▓ ▓...©...▓ ▓▓▓▓▓▓▓▓▓ You could see a deep elf sorcerer, a deep elf archer (repels missiles), an earth elemental, a deep elf pyromancer, a deep elf zephyrmancer and 2 fire elementals. Vanquished Creatures A dancing weapon (D) A guardian mummy (D) 2 yaks (D) A water moccasin (D) A bullfrog (D) 2 quasits (D) 2 iguanas (D) A mummy (D) A river rat (D) A ball python (D) A ball python zombie (D) A giant cockroach zombie (D) A quokka zombie (D) 16 creatures vanquished. Vanquished Creatures (collateral kills) A quasit (D) A river rat (D) A shadow imp (D) 3 creatures vanquished. Vanquished Creatures (others) A bullfrog zombie (D) A ball python zombie (D) 2 creatures vanquished. Grand Total: 21 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | RobertJustice1 the Demigod Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 5/5 1 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 1 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 1 | D | Found the +10 dark maul {vorpal} 1 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 1 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 1 | D | Found the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} 1 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the +9 sword of Zonguldrok {reap} 1 | D | Found the +13 scythe of Curses {drain, Drain} 1 | D | Found the +5 sword of Power {vorpal} 1 | D | Found the +7 mace of Variability {chain chaos} 1 | D | Found the +7 Singing Sword {vorpal, sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a transporter. 126 | D | Reached skill level 4 in Conjurations 126 | D | Reached XP level 2. HP: 24/24 MP: 6/8 132 | D | Entered arena 2. 132 | D | Noticed a water moccasin 132 | D | Found a transporter. 136 | D | Killed a water moccasin 137 | D | Reached skill level 7 in Conjurations 137 | D | Reached XP level 3. HP: 19/29 MP: 7/10 137 | D | Reached XP level 4. HP: 24/36 MP: 8/12 171 | D | Entered arena 3. 171 | D | Noticed a bullfrog 171 | D | Found a transporter. 173 | D | Killed a bullfrog 174 | D | Reached skill level 8 in Conjurations 174 | D | Reached XP level 5. HP: 41/41 MP: 13/13 181 | D | Got the +4 quarterstaff of the Muttering Rat {freeze, | Fragile rCorr Str+6 SInv} 191 | D | Entered arena 4. 191 | D | Noticed a yak 191 | D | Noticed a yak 191 | D | Found a transporter. 197 | D | Killed a yak 198 | D | Reached skill level 1 in Shields 198 | D | Reached skill level 9 in Conjurations 198 | D | Reached XP level 6. HP: 39/50 MP: 13/15 203 | D | Killed a yak 204 | D | Reached skill level 5 in Long Blades 204 | D | Reached skill level 10 in Conjurations 297 | D | Entered arena 5. 297 | D | Found the +8 frozen axe "Frostbite" {freezing cloud, *Noise | Fly rC+} 297 | D | Found a transporter. 316 | D | Reached XP level 7. HP: 48/57 MP: 16/16 327 | D | Got the +10 quarterstaff of the Dragonfly {vamp, rElec rC+ | rCorr} 369 | D | Entered arena 6. 369 | D | Noticed a guardian mummy 369 | D | Found a transporter. 379 | D | Killed a guardian mummy 380 | D | Reached skill level 5 in Shields 425 | D | Entered arena 7. 425 | D | Noticed a deep elf zephyrmancer 425 | D | Noticed a deep elf pyromancer 425 | D | Noticed a deep elf sorcerer 425 | D | Noticed a +2 trident of protection 425 | D | Noticed a deep elf archer 426 | D | Found a transporter. 431 | D | Noticed a fire elemental 432 | D | Killed a +2 trident of protection 433 | D | Reached skill level 1 in Staves 433 | D | Reached XP level 8. HP: 19/67 MP: 17/17 433 | D | Mangled by an earth elemental Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 2 3 4 | 4.8 Long Blades | 2 3 4 6 7 | 7.9 Armour | 2 3 4 | 4.3 Dodging | 3 4 | 4.6 Stealth | 3 4 | 4.5 Spellcasting | 2 3 4 | 4.1 Conjurations | 4 7 8 9 10 | 10.4 Shields | 1 3 7 | 7.3 Staves | 1 | 1.3 Evocations | | 0.3 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Double sword | 4 | 22 | 19 || 45 Staff | | 8 | 3 || 11 Evoke: Box of beasts | | | 1 || 1 Use: Potion | 1 | 1 | || 2 Armor: Plate armour | 5 | 82 | 7 || 94 Dodge: Dodged | | 5 | 1 || 6 Block: Kite shield | 8 | 92 | 35 || 135