Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 263505051819802460 25 Rudyous the Conjurer (level 2, -7/20 HPs) Began as a Demigod Conjurer on Mar 30, 2022. Mangled by Terence ... wielding a +2 flail of protection (10 damage) ... on level 2 of the Dungeon. The game lasted 00:13:15 (2124 turns). Rudyous the Conjurer (Demigod Conjurer) Turns: 2124, Time: 00:13:16 Health: -7/20 AC: 2 Str: 8 XL: 2 Next: 63% Magic: 5/7 EV: 12 Int: 20 God: Gold: 61 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . SeeInvis . o - staff of conjuration rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons b - a +0 spear g - a +0 hunting sling k - a +2 whip of flaming Missiles f - 6 poisoned darts Armour a - a +0 robe e - a +0 robe (worn) Magical Staves h - a staff of death o - a staff of conjuration (weapon) Scrolls i - a scroll of fog l - a scroll of teleportation Potions c - a potion of attraction {unknown} d - a potion of invisibility {unknown} j - a potion of mutation {unknown} m - a potion of heal wounds {unknown} n - 2 potions of degeneration {unknown} Skills: + Level 2.0 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting * Level 3.9 Conjurations * Level 0.4 Hexes + Level 0.1 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 b - Searing Ray Conj 52% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 19% 3 Fulminant Prism Conj/Hex 8% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You see here a +0 dagger. Found a scroll of teleportation. Found a white potion. l - a scroll of teleportation m - a white potion Terence the Incautious comes into view. He is wielding a +2 flail of protection. Terence shouts! You hear an angry hiss. An adder comes into view. You barely miss Terence. Terence hits you with a +2 flail of protection. You hit Terence. Terence is lightly wounded. Terence hits you with a +2 flail of protection! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is lightly wounded. Terence closely misses you. A rat comes into view. Terence completely misses you. You barely miss Terence. Terence is lightly wounded. Terence barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is lightly wounded. The adder bites you but does no damage. Terence barely misses you. Cast which spell? (? or * to list) You don't know that spell. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +2 flail of protection and wearing a +0 scale mail (lightly wounded, 82% to hit) You feel a surge of power! The searing ray hits Terence. Terence is heavily wounded. (Press . to maintain the ray.) The adder closely misses you. Terence hits you with a +2 flail of protection! Ouch! That really hurt! You die... #####.######...... ............# #######.###.###### # #.# #....... # #.# ##...... # #.# #.##### # #######.# #.# # ##....##.# #.# # #@@.#....####.##### # #.#S###..........).. # #.#.## ########.##### # #r#.# #.# #.#.# #.# #.#.# #.# .#.# ... .# ... #.. You could see Terence, an adder and a rat. Vanquished Creatures 2 ball pythons 2 bats 3 endoplasms 3 giant cockroaches 2 goblins 3 hobgoblins A quokka (D:2) 3 kobolds (D:2) 3 rats 22 creatures vanquished. Vanquished Creatures (others) 10 plants (D:1) 10 creatures vanquished. Grand Total: 32 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rudyous the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 778 | D:1 | Reached XP level 2. HP: 6/20 MP: 0/7 1197 | D:2 | Learned a level 2 spell: Searing Ray 2113 | D:2 | Noticed Terence 2124 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_another_circle, layout_rooms, chequers_big_river, minmay_quantized D:2: minmay_inner_zag, layout_loops_ring, dilly_ecumenical_altar_fadedgnrine, minivault_26, minmay_fountain_box, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Dodging | 2 | 2.0 Spellcasting | 2 | 2.0 Conjurations | | 3.9 Hexes | | 0.4 Necromancy | | 0.1 Action || total -------------------------++------- Melee: Spear || 51 Punch || 1 Staff || 64 Cast: Magic Dart || 12 Searing Ray || 9 Use: Scroll || 2 Armor: Robe || 18 Dodge: Dodged || 73