Dungeon Crawl Stone Soup version 0.32-a0-918-g0f22ef8d61 (webtiles) character file. Game seed: 3810434061113696374 680 RotoRooter the Conjurer (level 7, -3/50 HPs) Began as a Pale Draconian Conjurer on Apr 11, 2024. Shot with an arrow by a centaur (9 damage) ... on level 5 of the Dungeon. The game lasted 00:31:54 (3807 turns). RotoRooter the Conjurer (Pale Draconian Conjurer) Turns: 3807, Time: 00:31:56 Health: -3/50 AC: 6 Str: 9 XL: 7 Next: 34% Magic: 8/12 EV: 11 Int: 24 God: Gold: 167 SH: 0 Dex: 9 Spells: 2/13 levels left rFire . . . B - +2 mace "Togik" {freeze, Will+ Int+3} rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . r - scarf {shadows} rCorr . (no gloves) SInv . (no boots) Will +.... d - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.53/turn %: no passive effects @: no status effects A: steam breath, AC +6, unfitting armour, cold-blooded, steam resistance a: Steam Breath You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 167 gold pieces. Inventory: Hand Weapons m - a +2 short sword of protection o - a +1 vampiric dagger t - a +2 dagger of holy wrath B - the +2 mace "Togik" (weapon) {freeze, Will+ Int+3} (You found it on level 5 of the Dungeon) Int+3: It affects your intelligence (+3). Will+: It increases your willpower. Armour r - a scarf of shadows (worn) Jewellery d - an amulet of magic regeneration (around neck) Talismans w - a serpent talisman Wands v - a wand of roots (1) Scrolls b - a scroll of poison {unknown} c - 2 scrolls of immolation {unknown} f - 4 scrolls of identify i - 3 scrolls of teleportation j - 2 scrolls of blinking {unknown} k - a scroll of revelation {unknown} l - 2 scrolls of fog {unknown} n - a scroll of vulnerability {unknown} s - a scroll of amnesia {unknown} x - a scroll of enchant armour {unknown} y - a scroll of silence {unknown} Potions a - a potion of magic e - a potion of lignification g - 2 potions of resistance {unknown} h - 4 potions of enlightenment p - 2 potions of attraction q - a potion of heal wounds {unknown} u - 2 potions of mutation {unknown} z - a potion of ambrosia A - a potion of invisibility {unknown} Skills: - Level 1.7 Dodging - Level 2.1 Stealth - Level 3.9 Spellcasting - Level 5.9 Conjurations + Level 3.9 Translocations + Level 0.0 Fire Magic - Level 2.0 Earth Magic + Level 1.9 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Passwall Erth 14% N/A 13% 3 c - Iskenderun's Mystic Conj/Tloc 28% 2d7 (+2d3 13% 4 d - Volatile Blastmotes Fire/Tloc 28% 2d12 13% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 66% 2d6 1% 2 Dazzling Flash Conj/Hex 38% N/A 9% 3 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Vhi's Electric Charge Tloc/Air 28% N/A 41% 4 Bombard Conj/Erth 12% 9d3 96% 6 Starburst Conj/Fire 9% 6d5 99% 6 Maxwell's Capacitive Co Air 2% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Ossuary (visited) Temple: D:4-7 Altars: Ashenzari Elyvilon Trog Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can breathe blasts of scalding, opaque steam. Your pale cyan-grey scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You are immune to the effects of steam. Message History The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow completely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow (moderately wounded, 100% to hit) The magic dart hits the centaur. The centaur is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow (moderately wounded, 100% to hit) The magic dart hits the centaur but does no damage. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow (moderately wounded, 100% to hit) The magic dart hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow (heavily wounded, 100% to hit) The magic dart hits the centaur but does no damage. The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you! You die... ..#.....# ..'.....# ..#.....# #....... ..#.....# #....... ..#.....# #....... ###.....##########....... #........................ #........................ #...............@..c..... #........................ '........................ #........................ ...######†####'#########+ ...#................... ...#................... ...#................... ...#################### You could see a centaur. Vanquished Creatures Prince Ribbit (D:5) 2 burial acolytes (Ossuary) 2 wights (Ossuary) A hound (D:4) An iguana (D:4) 2 orc wizards 4 gnolls (D:2) 5 adders An adder skeleton (Ossuary) 2 ribbon worms 2 dart slugs 10 orcs 4 endoplasms 4 giant cockroaches 7 goblins 3 hobgoblins 4 kobolds 2 quokkas 5 ball pythons 2 ball python skeletons (Ossuary) A bat (D:2) 7 frilled lizards 4 kobold skeletons (Ossuary) 2 orc skeletons (Ossuary) 3 rats 81 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RotoRooter the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 530 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 815 | D:1 | Identified the +0 ring mail of the Akabeko {Harm Fly} 982 | D:2 | Noticed Terence 1025 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/6 1050 | D:2 | Learned a level 3 spell: Passwall 1101 | D:2 | Reached skill level 5 in Conjurations 1111 | D:2 | Reached XP level 4. HP: 28/33 MP: 1/7 1254 | D:2 | Reached skill level 1 in Earth Magic 1259 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1445 | D:3 | Found a bloodstained altar of Trog. 1734 | D:3 | Reached XP level 5. HP: 37/38 MP: 4/9 2119 | D:3 | Found a broken altar of Ashenzari. 2122 | D:3 | Saw a vision of the Swamp and the Spider Nest. 2122 | D:3 | Noticed a wolf spider 2122 | D:3 | Noticed a tentacled monstrosity 2122 | D:3 | Noticed an entropy weaver 2122 | D:3 | Noticed a radroach 2122 | D:3 | Noticed a swamp dragon 2122 | D:3 | Noticed a tyrant leech 2122 | D:3 | Noticed an orb spider 2122 | D:3 | Noticed a tarantella 2122 | D:3 | Noticed a demonic crawler 2122 | D:3 | Noticed an entropy weaver 2122 | D:3 | Noticed a broodmother 2122 | D:3 | Noticed a jumping spider 2122 | D:3 | Noticed a bunyip 2122 | D:3 | Noticed a demonic crawler 2122 | D:3 | Noticed a spriggan rider 2123 | D:3 | Noticed a jumping spider 2123 | D:3 | Noticed a tyrant leech 2123 | D:3 | Noticed a redback 2123 | D:3 | Noticed a tarantella 2124 | D:3 | Noticed an orb spider 2416 | D:4 | Reached skill level 1 in Translocations 2478 | D:4 | Found a sand-covered staircase. 2486 | Ossuary | Entered an ossuary 2639 | Ossuary | Noticed a laughing skull 2669 | Ossuary | Noticed a laughing skull 2671 | Ossuary | Noticed a laughing skull 2774 | Ossuary | Reached XP level 6. HP: 3/43 MP: 2/11 2797 | Ossuary | HP: 2/45 [poisoned by a burial acolyte] 3504 | D:4 | Found a white marble altar of Elyvilon. 3699 | D:5 | Entered Level 5 of the Dungeon 3719 | D:5 | Identified the +2 mace "Togik" {freeze, Will+ Int+3} 3752 | D:5 | Reached skill level 1 in Shapeshifting 3769 | D:5 | Noticed Prince Ribbit 3782 | D:5 | Killed Prince Ribbit 3783 | D:5 | Your scales start taking on a pale cyan-grey colour. 3783 | D:5 | Reached XP level 7. HP: 26/50 MP: 6/12 3783 | D:5 | Gained mutation: You are immune to the effects of steam. | [Pale Draconian growth] 3787 | D:5 | Learned a level 3 spell: Volatile Blastmotes 3807 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_loops_cross, minivault_5, supply_closet_lemuel, nrook_campfire D:2: layout_rooms, chequers_serial_rivers_micro_e, minmay_tromino_v7, uniq_crazy_yiuf_cottage, uniq_terence D:3: layout_loops_corners, grunt_ashenzari_visionary [grunt_ashenzari_visionary_swamp, grunt_ashenzari_visionary_spider], bloody_trog D:4: layout_loops_ring, mainiacjoe_overflow_brackets, mainiacjoe_ossuary_entry_dusty_tomb D:5: layout_gridville, minmay_temple_entry_ruins, kennysheep_generic_room_16, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 | 2.1 Conjurations | 5 | 5.9 Earth Magic | 1 2 | 2.0 Spellcasting | 3 | 3.9 Translocations | 1 3 | 3.9 Shapeshifting | 1 | 1.9 Dodging | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 3 | 2 | || 5 Tailslap | | 2 | || 2 Short sword | | 13 | || 13 Cast: Magic Dart | 57 | 162 | 8 || 227 Iskenderun's Myst | | 3 | || 3 Use: Scroll | | 5 | || 5 Potion | | 4 | || 4 Armour: Skin | 10 | 61 | 6 || 77 Dodge: Dodged | 13 | 28 | 2 || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3805 | 3730 | 75 | 330 | 2029 | 6 | 634.2 | Dungeon | 3219 | 3144 | 75 | 102 | 2029 | 5 | 643.8 | Ossuary | 585 | 585 | 0 | 228 | 0 | 1 | 585.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 963 daAuts D:1: 936 daAuts D:4: 713 daAuts Ossuary: 585 daAuts D:2: 498 daAuts D:5: 107 daAuts