Dungeon Sprint DCSS version 0.31.0-36-g616b6255a0 (webtiles) character file. Game seed: 6470466298230676861 0 RobertJustice1 the Charlatan (level 1, -1/17 (18) HPs) Began as a Troll Artificer on Dec 17, 2024. Killed from afar by a laughing skull (10 damage) ... with a bolt of negative energy ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:09 (26 turns). RobertJustice1 the Charlatan (Troll Artificer) Turns: 26, Time: 00:00:10 HP: -1/17 (18) AC: 4 Str: 19 XL: 1 Next: 0% MP: 0/0 EV: 10 Int: 7 God: Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.07/turn %: no teleportation @: drained A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 robe (worn) Wands c - a wand of flame (12) (quivered) d - a wand of charming (15) e - a wand of iceblast (5) Scrolls k - a scroll of blinking Potions f - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Skills: + Level 0.7 Fighting + Level 1.9 Dodging + Level 0.3 Stealth + Level 2.1 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History Welcome, RobertJustice1 the Troll Artificer. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door to the Entrance Hall (Safe) here. You open the huge gate. There is a huge open gate to the Metal Vault (Medium) here. There is a huge open gate to the Metal Vault (Medium) here. As you open the gate, it creaks loudly! A laughing skull, a water moccasin and a wraith come into view. Aiming: Throw Flame Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (53% to hit) The puff of flame hits the water moccasin! The water moccasin is moderately wounded. The laughing skull gives a hideous shriek! Aiming: Throw Flame Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - laughing skull, p - water moccasin Aim: a laughing skull (43% to hit) The puff of flame misses the water moccasin. The puff of flame hits the laughing skull. The laughing skull resists. The laughing skull is lightly damaged. Aiming: Throw Flame Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - laughing skull Aim: a laughing skull (lightly damaged, 43% to hit) The puff of flame hits the water moccasin! The water moccasin is severely wounded. The water moccasin bites you. You barely miss the water moccasin. The water moccasin is heavily wounded. The laughing skull headbutts you! The water moccasin bites you. You hit the water moccasin. The water moccasin is severely wounded. The laughing skull gibbers with scorn. The bolt of negative energy hits you! You feel drained. Ouch! That really hurt! You die... The laughing skull crumbles to pieces from sheer joy. #................# ####'#####''###### #.......##''# #.......##..# #.......##..# #...<...##..# # #.......##..# .### #.......##..#....## #.......##.@SW....# ##########..z.....+ #..'.....# #..#....## #..#..### #..#### #..# #..# You could see a wraith, a water moccasin and a laughing skull. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | RobertJustice1 the Troll Artificer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 0/0 21 | D | Noticed a laughing skull 21 | D | Noticed a water moccasin 21 | D | Noticed a wraith 26 | D | Killed from afar by a laughing skull Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_1, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_2, golden_pit, hallway_of_sentries, crystal_vault_4, iron_vault_3, final_vault] Action || total ---------------------------++------- Melee: Club || 2 Evoke: Wand || 3 Armour: Robe || 4