Seeded DCSS version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 14721374338346590642 (custom seed) 79 Rudyous the Skirmisher (level 4, -5/40 HPs) Began as a Draconian Monk on Apr 12, 2022. Slain by a water moccasin (8 damage) ... on level 3 of the Dungeon. The game lasted 00:03:31 (2305 turns). Rudyous the Skirmisher (Draconian Monk) Turns: 2305, Time: 00:03:32 Health: -5/40 AC: 5 Str: 15 XL: 4 Next: 17% Magic: 4/4 EV: 13 Int: 10 God: Gold: 104 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . SeeInvis . e - +6 hand axe of Skirmishing {spect, Dex+5} rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.09/turn (no ring) @: lethally poisoned (-5 -> -13) A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 104 gold pieces. Inventory: Hand Weapons a - a +0 hand axe e - the +6 hand axe of Skirmishing (weapon) {spect, Dex+5} (You found it on level 2 of the Dungeon) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+5). f - the +6 hunting sling of Woe {venom, rF+ Will+ Int-5 Dex+2} (You found it on level 2 of the Dungeon) Any ammunition fired from it poisons the flesh of those it strikes. Int: It affects your intelligence (-5). Dex: It affects your dexterity (+2). rF: It protects you from fire. Will: It increases your willpower. Missiles g - 98 stones (quivered) Jewellery k - a ring of protection from cold o - an amulet of guardian spirit s - a +4 ring of evasion Scrolls b - a scroll of magic mapping {unknown} c - 2 scrolls of teleportation {unknown} d - 2 scrolls of identify {unknown} l - a scroll of amnesia {unknown} q - a scroll of acquirement {unknown} r - a scroll of enchant weapon {unknown} t - a scroll of immolation {unknown} u - a scroll of blinking {unknown} Potions h - a potion of might {unknown} i - a potion of curing {unknown} j - a potion of mutation {unknown} m - a potion of degeneration {unknown} n - a potion of lignification {unknown} p - 2 potions of heal wounds {unknown} Skills: * Level 3.9 Fighting + Level 0.5 Long Blades * Level 3.5 Axes + Level 0.5 Slings + Level 3.2 Dodging + Level 2.3 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Elyvilon Makhleb Okawaru Xom Yredelemnul Annotations: D:3 2 runed translucent doors Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History A water moccasin comes into view. The water moccasin hisses angrily. A water moccasin is nearby! A water moccasin is nearby! A water moccasin is nearby! There is an open door here. The water moccasin bites you. x2 You are poisoned. The water moccasin poisons you! You slash the water moccasin! You tail-slap the water moccasin, but do no damage. The water moccasin is moderately wounded. You feel very sick. The water moccasin closely misses you. You miss the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin bites you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you. x2 * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You miss the water moccasin. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You miss the water moccasin. You tail-slap the water moccasin, but do no damage. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you! You die... #.# #...#..#.#..#..# #.# #.....##.##...## #.# ..............# #.# ##............# #.# ..............# #.# ##...........# ..# #............# .## #....#.#'##### ## #......#@# #.##.#.#S# # ...#.#.# ... #.#.# #.## #.#.# #. #.#.# # #.#.# #.# You could see a water moccasin. Vanquished Creatures 3 adders 3 ball pythons 6 endoplasms 3 giant cockroaches (D:1) 6 goblins 7 hobgoblins 6 jackals 2 bats 2 frilled lizards (D:3) 3 kobolds 6 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rudyous the Draconian Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 4 | D:2 | You fall into a shaft and drop 1 floor! 16 | D:3 | Found a faded altar of an unknown god. 24 | D:3 | Reached XP level 2. HP: 12/26 MP: 2/2 552 | D:2 | Identified the +6 hand axe of Skirmishing {spect, Dex+5} 559 | D:2 | Identified the +6 hunting sling of Woe {venom, rF+ Will+ | Int-5 Dex+2} 606 | D:2 | Reached XP level 3. HP: 33/33 MP: 3/3 1995 | D:3 | Found an iron altar of Okawaru. 2003 | D:3 | Reached XP level 4. HP: 40/40 MP: 4/4 2076 | D:3 | Found a basalt altar of Yredelemnul. 2141 | D:3 | Found a white marble altar of Elyvilon. 2215 | D:3 | Found a large runed translucent door. 2215 | D:3 | Found a large runed translucent door. 2218 | D:3 | Found a shimmering altar of Xom. 2272 | D:3 | Found a burning altar of Makhleb. 2298 | D:3 | Noticed a water moccasin 2305 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_rooms, hangedman_decor_growths D:2: layout_rooms D:3: due_chaos_kobolds, layout_basic, kennysheep_ying_yang, mainiacjoe_overflow_small_starburst, nicolae_tso_swordbearing_angel, trog_butcher_becter, marbit_many_paths, dreamdust_ecumenical_altar_statues, minmay_goblin_outpost Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.3 Dodging | 3 | 3.2 Fighting | | 3.9 Long Blades | | 0.5 Axes | | 3.5 Slings | | 0.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 68 | 9 || 77 Tailslap | 8 | 2 || 10 Punch | 2 | || 2 Stab: Sleeping | 7 | 1 || 8 Distracted | | 1 || 1 Armor: Skin | 31 | || 31 Dodge: Dodged | 46 | 1 || 47