Crash caused by signal #6: Aborted Version: Dungeon Crawl Stone Soup 0.31-a0-846-gb3bcc0d938 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 17767674679229959896, deterministic pregen: 1 Version history: Game started: 0.31-a0-845-g9abc20d24f 0.31-a0-846-gb3bcc0d938 Command line: /usr/games/crawl-git-b3bcc0d938 -name Rudyous -rc /dgldir/rcfiles/crawl-git/Rudyous.rc -macro /dgldir/rcfiles/crawl-git/Rudyous.macro -morgue /dgldir/morgue/Rudyous/ -webtiles-socket /crawl-master/webserver/sockets/Rudyous:2023-10-03.14:39:34.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 37 stack frames. /usr/games/crawl-git-b3bcc0d938(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x55ef6bbd61cf]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-b3bcc0d938(_Z13do_crash_dumpv+0x418) [0x55ef6bbe0448]: do_crash_dump() /usr/games/crawl-git-b3bcc0d938(_Z20crash_signal_handleri+0x1fa) [0x55ef6bbd665a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7f3b8f657210]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0xcb) [0x7f3b8f65718b]: /lib/x86_64-linux-gnu/libc.so.6(abort+0x12b) [0x7f3b8f636859]: /lib/x86_64-linux-gnu/libstdc++.so.6(+0x9e951) [0x7f3b8fa2e951] /lib/x86_64-linux-gnu/libstdc++.so.6(+0xaa47c) [0x7f3b8fa3a47c] /lib/x86_64-linux-gnu/libstdc++.so.6(+0xaa4e7) [0x7f3b8fa3a4e7] /lib/x86_64-linux-gnu/libstdc++.so.6(+0xaa799) [0x7f3b8fa3a799] /lib/x86_64-linux-gnu/libstdc++.so.6(_ZSt19__throw_logic_errorPKc+0x41) [0x7f3b8fa3125e] /usr/games/crawl-git-b3bcc0d938(_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEE12_M_constructIPKcEEvT_S8_St20forward_iterator_tag+0xcb) [0x55ef6bb3b83b]: void std::__cxx11::basic_string, std::allocator >::_M_construct(char const*, char const*, std::forward_iterator_tag) /usr/games/crawl-git-b3bcc0d938(_Z17describe_mutation13mutation_type+0x2a7) [0x55ef6bc0e097]: describe_mutation(mutation_type) /usr/games/crawl-git-b3bcc0d938(+0x6df235) [0x55ef6be5e235]: /usr/games/crawl-git-b3bcc0d938(_ZNSt17_Function_handlerIFiRKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEES7_S5_EPS8_E9_M_invokeERKSt9_Any_dataS7_S7_OS5_+0x67) [0x55ef6be63d07]: std::_Function_handler, std::allocator > const&, std::__cxx11::basic_string, std::allocator > const&, std::__cxx11::basic_string, std::allocator >), int (*)(std::__cxx11::basic_string, std::allocator > const&, std::__cxx11::basic_string, std::allocator > const&, std::__cxx11::basic_string, std::allocator >)>::_M_invoke(std::_Any_data const&, std::__cxx11::basic_string, std::allocator > const&, std::__cxx11::basic_string, std::allocator > const&, std::__cxx11::basic_string, std::allocator >&&) /usr/games/crawl-git-b3bcc0d938(_ZNK10LookupType8describeERKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEEb+0x139) [0x55ef6be5e3b9]: LookupType::describe(std::__cxx11::basic_string, std::allocator > const&, bool) const /usr/games/crawl-git-b3bcc0d938(_ZNK10LookupType16find_descriptionERNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0xb25) [0x55ef6be635c5]: LookupType::find_description(std::__cxx11::basic_string, std::allocator >&) const /usr/games/crawl-git-b3bcc0d938(_Z24find_description_of_type16lookup_help_type+0x6d) [0x55ef6be6380d]: find_description_of_type(lookup_help_type) /usr/games/crawl-git-b3bcc0d938(_ZNSt17_Function_handlerIFbRK9MenuEntryEZN14LookupHelpMenuC4E12command_typeEUlS2_E_E9_M_invokeERKSt9_Any_dataS2_+0x33) [0x55ef6be658f3]: std::_Function_handler::_M_invoke(std::_Any_data const&, MenuEntry const&) /usr/games/crawl-git-b3bcc0d938(_ZN4Menu17process_selectionEv+0x9e) [0x55ef6bee38ce]: Menu::process_selection() /usr/games/crawl-git-b3bcc0d938(_ZN4Menu11process_keyEi+0x357) [0x55ef6bee9407]: Menu::process_key(int) /usr/games/crawl-git-b3bcc0d938(+0x75de20) [0x55ef6bedce20]: /usr/games/crawl-git-b3bcc0d938(_ZN2ui6Widget8on_eventERKNS_5EventE+0x90) [0x55ef6c1d4820]: ui::Widget::on_event(ui::Event const&) /usr/games/crawl-git-b3bcc0d938(_ZN2ui6UIRoot13deliver_eventERNS_5EventE+0x1cc) [0x55ef6c1d636c]: ui::UIRoot::deliver_event(ui::Event&) /usr/games/crawl-git-b3bcc0d938(_ZN2ui6UIRoot8on_eventER8wm_event+0xd2) [0x55ef6c1d68d2]: ui::UIRoot::on_event(wm_event&) /usr/games/crawl-git-b3bcc0d938(_ZN2ui11pump_eventsEi+0x8a) [0x55ef6c1d6a0a]: ui::pump_events(int) /usr/games/crawl-git-b3bcc0d938(_ZN4Menu7do_menuEv+0x342) [0x55ef6bee9882]: Menu::do_menu() /usr/games/crawl-git-b3bcc0d938(_ZN4Menu4showEb+0xf0) [0x55ef6bee9c50]: Menu::show(bool) /usr/games/crawl-git-b3bcc0d938(_Z26keyhelp_query_descriptions12command_type+0x6e3) [0x55ef6be5de03]: keyhelp_query_descriptions(command_type) /usr/games/crawl-git-b3bcc0d938(+0x4532c3) [0x55ef6bbd22c3]: /usr/games/crawl-git-b3bcc0d938(_Z9show_helpiNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0x360) [0x55ef6bbd26e0]: show_help(int, std::__cxx11::basic_string, std::allocator >) /usr/games/crawl-git-b3bcc0d938(_Z15process_command12command_typeS_+0x1615) [0x55ef6c26f365]: process_command(command_type, command_type) /usr/games/crawl-git-b3bcc0d938(+0xaec452) [0x55ef6c26b452]: /usr/games/crawl-git-b3bcc0d938(+0xaed045) [0x55ef6c26c045]: /usr/games/crawl-git-b3bcc0d938(main+0x1ab) [0x55ef6bb2836b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7f3b8f6380b3]: /usr/games/crawl-git-b3bcc0d938(_start+0x2e) [0x55ef6bb28ede]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-b3bcc0d938/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-b3bcc0d938/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-b3bcc0d938/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 5, depth = 4 Level id: Lair:4 Level build method = , level layout type = corridors, absdepth0 = 13 Level vaults: layout_loops_ring slime_entry_1 gauntlet_entry_generic st_stairs_9 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The yak is severely wounded. The yak gores you. x2 You hit the yak but do no damage. The yak looks as sick as possible! The yak is severely wounded. The yak gores you. The yak gores you but does no damage. The yak misses you. The yak attacks as it pursues you! The yak gores you! The yak attacks as it pursues you! You block the yak's attack. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak, p - yak Aim: a yak (moderately wounded, 87% to hit) The stone arrow hits the yak!! The yak is almost dead. The yak closely misses you. The yak completely misses you. Unknown command. Unknown command. You hit the yak. You kill the yak! Vehumet accepts your kill. You feel your power returning. The yak gores you. The yak barely misses you. You hit the yak. The yak is poisoned. The yak is almost dead. The yak gores you. A demonic guardian appears! You hit the yak but do no damage. The yak looks as sick as possible! You touch the yak. You kill the yak! Vehumet accepts your kill. You swap places. There is a stone staircase leading down here. You start resting. Your shadow imp disappears in a puff of smoke! HP restored. You start resting. Magic restored. You climb downwards. There is a stone staircase leading up, spattered with blood here. q - 3 potions of attraction (gained 1) Found a ring mail. A rime drake comes into view. Found a scroll labelled SUXUSA BYFRA and a giant spiked club. The rime drake moves out of view. The rime drake hisses angrily. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rime drake Aim: a rime drake (72% to hit) The stone arrow misses the rime drake. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rime drake Aim: a rime drake (72% to hit) The stone arrow hits the rime drake!! The rime drake is severely wounded. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rime drake Aim: a rime drake (severely wounded, 72% to hit) The stone arrow misses the rime drake. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rime drake Aim: a rime drake (severely wounded, 72% to hit) The stone arrow misses the rime drake. The rime drake breathes ice at you. The icy flash freeze misses you. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rime drake Aim: a rime drake (heavily wounded, 72% to hit) The stone arrow hits the rime drake!! You kill the rime drake! Vehumet accepts your kill. You feel your power returning. Okay, then. A komodo dragon comes into view. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - komodo dragon Aim: a komodo dragon (wandering, hasn't noticed you, 84% to hit) The stone arrow misses the komodo dragon. The komodo dragon hisses angrily. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (84% to hit) The stone arrow hits the komodo dragon!! The komodo dragon is heavily wounded. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (heavily wounded, 84% to hit) The stone arrow hits the komodo dragon! The komodo dragon is severely wounded. The komodo dragon bites you! Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (severely wounded, 84% to hit) The stone arrow hits the komodo dragon! The komodo dragon is almost dead. The komodo dragon closely misses you. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (almost dead, 84% to hit) The stone arrow hits the komodo dragon!! You kill the komodo dragon! Vehumet accepts your kill. You feel your power returning. Your lightning rod (2/4) has regained one charge. HP restored. Magic restored. Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) C - 3 scrolls labelled SUXUSA BYFRA (gained 1) A five-headed hydra comes into view. A five-headed hydra is nearby! The five-headed hydra roars! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - five-headed hydra Aim: a five-headed hydra (92% to hit) The stone arrow hits the five-headed hydra!! The five-headed hydra is moderately wounded. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - five-headed hydra Aim: a five-headed hydra (moderately wounded, 92% to hit) The stone arrow hits the five-headed hydra!! The five-headed hydra is severely wounded. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - five-headed hydra Aim: a five-headed hydra (severely wounded, 92% to hit) The stone arrow hits the five-headed hydra!! You kill the five-headed hydra! Vehumet accepts your kill. You feel your power returning. You see here a hydra corpse. A basilisk comes into view. A basilisk is nearby! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - basilisk Aim: a basilisk (wandering, hasn't noticed you, 72% to hit) The stone arrow hits the basilisk!! The basilisk is severely wounded. The basilisk hisses angrily. The basilisk gazes at you. You easily resist. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - basilisk Aim: a basilisk (severely wounded, 72% to hit) The stone arrow hits the basilisk!! You kill the basilisk! Vehumet accepts your kill. You feel your power returning. Fannar the Cold-Hearted comes into view. They are wielding a +0 quarterstaff of freezing and wearing a +2 robe of cold resistance. Found a fuming green potion. Fannar is nearby! A water moccasin comes into view. Fannar shouts! You hear a loud, deep croak! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Fannar Aim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold resistance and wearing a ring of ice (63% to hit) The stone arrow misses Fannar. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Fannar Aim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold resistance and wearing a ring of ice (57% to hit) The iron shot misses Fannar. The blast sends you backwards. Unknown command. Casting: Bombard (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Fannar Aim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold resistance and wearing a ring of ice (57% to hit) The iron shot hits Fannar!!! Fannar is heavily wounded. A cane toad comes into view. Casting: Bombard (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Fannar Aim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold resistance and wearing a ring of ice (heavily wounded, 63% to hit) The stone arrow hits Fannar. Fannar is severely wounded. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Fannar Aim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold resistance and wearing a ring of ice (severely wounded, 63% to hit) The stone arrow hits Fannar! Fannar is almost dead. A cane toad comes into view. Fannar hits you but does no damage. The water moccasin closely misses you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Fannar Aim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold resistance and wearing a ring of ice (almost dead, 63% to hit) The stone arrow hits Fannar! You kill Fannar! Vehumet accepts your kill. You feel your power returning. The cane toad croaks. The water moccasin barely misses you. The water moccasin misses you. The water moccasin attacks as it pursues you! The water moccasin barely misses you. The water moccasin attacks as it pursues you! The water moccasin bites you but does no damage. The water moccasin closely misses you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (63% to hit) The stone arrow hits the water moccasin!! The water moccasin is severely wounded. The water moccasin barely misses you. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, 63% to hit) The stone arrow hits the water moccasin! You kill the water moccasin! Vehumet accepts your kill. You feel your power returning. The cane toad misses you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - cane toad Aim: a cane toad (81% to hit) The stone arrow hits the cane toad!! The cane toad is severely wounded. The cane toad stings you! x2 Unknown command. Aiming: Thunderbolt Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - cane toad Aim: a cane toad (severely wounded) The thunderbolt hits the cane toad!! You kill the cane toad! Vehumet accepts your kill. You feel your power returning. You hear an angry hiss. The cane toad closely misses you. Unknown command. Aiming: Thunderbolt Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - cane toad Aim: a cane toad The thunderbolt hits the cane toad!! The cane toad is severely wounded. The lightning rod overheats! The cane toad stings you! You are poisoned. The cane toad poisons you! Unknown command. You hit the cane toad. You touch the cane toad! You kill the cane toad! Vehumet accepts your kill. You feel your power returning. You feel very sick. You feel very sick. You start resting. You feel sick. x9 You are no longer poisoned. You start resting. A basilisk comes into view. Y - a ring of ice Things that are here: a +0 quarterstaff of freezing; a +2 robe of cold resistance F - 2 fuming green potions (gained 1) The basilisk hisses angrily. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - basilisk Aim: a basilisk (72% to hit) The stone arrow hits the basilisk! The basilisk is heavily wounded. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - basilisk Aim: a basilisk (heavily wounded, 72% to hit) The stone arrow hits the basilisk!! You kill the basilisk! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. Key pressed, stopping explore. A five-headed hydra and an iguana come into view. You see here a scroll of identify. X - 2 scrolls of identify (gained 1) The iguana hisses angrily. A water moccasin comes into view. The iguana hisses menacingly. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana (81% to hit) The stone arrow hits the iguana! The iguana is severely wounded. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (severely wounded, 81% to hit) The stone arrow hits the iguana!! You kill the iguana! Vehumet accepts your kill. You feel your power returning. The water moccasin hisses angrily. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (63% to hit) The stone arrow hits the water moccasin!! The water moccasin is severely wounded. You hear a roar! Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, 63% to hit) The stone arrow hits the water moccasin! You kill the water moccasin! Vehumet accepts your kill. You feel your power returning. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - five-headed hydra Aim: a five-headed hydra (92% to hit) The stone arrow hits the five-headed hydra!! The five-headed hydra is moderately wounded. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - five-headed hydra Aim: a five-headed hydra (moderately wounded, 92% to hit) The stone arrow hits the five-headed hydra!! The five-headed hydra is severely wounded. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - five-headed hydra Aim: a five-headed hydra (severely wounded, 92% to hit) The stone arrow hits the five-headed hydra!! The five-headed hydra is almost dead. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - five-headed hydra Aim: a five-headed hydra (almost dead, 92% to hit) The stone arrow hits the five-headed hydra! You kill the five-headed hydra! Vehumet accepts your kill. You feel your power returning. Your lightning rod (1/4) has regained one charge. You start resting. A cane toad comes into view. A cane toad is nearby! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - cane toad Aim: a cane toad (wandering, hasn't noticed you, 81% to hit) The stone arrow hits the cane toad!! The cane toad is heavily wounded. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cane toad Aim: a cane toad (heavily wounded, 81% to hit) The stone arrow hits the cane toad! The cane toad is almost dead. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cane toad Aim: a cane toad (almost dead, 81% to hit) The stone arrow hits the cane toad! You kill the cane toad! Vehumet accepts your kill. You feel your power returning. Found 4 stones. You start resting. Magic restored. You now have 1331 gold pieces (gained 3). Key pressed, stopping explore. g - 5 potions of curing (gained 1) Found a staircase to the Swamp. An iguana comes into view. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana (wandering, hasn't noticed you, 81% to hit) The stone arrow hits the iguana! The iguana is almost dead. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (severely wounded, 81% to hit) The stone arrow hits the iguana! You kill the iguana! Vehumet accepts your kill. You feel your power returning. You see here a +0 dagger. Key pressed, stopping explore. C - 4 scrolls labelled SUXUSA BYFRA (gained 1) Found a stone staircase leading up. There is a stone staircase leading up here. There is a stone staircase leading down here. Partly explored, can't reach some places. You see here a +0 giant spiked club. There is a stone staircase leading down here. You climb downwards. Found a stone staircase leading up. There is a stone staircase leading up here. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - lava snake Aim: a lava snake (black smoke, lava, asleep, 100% to hit) The stone arrow hits the lava snake!! You kill the lava snake! Vehumet accepts your kill. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Okay, then. Magic restored. A molten gargoyle comes into view. It is wielding a +0 flail. A molten gargoyle is nearby! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - molten gargoyle Aim: a molten gargoyle, wielding a +0 flail (lava, dormant, 100% to hit) The stone arrow hits the molten gargoyle!! The molten gargoyle is severely damaged. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - molten gargoyle Aim: a molten gargoyle, wielding a +0 flail (lava, severely damaged, 87% to hit) The stone arrow hits the molten gargoyle but does no damage. The molten gargoyle is severely damaged. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - molten gargoyle Aim: a molten gargoyle, wielding a +0 flail (lava, severely damaged, 87% to hit) The stone arrow hits the molten gargoyle! You destroy the molten gargoyle! Vehumet accepts your kill. You feel your power returning. You hear a sizzling splash. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. A lava snake comes into view. A lava snake is nearby! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - lava snake Aim: a lava snake (black smoke, lava, asleep, 100% to hit) The stone arrow hits the lava snake!! You kill the lava snake! Vehumet accepts your kill. You feel your power returning. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. A lava snake comes into view. The lava snake moves out of view. A lava snake comes into view. The lava snake hisses angrily. The lava snake spits lava at you. The glob of lava misses you. You hear an angry hiss. x2 A lava snake comes into view. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - lava snake Aim: a lava snake (black smoke, lava, catching its breath, 58% to hit) The stone arrow hits the lava snake!! You kill the lava snake! Vehumet accepts your kill. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - lava snake Aim: a lava snake (lava, 58% to hit) The stone arrow hits the lava snake!! You kill the lava snake! Vehumet accepts your kill. You feel your power returning. You start resting. A lava snake is nearby! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - lava snake Aim: a lava snake (lava, 58% to hit) The stone arrow hits the lava snake!! You kill the lava snake! Vehumet accepts your kill. You feel your power returning. You start resting. A molten gargoyle comes into view. It is wielding a +0 mace. A molten gargoyle is nearby! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bombard (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - molten gargoyle Aim: a molten gargoyle, wielding a +0 mace (lava, 84% to hit) Okay, then. Casting: Bombard (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - molten gargoyle Aim: a molten gargoyle, wielding a +0 mace (lava, 87% to hit) The stone arrow hits the molten gargoyle. The molten gargoyle is lightly damaged. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - molten gargoyle Aim: a molten gargoyle, wielding a +0 mace (lightly damaged, 87% to hit) The stone arrow hits the molten gargoyle!! The molten gargoyle is almost destroyed. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - molten gargoyle Aim: a molten gargoyle, wielding a +0 mace (almost destroyed, 87% to hit) The stone arrow hits the molten gargoyle! You destroy the molten gargoyle! Vehumet accepts your kill. You feel your power returning. Your lightning rod (2/4) has regained one charge. Magic restored. Found a stone staircase leading down. A water moccasin comes into view. The water moccasin hisses angrily. A cane toad comes into view. The cane toad gives a loud, deep croak! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (63% to hit) The stone arrow hits the water moccasin!! The water moccasin is almost dead. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, 63% to hit) The stone arrow hits the water moccasin! You kill the water moccasin! Vehumet accepts your kill. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - cane toad Aim: a cane toad (81% to hit) The stone arrow hits the cane toad! The cane toad is moderately wounded. The cane toad stings you. A demonic guardian appears! Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cane toad Aim: a cane toad (moderately wounded, ally target, 81% to hit) The stone arrow misses the cane toad. Your demonic guardian avoids your attack. You block the cane toad's attack. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cane toad Aim: a cane toad (moderately wounded, ally target, 81% to hit) The stone arrow hits the cane toad!! The cane toad is severely wounded. The cane toad barely misses you. Your iron imp barely misses the cane toad. You block the cane toad's attack. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cane toad Aim: a cane toad (severely wounded, ally target, 81% to hit) The stone arrow hits the cane toad!! You kill the cane toad! Vehumet accepts your kill. You feel your power returning. HP restored. Your iron imp disappears in a puff of smoke! Found 6 poisoned darts. Found a stone staircase leading down. l - 8 scrolls of teleportation (gained 1) A bullfrog comes into view. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bullfrog Aim: a bullfrog (asleep, 100% to hit) The stone arrow hits the bullfrog!! You kill the bullfrog! Vehumet accepts your kill. You feel your power returning. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Key pressed, stopping explore. You now have 1359 gold pieces (gained 28). Key pressed, stopping explore. You now have 1382 gold pieces (gained 23). Found 6 stones. A water moccasin comes into view. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (wandering, hasn't noticed you, 63% to hit) The stone arrow hits the water moccasin! The water moccasin is moderately wounded. The water moccasin hisses angrily. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, 63% to hit) The stone arrow hits the water moccasin! The water moccasin is almost dead. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The water moccasin completely misses you. A water moccasin is nearby! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, 63% to hit) The stone arrow hits the water moccasin! You kill the water moccasin! Vehumet accepts your kill. You feel your power returning. A komodo dragon comes into view. A komodo dragon is nearby! A komodo dragon is nearby! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - komodo dragon Aim: a komodo dragon (asleep, 100% to hit) The stone arrow hits the komodo dragon! The komodo dragon is moderately wounded. The komodo dragon hisses angrily. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (moderately wounded, 84% to hit) The stone arrow hits the komodo dragon!! The komodo dragon is almost dead. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - komodo dragon Aim: a komodo dragon (almost dead, 84% to hit) The stone arrow hits the komodo dragon!! You kill the komodo dragon! Vehumet accepts your kill. Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A wyvern comes into view. The wyvern hisses angrily. A wyvern is nearby! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wyvern Aim: a wyvern (78% to hit) The stone arrow misses the wyvern. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wyvern Aim: a wyvern (78% to hit) The stone arrow misses the wyvern. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wyvern Aim: a wyvern (78% to hit) The stone arrow hits the wyvern!! The wyvern is almost dead. The wyvern misses you. Unknown command. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wyvern Aim: a wyvern (almost dead, 78% to hit) The stone arrow hits the wyvern!! You kill the wyvern! Vehumet accepts your kill. Unknown command. You start resting. Magic restored. A bullfrog comes into view. The bullfrog gives a loud, deep croak! The bullfrog moves out of view. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bullfrog Aim: a bullfrog (72% to hit) The stone arrow hits the bullfrog!! The bullfrog is almost dead. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bullfrog Aim: a bullfrog (almost dead, 72% to hit) The stone arrow hits the bullfrog!! You kill the bullfrog! Vehumet accepts your kill. Unknown command. Found 3 atropa-tipped darts. Found a stone staircase leading down. An oklob plant comes into view. Marking area around an oklob plant as unsafe for travelling. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Found an opulent altar of Gozag. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - oklob plant Aim: an oklob plant (dormant, 100% to hit) The stone arrow hits the oklob plant! The oklob plant is moderately damaged. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - oklob plant Aim: an oklob plant (moderately damaged, 100% to hit) The stone arrow hits the oklob plant. The oklob plant is moderately damaged. The oklob plant spits acid at you. The splash of acid hits you!! The acid corrodes you! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - oklob plant Aim: an oklob plant (moderately damaged, 100% to hit) The stone arrow hits the oklob plant! The oklob plant is severely damaged. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - oklob plant Aim: an oklob plant (severely damaged, 100% to hit) The stone arrow hits the oklob plant. The oklob plant is severely damaged. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - oklob plant Aim: an oklob plant (severely damaged, 100% to hit) The stone arrow hits the oklob plant!! You destroy the oklob plant! Vehumet accepts your kill. Your Spellcasting skill increases to level 11! You are no longer corroded. HP restored. Key pressed, stopping explore. A cane toad comes into view. The cane toad gives a loud, deep croak! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - cane toad Aim: a cane toad (81% to hit) The stone arrow hits the cane toad!! The cane toad is heavily wounded. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cane toad Aim: a cane toad (heavily wounded, 81% to hit) The stone arrow misses the cane toad. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cane toad Aim: a cane toad (heavily wounded, 81% to hit) The stone arrow hits the cane toad! The cane toad is severely wounded. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cane toad Aim: a cane toad (severely wounded, 81% to hit) The stone arrow hits the cane toad! You kill the cane toad! Vehumet accepts your kill. You feel your power returning. Your lightning rod (3/4) has regained one charge. A water moccasin comes into view. A water moccasin is nearby! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (asleep, 100% to hit) The stone arrow hits the water moccasin! The water moccasin is moderately wounded. The water moccasin hisses angrily. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, 63% to hit) The stone arrow hits the water moccasin!! You kill the water moccasin! Vehumet accepts your kill. You feel your power returning. Found 4 stones. s - 3 cyan potions (gained 2) An electric eel comes into view. An electric eel is nearby! Found a stone staircase leading up. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - electric eel Aim: an electric eel (water, asleep, 100% to hit) The stone arrow hits the electric eel! You kill the electric eel! Vehumet accepts your kill. You hear a splash. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Found a long sword. A basilisk comes into view. A basilisk is nearby! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - basilisk Aim: a basilisk (asleep, 100% to hit) The stone arrow hits the basilisk!! The basilisk is severely wounded. The basilisk hisses angrily. Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - basilisk Aim: a basilisk (severely wounded, 72% to hit) The stone arrow hits the basilisk!! You kill the basilisk! Vehumet accepts your kill. You feel your power returning. Welcome back, Rudyous the Demonspawn Conjurer. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. Saving game... please wait. Welcome back, Rudyous the Demonspawn Conjurer. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. Magic restored. You now have 1390 gold pieces (gained 8). Z - a ring of ice Key pressed, stopping explore. Key pressed, stopping explore. You see here 3 atropa-tipped darts. Key pressed, stopping explore. There is a stone staircase leading down here. You climb downwards. You hear a distant snort. Hark! There is a gateway to a gauntlet on this level. Find the entrance quickly before the gate is sealed! Found 21 gold pieces and a cyan potion. There is a stone staircase leading up here. A yak is nearby! A yak comes into view. Cast which spell? (? or * to list) Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (asleep, 100% to hit) The stone arrow hits the yak!! The yak is heavily wounded. The yak bellows! x2; You hear a bellow! Unknown command. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (heavily wounded, 87% to hit) The stone arrow hits the yak! The yak is severely wounded. A yak comes into view. Unknown command. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.31-a0-845-g9abc20d24f 0.31-a0-846-gb3bcc0d938 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_DISPLAY_COMMANDS repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Rudyous] Species: Demonspawn Job: Conjurer HP: 107/107; mods: 0/0 MP: 22/28; mod: 0 Stats: 7 (7) 27 (27) 13 (13) Position: (39, 23), god: Vehumet (6), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 20 | 11 | 3832 | 457/675 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 0 | 0 | 0/59 Dodging | X | 0 | 0 | 7 | 2009 | 345/476 Stealth | X | 0 | 0 | 3 | 300 | 0/200 Shields | X | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 1 | 20 | 11 | 4039 | 26/803 Conjurations | X | 1 | 20 | 12 | 4314 | 264/750 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/42 Translocations | X | 0 | 0 | 0 | 0 | 0/59 Transmutations | X | 0 | 0 | 0 | 0 | 0/59 Fire Magic | X | 0 | 0 | 0 | 0 | 0/59 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 0 | 0 | 0/59 Earth Magic | X | 2 | 40 | 10 | 3835 | 535/713 Poison Magic | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 0 | 0 | 0/29 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: Attributes: #12: 1900 #13: 510 #49: 2138 Mutations: icy blue scales: 2 (innate) demonic guardian: 1 (innate) icemail: 1 (innate) condensation shield: 1 (innate) demonic touch: 3 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #24: +1 dagger of venom eq slot #2, inv slot #47: +1 helmet of intelligence eq slot #6, inv slot #37: +0 steam dragon scales eq slot #7, inv slot #20: ring of see invisible eq slot #8, inv slot #27: +4 ring of protection eq slot #9, inv slot #10: amulet of regeneration }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: . ## .. ### #.#.#. # ###.##.....# #.P##.P....P# #....@..<...# ....##.P..#....# . #Y..#.#.....$. .........#.#.#.. ............. ... ..Y....#..####! .. .....#..#.. ## # ...Y##.##P. clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< bailey_type: bailey_polearm >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (34, 53): {{{{ CLASS: TimedMarker dur: 4563 started: true ticktype: 1 msg: CLASS: TimedMessaging ranges: 1: 1: 5000 2: faint 2: 1: 4000 2: 3: 1: 2500 2: loud 4: 1: 1500 2: thunderous 5: 1: 0 2: deafening _have_entered_level: true range_adjectives: 1: 1: 28 2: very distant 2: 1: 21 2: distant 3: 1: 14 2: $F nearby 4: 1: 7 2: $F very nearby 5: 1: 0 2: $F finalmsg: After a thunderous strike, the drumbeats cease. noisemaker: drum check: 4120 verb: beating initmsg: 1: You hear a distant snort. 2: Hark! There is a gateway to a gauntlet on this level. Find the entrance quickly before the gate is sealed! sound_channel: 29 dur_short: 4620 props: feat_tile: dngn_portal_gauntlet_gone dstname: gauntlet floor: stone_arch high: 462 low: 462 high_short: 46 low_short: 46 turns: 462 single_timed: true }}}} >>>>>>>>>>>>>>>>>>>>>>