Dungeon Crawl Stone Soup version 0.29-a0-555-g3b24f45cc1 (webtiles) character file. Game seed: 6404796451291490954 19 Rohain the Conjurer (level 2, -8/20 HPs) Began as a Draconian Conjurer on June 7, 2022. Mangled by Terence ... wielding a +1 flail of protection (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:59 (1112 turns). Rohain the Conjurer (Draconian Conjurer) Turns: 1112, Time: 00:02:00 Health: -8/20 AC: 5 Str: 9 XL: 2 Next: 55% Magic: 2/5 EV: 12 Int: 18 God: Gold: 64 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . SeeInvis . f - staff of air rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec + Harm . (no cloak) rCorr . Rampage . i - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons d - a +2 dagger of speed Armour i - a +0 pair of gloves (worn) Magical Staves f - a staff of air (weapon) Scrolls b - a scroll of vulnerability {unknown} Potions c - a potion of heal wounds {unknown} e - a potion of attraction {unknown} g - a potion of cancellation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting * Level 4.4 Conjurations + Level 0.4 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 22% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 flail of protection and wearing a +0 scale mail (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Terence hits you with a +1 flail of protection! It was a potion of curing. You feel better. Terence hits you but does no damage. Unknown command. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You barely miss Terence. Terence is severely wounded. Terence hits you with a +1 flail of protection. You closely miss Terence. Terence is severely wounded. Terence hits you with a +1 flail of protection! * * * LOW HITPOINT WARNING * * * You feel better. Terence misses you. You barely miss Terence. You tail-slap Terence, but do no damage. Terence is severely wounded. Terence hits you with a +1 flail of protection. Magic courses through your body. Terence hits you but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 flail of protection and wearing a +0 scale mail (severely wounded, 81% to hit) The searing ray hits Terence but does no damage. Terence is severely wounded. (Press . to maintain the ray.) Terence hits you with a +1 flail of protection! * * * LOW HITPOINT WARNING * * * The searing ray hits Terence. Terence is severely wounded. Terence hits you with a +1 flail of protection! You die... #.# #.# #.# #.# #.# #.# #.# ########## .######@###........# ........@)..######.# #####.....### #.# ##...## #.# ##.## ##.###### #.# #........ #.# #...##### ##+# #.....# ##...## #..⌠..### ##.....## #........ You could see Terence. Vanquished Creatures A dart slug (D:1) 2 ball pythons 2 bats 2 endoplasms (D:1) A giant cockroach (D:1) 2 goblins 2 hobgoblins (D:1) A kobold (D:2) 2 rats (D:2) 15 creatures vanquished. Vanquished Creatures (others) A goblin (D:2) A demonic plant (D:1) 2 creatures vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rohain the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 115 | D:1 | Found a faded altar of an unknown god. 355 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 456 | D:1 | Learned a level 2 spell: Searing Ray 1092 | D:2 | Noticed Terence 1111 | D:2 | HP: 1/20 [Terence/+1 flail of protection (8)] 1112 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_loops_cross, shapermc_ecumenical_altar_gd, minmay_statues_item, st_stairs_5, chequers_arboretum D:2: layout_loops_corners, hangedman_feature_mirror, lexackson_kobold_supper, uniq_terence, uniq_robin, uniq_jessica Action || total -------------------------++------- Melee: Dagger || 8 Tailslap || 4 Unarmed || 1 Staff || 9 Cast: Magic Dart || 28 Searing Ray || 2 Use: Potion || 3 Armor: Skin || 9 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1110 | 1056 | 54 | 65 | 851 | 2 | 555.0 | Dungeon | 1110 | 1056 | 54 | 65 | 851 | 2 | 555.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 926 daAuts D:2: 183 daAuts