Dungeon Crawl Stone Soup version 0.29-a0-322-g68df515428 (webtiles) character file. Game seed: 10313942242009550253 56 RubberRat the Skirmisher (level 3, -5/33 HPs) Began as a Minotaur Abyssal Knight on Apr 8, 2022. Was a Believer of Lugonu. Slain by Sigmund ... wielding a +0 scythe (11 damage) ... on level 2 of the Dungeon. The game lasted 00:16:26 (1832 turns). RubberRat the Skirmisher (Minotaur Abyssal Knight) Turns: 1832, Time: 00:16:27 Health: -5/33 AC: 3 Str: 19 XL: 3 Next: 69% Magic: 3/3 EV: 11 Int: 7 God: Lugonu [**....] Gold: 134 SH: 0 Dex: 10 Spells: 0/2 levels left rFire . . . SeeInvis . a - +1 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth +......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.08/turn (no ring) @: unable to read A: horns 2, retaliatory headbutt, strong-willed 1, subdued magic 1, inability to read while threatened a: Renounce Religion, Depart the Abyss, Bend Space You were on level 2 of the Dungeon. You worshipped Lugonu. Lugonu was pleased with you. You visited 1 branch of the dungeon, and saw 2 of its levels. You visited the Abyss 1 time. You collected 134 gold pieces. Inventory: Hand Weapons a - a +1 short sword (weapon) Armour b - a +0 leather armour (worn) e - a +0 robe Scrolls f - a scroll of identify Skills: + Level 4.2 Fighting + Level 3.1 Short Blades * Level 3.0 Armour + Level 1.7 Dodging * Level 2.2 Invocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 0% 2d4 58% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 45% 1 Cause Fear Hex 0% N/A 99% 4 Fulminant Prism Conj/Hex 0% 3d6 99% 4 Dragon Form Tmut 0% N/A 100% 7 Dragon's Call Summ 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. You are strong-willed. (Will+) Your spells are a little easier to cast, but a little less powerful. You sometimes lose the ability to read scrolls when taking damage. Message History Aim: a hobgoblin (74% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Your magical contamination has completely faded away. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Searing Ray (quite dangerous; 58% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (58% risk of failure)! Continue anyway? Aiming: Searing Ray (quite dangerous; 58% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (74% to hit) The searing ray misses the hobgoblin. (Press . to maintain the ray.) The searing ray hits the hobgoblin. The hobgoblin is severely wounded. The searing ray hits something. The hobgoblin barely misses you. You closely miss the hobgoblin. Your headbutt misses the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! Lugonu accepts your kill. Something hits you! You feel threatened and lose the ability to read scrolls! Your Armour skill increases to level 3! You can read scrolls again. You hear some strange, mumbled words. Something tries to affect you, but you resist. You see here a hobgoblin corpse. You miss something. Something hits you! You feel threatened and lose the ability to read scrolls! * * * LOW HITPOINT WARNING * * * You hit something. You headbutt something. You don't have enough magic at the moment. Magic courses through your body. Something hits you but does no damage. You fail to use your ability. Something hits you! You die... ###.######.# #.#..........# ............####.# ....#.#.#.#.# #.# .....$... #g# #.# ......#. #.# #.# ......# #.# #.# ....... #.# #{# ....#.#####.####@## .# ..............# .# #######.####### (# .............# .# #######.####.# .# #.# @# #.# .# #.# g# #.# #. There were no monsters in sight! Vanquished Creatures A gnoll (D:1) A worm (D:2) 2 dart slugs (D:1) 5 bats (D:1) 7 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) 4 hobgoblins 4 jackals (D:1) 5 ball pythons 2 frilled lizards (D:1) A kobold (D:2) 2 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | RubberRat the Minotaur Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 19/19 MP: 1/1 0 | D:1 | Escaped the Abyss 31 | D:1 | Reached ** piety under Lugonu 487 | D:1 | Reached XP level 2. HP: 27/27 MP: 2/2 740 | D:1 | Reached skill level 4 in Fighting 872 | D:1 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 872 | D:1 | Gained mutation: You sometimes lose the ability to read | scrolls when taking damage. [potion of mutation] 872 | D:1 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 912 | D:1 | Reached XP level 3. HP: 25/33 MP: 1/3 1226 | D:1 | Learned a level 2 spell: Searing Ray 1655 | D:2 | Found a faded altar of an unknown god. 1770 | D:2 | Noticed Sigmund 1832 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_loops_cross D:2: layout_basic, basic_ecumenical_altar, uniq_natasha, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Invocations | 2 | 2.2 Fighting | 4 | 4.2 Short Blades | 3 | 3.1 Armour | 3 | 3.0 Dodging | | 1.7 Action || total -------------------------++------- Melee: Short sword || 87 Headbutt || 17 Cast: Searing Ray || 1 Invok: Depart the Abyss || 1 Bend Space || 3 Use: Potion || 5 Scroll || 5 Armor: Leather armour || 16 Dodge: Dodged || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1831 | 1689 | 142 | 482 | 819 | 3 | 610.3 | Dungeon | 1831 | 1689 | 142 | 482 | 819 | 2 | 915.5 | Abyss | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1595 daAuts D:2: 236 daAuts