Dungeon Sprint DCSS version 0.28-a0-730-g892d06dc2c (webtiles) character file. Game seed: 1317670618625331991 26 Rocko1345 the Magician (level 3, -1/25 HPs) Began as a Djinni Hedge Wizard on Oct 28, 2021. Slain by an ogre (4 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:36 (89 turns). Rocko1345 the Magician (Djinni Hedge Wizard) Turns: 89, Time: 00:01:36 Health: -1/25 AC: 2 Str: 9 XL: 3 Next: 22% Gold: 0 EV: 13 Int: 16 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, hasted, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Wands e - a wand of polymorph (4) Scrolls h - a scroll of blinking Potions d - a potion of curing g - a potion of brilliance {unknown} Skills: + Level 3.4 Dodging + Level 2.2 Stealth + Level 4.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Blink Tloc 36% N/A 3% 2 c - Call Imp Summ 18% N/A 3% 2 d - Slow Hex 18% N/A 3% 2 e - Conjure Flame Conj/Fire 18% 6-21 8% 3 f - Mephitic Cloud Conj/Pois/Air 18% N/A 8% 3 g - Beastly Appendage Tmut 36% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. Your crimson imp disappears in a puff of smoke! You feel yourself speed up. You reach down and open the door. An ogre comes into view. It is wielding a +0 giant club. There is an open door here. Your crimson imp blinks! Things that are here: a +0 club; a +0 chain mail You swap places. The ogre hits you with a +0 giant club. Your crimson imp barely misses the ogre. Your crimson imp barely misses the ogre. The ogre misses you. Your crimson imp hits the ogre. You feel yourself speed up. You recover from your berserk rage. The ogre closely misses you. Your crimson imp hits the ogre. Your crimson imp barely misses the ogre. The ogre barely misses you. Your crimson imp blinks! Things that are here: a +0 club; a +0 chain mail Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, ally target, 100% to hit) The magic dart hits the ogre. The ogre is lightly wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, ally target, 100% to hit) The magic dart hits the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * There is a staircase leading out of the dungeon here. Your crimson imp blinks! The ogre hits you with a +0 giant club. You die... ########## #<.#..'..# #.O'.5#..+ #@§#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre (ally target) and a friendly crimson imp (summoned). Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Rocko1345 the Djinni Hedge Wizard began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 10 | D | Noticed Ijyb 39 | D | Killed Ijyb 40 | D | Reached skill level 4 in Spellcasting 40 | D | Reached XP level 2. HP: 21/21 MP: 0/0 40 | D | Reached XP level 3. HP: 25/25 MP: 0/0 40 | D | Learned a level 1 spell: Beastly Appendage 68 | D | Noticed an ogre 89 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.4 Stealth | 2 | 2.2 Spellcasting | 4 | 4.5 Action || total -------------------------++------- Melee: Dagger || 23 Cast: Magic Dart || 5 Call Imp || 2 Use: Potion || 3 Armor: Skin || 5 Robe || 2 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 93 | 93 | 0 | 0 | 0 | 1 | 93.0 | Dungeon | 93 | 93 | 0 | 0 | 0 | 1 | 93.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 93 daAuts