Dungeon Crawl Stone Soup version 0.24.1-14-gf8d2b509d9 (webtiles) character file. Roshambo the Conjurer (Vine Stalker Conjurer) Turns: 2985, Time: 00:09:26 Health: 30/30 AC: 5 Str: 11 XL: 6 Next: 3% Magic: 11/11 EV: 12 Int: 17 God: Gold: 125 SH: 0 Dex: 14 Spells: 4/11 levels left rFire . . . SeeInvis . e - +2 dagger (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . f - +2 pair of gloves MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.50/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You are on level 4 of the Dungeon. You are not hungry. You have visited 1 branch of the dungeon, and seen 4 of its levels. You have collected 125 gold pieces. Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Skills: - Level 1.0 Fighting - Level 1.5 Dodging - Level 2.4 Stealth + Level 3.2 Spellcasting * Level 6.4 Conjurations You have 4 spell levels left. You know the following spells: Your Spells Type Power Failure Level Hunger m - Iskenderun's Mystic Conj ###..... 12% 4 ####... s - Searing Ray Conj ###... 1% 2 ##..... z - Magic Dart Conj ###. 1% 1 None Your spell library contains the following spells: Spells Type Power Failure Level Hunger Dazzling Spray Conj/Hex ##.... 14% 3 ###.... Force Lance Conj/Tloc ##...... 41% 4 ####... Fulminant Prism Conj/Hex ##........ 41% 4 ####... Inventory: Hand Weapons e - a +2 dagger of venom (weapon) Missiles b - 36 stones l - 33 poisoned darts (quivered) Armour a - a +0 robe (worn) f - a +2 pair of gloves (worn) v - a shield Jewellery A - an uncursed amulet of the acrobat Scrolls h - a scroll labeled UJEFFUKK UFEASS i - 2 scrolls labeled XAIKUGGE EPTIL j - 3 scrolls labeled QEHOOXA QAACS k - a scroll labeled GUTAIR NAOTZ m - a scroll labeled JONWOC PAYZXE n - 3 scrolls labeled EDGHIDWEYGA o - 3 scrolls labeled ZOUREF ZYJEDD t - a scroll labeled HAWE CUKKI ULY Potions d - a glowing inky potion g - a lumpy green potion p - a coppery potion r - 2 yellow potions s - a fuming black potion u - a lumpy brown potion w - a grey potion Comestibles c - 11 rations {@e1} q - a chunk of flesh Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: #...#.# #...#.# ##...#.####### #....+.......# #....#.#####.# #......###.# #..#..<....# #.########## #..@....... ##########. There are no monsters in sight! Message History You now have 125 gold pieces (gained 11). There is an escape hatch in the ceiling here. Some of the chunks of flesh in your inventory have rotted away. Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. This raw flesh tastes terrible. A centaur comes into view. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! You see here an arrow. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You see here an arrow. The centaur shoots an arrow. The arrow barely misses you. You see here an arrow. The centaur shoots an arrow. The arrow barely misses you. A hobgoblin comes into view. It is wielding a +0 club. There is a stone staircase leading down here. The hobgoblin shouts! The centaur shoots an arrow. The arrow completely misses you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You climb downwards. Found a scroll labeled ZOUREF ZYJEDD. There is a stone staircase leading up here. You start resting. HP restored. Magic restored. o - 3 scrolls labeled ZOUREF ZYJEDD (gained 1) Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 | 1.0 Conjurations | 5 6 | 6.4 Spellcasting | 3 | 3.2 Dodging | | 1.5 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Dagger | 10 | 44 || 54 Bite | 4 | 8 || 12 Cast: Magic Dart | 69 | 59 || 128 Searing Ray | 1 | 7 || 8 Stab: Sleeping | | 1 || 1 Eat: Chunk | 2 | 6 || 8 Armor: Robe | 3 | 10 || 13 Dodge: Dodged | 10 | 30 || 40 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Roshambo the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 203 | D:1 | Reached XP level 2. HP: 14/14 MP: 0/6 461 | D:1 | Reached skill level 1 in Fighting 474 | D:1 | Learned a level 2 spell: Searing Ray 580 | D:1 | Reached XP level 3. HP: 18/18 MP: 3/7 1090 | D:2 | Reached skill level 5 in Conjurations 1366 | D:2 | Gained mutation: Your natural rate of healing is unusually | fast. [Vine Stalker growth] 1366 | D:2 | Reached XP level 4. HP: 22/22 MP: 4/8 1575 | D:2 | Noticed Natasha 1583 | D:2 | Killed Natasha 1743 | D:2 | Noticed Natasha 1748 | D:2 | Reached skill level 3 in Spellcasting 1750 | D:2 | Killed Natasha 1750 | D:2 | Reached XP level 5. HP: 25/25 MP: 4/10 1909 | D:2 | Noticed Natasha 1931 | D:2 | Killed Natasha 1931 | D:2 | Reached skill level 6 in Conjurations 2451 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2734 | D:3 | Reached XP level 6. HP: 30/30 MP: 6/11 Vanquished Creatures Natasha (thrice) (D:2) 6 adders 2 oozes (D:1) A worm (D:2) 4 dart slugs 4 orcs (D:3) 3 giant cockroaches (D:2) 5 goblins 9 hobgoblins 4 jackals (D:2) 2 quokkas (D:2) 5 bats 7 frilled lizards 6 kobolds 30 rats 91 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.8 | 36.5 | 30.8 | 725.2 Dungeon | 100.0 | 100.0 | 2.8 | 36.5 | 30.8 | 725.2 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 269 | 59 | 18.0 | 67 | 24 | 26.4 +---------+---------+-------+---------+---------+------- D:1 | 37 | 3 | 7.5 | 17 | 3 | 15.0 D:2 | 166 | 55 | 24.9 | 35 | 20 | 36.4 D:3 | 66 | 1 | 1.5 | 15 | 1 | 6.2 +---------+---------+-------+---------+---------+-------