Dungeon Crawl Stone Soup version 0.30-a0-1103-g25895a7845 (webtiles) character file. Game seed: 13086096646796084131 112 Rudyous the Conjurer (level 4, -2/25 HPs) Began as a Deep Elf Conjurer on Apr 18, 2023. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 3 of the Dungeon. The game lasted 00:09:51 (2823 turns). Rudyous the Conjurer (Deep Elf Conjurer) Turns: 2823, Time: 00:09:52 Health: -2/25 AC: 2 Str: 4 XL: 4 Next: 63% Magic: 1/11 EV: 12 Int: 30 God: Gold: 115 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . SeeInvis . o - +5 long sword of Action {heavy, rN++ Int+5 Stlth-} rCold . . . Faith . (no shield) rNeg + + . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth + (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons b - a +0 short sword d - a +0 dagger of flaming o - the +5 long sword of Action (weapon) {heavy, rN++ Int+5 Stlth-} (You found it on level 3 of the Dungeon) Int: It affects your intelligence (+5). rN: It greatly protects you from negative energy. Stlth: It makes you less stealthy. Armour a - a +0 robe (worn) Jewellery m - a ring of protection from cold p - an amulet of faith Scrolls c - 2 scrolls of fear {unknown} f - a scroll of teleportation {unknown} i - a scroll of fog {unknown} l - a scroll of magic mapping {unknown} n - 2 scrolls of identify {unknown} q - a scroll of summoning {unknown} Potions e - a potion of resistance {unknown} g - a potion of invisibility {unknown} h - 2 potions of curing {unknown} j - a potion of berserk rage {unknown} k - a potion of brilliance {unknown} Skills: + Level 1.0 Fighting - Level 2.4 Dodging - Level 4.0 Stealth + Level 3.6 Spellcasting * Level 5.2 Conjurations + Level 1.5 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 42% N/A 7% 3 Iskenderun's Mystic Bla Conj/Tloc 25% 2d7 17% 4 Fulminant Prism Conj/Hex 10% 3d8 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15177 Altars: Message History The magic dart hits the orc but does no damage. The orc is almost dead. An orc wizard comes into view. It is wielding a +0 dagger. You slice the orc!! You kill the orc! An orc priest comes into view. It is wielding a +0 flail. The magic dart hits the orc wizard! The orc wizard is heavily wounded. The orc priest shouts! The orc wizard points at you and mumbles some strange words. The puff of flame hits you. The magic dart hits the orc wizard. The orc wizard is severely wounded. The orc priest calls upon Beogh to heal the orc wizard. The orc wizard is healed somewhat. The magic dart hits the orc wizard but does no damage. The orc wizard is moderately wounded. A goblin comes into view. It is wielding a +0 dagger. The orc priest looks encouraged for a moment. The orc wizard gestures at you while chanting. The puff of flame hits you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 76% to hit) The searing ray hits the orc wizard! The orc wizard is almost dead. The searing ray misses the orc priest. (Press . to maintain the ray.) The searing ray hits the orc wizard. You kill the orc wizard! The searing ray hits the orc priest! The orc priest is severely wounded. The searing ray hits the goblin! You kill the goblin! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... .............#.# #.# ##...#######.#.#####.# ..... .. #.........# ##.. #. ###.####### ## #. #.# . #. #.# $..###.## #.# ........####.# ....).o)@....# ........###### ...###.## ☼ #. #. #. .. ## You could see an orc priest. Vanquished Creatures Jessica (D:2) An orc wizard (D:3) 3 adders A worm (D:2) An orc (D:3) 7 endoplasms 2 giant cockroaches 4 hobgoblins 5 jackals (D:1) A quokka (D:1) 4 ball pythons 9 bats 3 frilled lizards 8 goblins 5 kobolds A rat (D:2) 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rudyous the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 179 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 718 | D:1 | Learned a level 2 spell: Searing Ray 884 | D:1 | Reached XP level 3. HP: 20/20 MP: 2/9 1911 | D:2 | Reached skill level 1 in Translocations 2124 | D:2 | Noticed Jessica 2127 | D:2 | Killed Jessica 2128 | D:2 | Reached skill level 5 in Conjurations 2128 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/11 2583 | D:3 | Reached skill level 1 in Fighting 2589 | D:3 | Identified the +5 long sword of Action {heavy, rN++ Int+5 | Stlth-} 2823 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_basic D:2: layout_basic, kennysheep_pointless_box, uniq_jessica D:3: kennysheep_big_flooded_room, layout_loops_ring, mainiacjoe_overflow_brackets, fiery_altar_vehumet Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 | 4.0 Translocations | 1 | 1.5 Conjurations | 5 | 5.2 Fighting | 1 | 1.0 Dodging | | 2.4 Spellcasting | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 1 || 1 Long sword | | 1 || 1 Cast: Magic Dart | 77 | 28 || 105 Searing Ray | 2 | 3 || 5 Use: Potion | 1 | || 1 Armour: Robe | 11 | || 11 Dodge: Dodged | 25 | 1 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2822 | 2748 | 74 | 90 | 2365 | 3 | 940.7 | Dungeon | 2822 | 2748 | 74 | 90 | 2365 | 3 | 940.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1356 daAuts D:2: 1183 daAuts D:3: 282 daAuts