Seeded DCSS version 0.28.0-47-ge53b351184 (webtiles) character file. Game seed: 14721374338346590642 (custom seed) 84 Rudyous the Skirmisher (level 4, -1/35 HPs) Began as a Djinni Fighter on Apr 28, 2022. Was an Initiate of Trog. Slain by a water moccasin (7 damage) ... on level 3 of the Dungeon. The game lasted 00:02:37 (1781 turns). Rudyous the Skirmisher (Djinni Fighter) Turns: 1781, Time: 00:02:37 Health: -1/35 AC: 6 Str: 17 XL: 4 Next: 72% Gold: 142 EV: 10 Int: 9 God: Trog [......] SH: 5 Dex: 18 rFire + + . SeeInvis . l - +6 hand axe of Skirmishing {spect, Dex+5} rCold x . . Faith . c - +0 buckler rNeg . . . Spirit . b - +0 scale mail rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth .......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Trog. Trog was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 142 gold pieces. Inventory: Hand Weapons a - a +0 war axe j - the +6 hunting sling of Woe {venom, rF+ Will+ Int-5 Dex+2} (You found it on level 2 of the Dungeon) Any ammunition fired from it poisons the flesh of those it strikes. Int: It affects your intelligence (-5). Dex: It affects your dexterity (+2). rF: It protects you from fire. Will: It increases your willpower. l - the +6 hand axe of Skirmishing (weapon) {spect, Dex+5} (You found it on level 2 of the Dungeon) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+5). Missiles e - 121 stones (quivered) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery n - a ring of protection from cold s - a +4 ring of evasion Scrolls i - 2 scrolls of teleportation {unknown} k - 2 scrolls of identify {unknown} m - a scroll of amnesia {unknown} p - a scroll of acquirement {unknown} r - a scroll of enchant weapon {unknown} t - a scroll of magic mapping {unknown} u - a scroll of immolation {unknown} v - a scroll of blinking {unknown} Potions d - 2 potions of might f - a potion of mutation {unknown} g - a potion of curing {unknown} h - a potion of degeneration {unknown} o - 2 potions of heal wounds {unknown} q - a potion of lignification {unknown} Skills: * Level 3.4 Fighting * Level 1.1 Long Blades * Level 2.1 Axes + Level 3.2 Armour * Level 2.0 Dodging + Level 3.2 Shields You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 0% 1d4 87% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Elyvilon Makhleb Okawaru Trog Xom Yredelemnul Annotations: D:3 2 runed translucent doors Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The water moccasin is moderately wounded. The water moccasin closely misses you. You barely miss the water moccasin. The water moccasin is moderately wounded. You block the water moccasin's attack. The water moccasin bites you. You closely miss the water moccasin. The water moccasin is moderately wounded. You block the water moccasin's attack. The water moccasin barely misses you. You barely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you! You block the water moccasin's attack. You closely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin barely misses you. You slash the water moccasin! The water moccasin is severely wounded. The water moccasin barely misses you. The water moccasin bites you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the water moccasin but do no damage. The water moccasin is severely wounded. You block the water moccasin's attack. x2 You hit the water moccasin. The water moccasin is almost dead. The water moccasin bites you. You block the water moccasin's attack. You closely miss the water moccasin. The water moccasin is almost dead. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You closely miss the water moccasin. The water moccasin is almost dead. The water moccasin bites you! You die... #...#..#.#..#..# # #.....##.##...## ..............# # ##............# .# ..............# #.# ##...........# ..# #............# .# #....#.#'##### ## #......#@# #.##.#.#S# # ...#.#.# ... #.#.# #.## #.#.# #. #.#.# # #.#.# #.# You could see a water moccasin. Vanquished Creatures 3 adders An orc (D:3) 3 ball pythons 6 endoplasms 3 giant cockroaches (D:1) 6 goblins 7 hobgoblins 6 jackals 2 bats 3 frilled lizards (D:3) 3 kobolds 8 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rudyous the Djinni Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 7 | D:2 | You are sucked into a shaft and drop 2 floors! 49 | D:3 | Found a large runed translucent door. 49 | D:3 | Found a large runed translucent door. 50 | D:3 | Found a shimmering altar of Xom. 174 | D:2 | Reached XP level 2. HP: 15/25 MP: 0/0 216 | D:2 | Identified the +6 hunting sling of Woe {venom, rF+ Will+ | Int-5 Dex+2} 223 | D:2 | Identified the +6 hand axe of Skirmishing {spect, Dex+5} 470 | D:2 | Reached skill level 1 in Dodging 559 | D:1 | Reached XP level 3. HP: 30/30 MP: 0/0 559 | D:1 | Learned a level 1 spell: Pain 1053 | D:3 | Reached XP level 4. HP: 29/35 MP: 0/0 1134 | D:3 | Found a faded altar of an unknown god. 1143 | D:3 | Reached skill level 1 in Long Blades 1283 | D:3 | Found a white marble altar of Elyvilon. 1380 | D:3 | Found a basalt altar of Yredelemnul. 1477 | D:3 | Found an iron altar of Okawaru. 1694 | D:3 | Found a bloodstained altar of Trog. 1701 | D:3 | Became a worshipper of Trog the Wrathful 1744 | D:3 | Found a burning altar of Makhleb. 1767 | D:3 | Noticed a water moccasin 1781 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_rooms, hangedman_decor_growths D:2: layout_rooms D:3: due_chaos_kobolds, layout_basic, kennysheep_ying_yang, mainiacjoe_overflow_small_starburst, nicolae_tso_swordbearing_angel, trog_butcher_becter, marbit_many_paths, dreamdust_ecumenical_altar_statues, minmay_goblin_outpost D:4: layout_loops_ring, mainiacjoe_overflow_six_doors_small, led_sif_book, grunt_dithmenos_smoke_and_mirrors Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 1 2 | 2.0 Axes | 2 | 2.1 Long Blades | 1 | 1.1 Fighting | | 3.4 Armour | | 3.2 Shields | | 3.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 9 | || 9 Hand axe | 30 | 34 || 64 Armor: Scale mail | 19 | 13 || 32 Dodge: Dodged | 18 | 12 || 30 Block: Buckler | 6 | 12 || 18