Dungeon Crawl Stone Soup version 0.29-a0-284-gf9362112df (webtiles) character file. Game seed: 12450965741509622725 27 RubberRat the Conjurer (level 2, 0/20 HPs) Began as a Draconian Conjurer on Mar 31, 2022. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:13:21 (1098 turns). RubberRat the Conjurer (Draconian Conjurer) Turns: 1098, Time: 00:13:21 Health: 0/20 AC: 4 Str: 9 XL: 2 Next: 93% Magic: 0/5 EV: 11 Int: 18 God: Gold: 42 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . SeeInvis . b - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: slowed, very slow A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Potions a - a potion of magic Skills: * Level 0.3(0.1) Fighting * Level 0.3(0.1) Short Blades * Level 2.0(1.0) Dodging * Level 1.9(0.9) Stealth - Level 0.1(0.0) Unarmed Combat * Level 2.1(1.0) Spellcasting * Level 4.5(2.2) Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 8% 1 b - Searing Ray Conj 18% 2d5 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 10% N/A 36% 3 Fulminant Prism Conj/Hex 2% 3d6 77% 4 Iskenderun's Mystic Bla Conj/Tloc 5% 2d3 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The quokka is heavily wounded. The quokka bites you. You hit the quokka but do no damage. Your tail-slap misses the quokka. The quokka is heavily wounded. The quokka closely misses you. The endoplasm freezes you. You are frozen. You barely miss the quokka. You tail-slap the quokka. You kill the quokka! The endoplasm misses you. The endoplasm freezes you. You are frozen. You feel yourself slow down. You see here a quokka corpse. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is almost dead. The endoplasm hits you but does no damage. The goblin closely misses you. The endoplasm freezes you. You are frozen. You feel as though you will be slow longer. You hit the endoplasm but do no damage. The endoplasm is almost dead. The goblin barely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. The goblin hits you but does no damage. The endoplasm barely misses you. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm is almost dead. The goblin barely misses you. The endoplasm freezes you. You are frozen. You die... ...# ##..#....########### ##.# ###......#.....##.....## #.# #.....####†.............## ##.####..... #................# ..........# #........_.......# .....)..### #.......†^.......# ..##.g.## #................# >.....## ##.J..............# #.###.# #.@...............# .. #.#######...#g............(## #. #.........###......##.....## #.###......#### #.###### ###### #.....####.# #.# ##†#### # #.# +..# ..# #..# ... #### You could see an endoplasm and a goblin. Vanquished Creatures 3 bats (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 4 goblins (D:1) 3 hobgoblins (D:1) 2 quokkas (D:1) 2 frilled lizards (D:1) 4 kobolds (D:1) 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RubberRat the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 589 | D:1 | Reached XP level 2. HP: 16/20 MP: 0/5 652 | D:1 | Learned a level 2 spell: Searing Ray 1065 | D:1 | Found a faded altar of an unknown god. 1077 | D:1 | Prayed at the altar of an unknown god. 1077 | D:1 | Became a worshipper of Ashenzari the Shackled 1078 | D:1 | Fell from the grace of Ashenzari 1098 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_rooms, ebering_ecumenical_altar_webs, chequers_serial_rivers_small_a Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Fighting | | 0.3 Short Blades | | 0.3 Stealth | | 1.9 Unarmed Combat | | 0.1 Spellcasting | | 2.1 Conjurations | | 4.5 Action || total -------------------------++------- Melee: Unarmed || 21 Tailslap || 4 Short sword || 45 Cast: Magic Dart || 21 Searing Ray || 9 Invok: Renounce Religion || 1 Use: Scroll || 2 Potion || 2 Stab: Sleeping || 1 Armor: Skin || 32 Dodge: Dodged || 60 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1089 | 961 | 128 | 0 | 0 | 1 | 1089.0 | Dungeon | 1089 | 961 | 128 | 0 | 0 | 1 | 1089.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1089 daAuts