Dungeon Sprint DCSS version 0.29.0-11-gd7f09526c8 (webtiles) character file. Game seed: 17729091497514977805 0 Rudyous the Magician (level 1, -1/15 HPs) Began as a Djinni Fire Elementalist on Sept 2, 2022. Slain by a river rat (8 damage) ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:20 (13 turns). Rudyous the Magician (Djinni Fire Elementalist) Turns: 13, Time: 00:00:20 Health: -1/15 AC: 2 Str: 7 XL: 1 Next: 11% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: * Level 0.2 Fighting + Level 2.2 Dodging + Level 1.5 Stealth * Level 2.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 6% 1 b - Scorch Fire 20% 2d6 10% 2 c - Conjure Flame Conj/Fire 10% 6-21 19% 3 d - Inner Flame Hex/Fire 10% N/A 19% 3 e - Flame Wave Conj/Fire 10% 2d6 54% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You conjure some foxfire! The foxfire hits the rat. You kill the rat! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the river rat. The river rat is moderately wounded. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the river rat but does no damage. The river rat is moderately wounded. The foxfire hits the river rat but does no damage. The river rat is moderately wounded. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the river rat. The river rat is heavily wounded. The foxfire hits the river rat. The river rat is heavily wounded. Unknown command. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the river rat. The river rat is severely wounded. Unknown command. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the river rat but does no damage. The river rat is severely wounded. The river rat barely misses you. Your magical contamination has completely faded away. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the river rat but does no damage. The river rat is severely wounded. The river rat bites you! Ouch! That really hurt! You die... ############ #<..P#v....# #PP.v@r$...+ #PPPP#.....# ############ You could see a river rat (ally target). Vanquished Creatures A rat (D) 1 creature vanquished. Vanquished Creatures (collateral kills) 2 foxfires (D) 2 creatures vanquished. Vanquished Creatures (others) 7 foxfires (D) 7 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Rudyous the Djinni Fire Elementalist began the quest for | the Orb. 0 | D | Rudyous set off with the following spells memorised: | Foxfire, Scorch, Conjure Flame, Inner Flame, Flame Wave. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 13 | D | Slain by a river rat Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Action || total -------------------------++------- Cast: Foxfire || 7 Dodge: Dodged || 1